Difference between revisions of "Windy Whirl"

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m (Wrong download link)
(Added v1.4 update (by KaneTheSnowman and LucioWins).)
 
(148 intermediate revisions by 26 users not shown)
Line 1: Line 1:
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|author= [[User:Syst3ms|Syst3ms]], with help of [[User:Bearably|Bearably]]
+
|author= [[Syst3ms]]
|version= Beta 2
+
|version= v1.4
|date of release= 2019-06-24
+
|date of release= 2024-04-11
|editors used= Blender, BrawlBox, Wiimms' Tools, Lorenzi's KMP Editor
+
|editors used= [[Blender]], [[BrawlBox]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[Wiimms SZS Tools]]
|wbz-id=5809
+
|wbz-id= 5809
|download= https://mega.nz/#!6coTkapZ!HjMz5cXPVi4I07CrWFDpdR9bDLXj4OCQISz6tFlSbXw
+
|download= https://icedrive.net/s/31h1aCjvWhb7zT2i6FggibV24V9S
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Windrun Airscape''' (previously known as ''Windrun Airway'') is a [[custom track]] made by [[User:Syst3ms|Syst3ms]]. It is based on the ''Wind Runner'' minigame from ''[[:wikipedia:Wii Play: Motion|Wii Play: Motion]]''. The author states that changes need to be done for a future version, including various fixes for the [[KCL]], visuals and playability, as well as adding animations.
+
'''Windy Whirl''' (formerly known as '''Windrun Airway''' and '''Windrun Airscape''') is a [[custom track]] created by [[Syst3ms]]. It is based on the ''Wind Runner'' minigame from ''[[wikipedia:Wii Play: Motion|Wii Play: Motion]]''.
 +
 
 +
=== Credits ===
 +
* [[Riidefi]] and [[bento]], for their contributions to v1.3-beta1.
  
 
== Media ==
 
== Media ==
{{youtube-box||fL_CsI6Y7QQ|Beta 1 Time Trial}}
+
{{youtube-box||Zqpjkgn8hjk|v1.3.1c VS Race|6}}
 +
{{youtube-box||-ORXCAuiuj0|v1.2.2 Presentation}}
 +
{{youtube-box||fL_CsI6Y7QQ|Beta 1 Time Trial|3|166}}
  
 
== Version History ==
 
== Version History ==
Line 21: Line 26:
 
! Information
 
! Information
 
|-
 
|-
| Beta 1
+
| [https://icedrive.net/0/fe4tWmvHMD Beta 1]
 
| 2019-06-24
 
| 2019-06-24
 
| First release
 
| First release
 
|-
 
|-
| Beta 2
+
| [https://icedrive.net/s/uF6xw2aja85DgWRfTG32iNAybAyg Beta 2a]
 +
| 2019-07-05
 +
| Update by [[Syst3ms]] and [[Bear]]:
 +
* Visual changes.
 +
* Internal restructures.
 +
|-
 +
| [https://icedrive.net/s/w9buzxPwtaND45gxCz2h63QYwFZP Beta 2b]
 
| 2019-07-05
 
| 2019-07-05
| Visual changes and internal restructuring, with help from [[User:Bearably|Bearably]]
+
| Fixed boost animation.
 +
|-
 +
| [https://icedrive.net/s/1x63fuSZWwzfw1kD9tCPP2BVSGWC Beta 3]
 +
| 2019-07-13
 +
|
 +
* Added a start gate animation.
 +
* Replaced shine effect.
 +
* Added more scenery.
 +
|-
 +
| [https://icedrive.net/s/Gxu7Wj53f64AVgw9tAQAfZRv4v4P Beta 4]
 +
| 2019-07-28
 +
|
 +
* Improved ramps.
 +
* Other minor fixes.
 +
|-
 +
| [https://icedrive.net/s/uxYiQQ9XWTy9z9QhiTGPj4XfiWNb Beta 5]
 +
| 2019-08-07
 +
|
 +
* Added [[shadows]].
 +
* Simplified track geometry.
 +
* Remade [[KCL]].
 +
|-
 +
| [https://icedrive.net/s/Z8AuA1PYWRCaBw8WuuBkfNuzwx4t v1.0-pre]
 +
| 2019-08-10
 +
|
 +
* Fixed a collision issue in the last section.
 +
* Fixed an item route issue in the last section.
 +
* Fixed shading.
 +
|-
 +
| [https://icedrive.net/s/gZuW9jkfNFNixF1kWXT8aA7hWRBf v1.0-pre-2]
 +
| 2019-08-10
 +
| Fixed item route causing a very heavy [[Slow Motion Bug]].
 +
|-
 +
| [https://icedrive.net/s/yjPTw75QhP6RWyxutv8afTYaAViz v1.0]
 +
| 2019-08-20
 +
|
 +
* Added intro cameras.
 +
* Made shadows and lighting less harsh.
 +
* Fixed character lighting issues.
 +
* Fixed collision around the fan shortcut.
 +
|-
 +
| [https://icedrive.net/s/9zGhu1WGXA8kZv4NV5kx1AaRgtgS v1.01]
 +
| 2019-08-27
 +
|
 +
* Improved KCL.
 +
* Improved item routes.
 +
* Edited shadow map.
 +
|-
 +
| [https://icedrive.net/s/guV3h84ha7DuwhSPQCbCFx9hB4Py v1.1]
 +
| 2019-12-29
 +
|
 +
* Adjusted first mud shortcut.
 +
* Minor visual adjustments.
 +
|-
 +
| [https://icedrive.net/s/PCND2XYaTAX9CWBWFg123k9ZQWFy v1.1.1]
 +
| 2020-01-05
 +
| Minor visual adjustments.
 +
|-
 +
| [https://icedrive.net/s/7ZTNXf8DtFQCYyYw9NVXiY6ft4BY v1.1.2]
 +
| 2020-01-08
 +
| Fixed wrong KCL variant.
 +
|-
 +
| [https://icedrive.net/0/d7CFF8QKs8 v1.1.3]
 +
| 2020-01-21
 +
| Update by [[KantoEpic]]:
 +
* Fixed faulty item route.
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
|-
 +
| [https://icedrive.net/s/VCP4zi5Y4WbDkS6i9bTfu89YN4aG v1.1.4]
 +
| 2020-01-22
 +
| Removed unneeded enemy routes.
 +
|-
 +
| [https://icedrive.net/s/thSCafkQwPhYNfwjWCwiCNA113Aw v1.1.5]
 +
| 2020-06-01
 +
|
 +
* Added animated wind effects.
 +
* Optimized track textures.
 +
* Fixed some model geometry.
 +
|-
 +
| [https://icedrive.net/s/C1Nbj46ChWCR1h6DXaY2hiC2FA7S v1.1.6]
 +
| 2020-06-01
 +
| Minor visual fixes.
 +
|-
 +
| [https://icedrive.net/s/4z8uW2Q12NG3TD9f65iC9z5avXS8 v1.2]
 +
| 2020-06-22
 +
|
 +
* Adjusted item routes.
 +
* Fixed some enemy routes.
 +
* Slight geometry fixes.
 +
* Made start gate dropping animation have consistent timing.
 +
* Made one ramp more consistent (you could accidentally skip it previously).
 +
* Lowered four ramps.
 +
* Removed initial slow ramp.
 +
* Removed some invisible walls.
 +
* Removed walls on the ending shortcut path.
 +
* Removed a row of {{obj-ref|0x65|item boxes}} on the ending shortcut path.
 +
* The first split path section has been adjusted to make each route about as fast as the other.
 +
* Added a safeguard in the form of a fan at the middle ramp section.
 +
|-
 +
| [https://icedrive.net/s/hyRgWPjZjVkQuFxB1fZRPjbxPaSb v1.2.1]
 +
| 2020-06-22
 +
|
 +
* Adjusted some enemy routes.
 +
* Fixed pole position.
 +
|-
 +
| [https://icedrive.net/s/3GG4GfD3XSSD2GTVVNBhuBBYYQgy v1.2.2]
 +
| 2020-06-24
 +
| Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
 +
|-
 +
| [https://icedrive.net/s/44Gu988YPTQhbviBFXtRhtRa4F65 v1.2.3]
 +
| 2020-07-06
 +
|
 +
* Adjusted mud ramp shortcut near the end to be impossible shroomless.
 +
* Removed some walls.
 +
* Added custom item boxes.
 +
|-
 +
| [https://icedrive.net/s/f344y8YyY645RQVRWP89YfuNBZF9 v1.2.4]
 +
| 2020-07-14
 +
|
 +
* Removed some unnecessary walls.
 +
* Fixed slight visual issues.
 +
* Fixed item routes.
 +
* Removed start gate due to an online timing issue.
 +
* Improved collision in some areas.
 +
|-
 +
| [https://icedrive.net/s/5FRw7hbu4zkbF4BPXZ1vATDZGyQD v1.3-beta1]
 +
| 2020-08-09
 +
|
 +
* Changed Mii stands to include Miis of the entire [[CTGP]] Track Council, as well as those of notable community members (thanks to [[bento]]).
 +
* Replaced old shadow map with a colored lightmap.
 +
* Changed collision and [[post-effect]] to feature colored lighting.
 +
* Reverted to an old shine effect for the main road.
 +
* Added visual elements in accordance with the new lighting.
 +
* Improved existing visual element placement and look.
 +
* Added some textures and changed some others.
 +
* Optimized textures.
 +
* Minor [[KMP]] fixes.
 +
* Removed some visual elements.
 +
|-
 +
| v1.3-beta1b
 +
| 2020-08-13
 +
| Fixed Slow Motion Bug.
 +
|-
 +
| v1.3-beta1c
 +
| 2020-08-14
 +
| Fixed some minor visual quirks.
 +
|-
 +
| v1.3-beta1d
 +
| 2020-08-15
 +
| Fixed some minor visual quirks.
 +
|-
 +
| [https://icedrive.net/s/Dv4QVWX2RaRaYktQy26V1FbVB3bh v1.3-beta2]
 +
| 2020-08-12
 +
| Added some colored moving spotlights ({{obj-ref|0x12f|castletree1}}, {{obj-ref|0x132|castleflower1}}, {{obj-ref|0x133|mariotreeGC}}, {{obj-ref|0x135|donkytree1GC}}, {{obj-ref|0x160|mii_balloon}}, {{obj-ref|0x16d|light_house}}, {{obj-ref|0x172|pukupuku}}, {{obj-ref|0x2c5|spot}}, and {{obj-ref|0x2d7|Spot64}}).
 +
|-
 +
| [https://icedrive.net/s/bA4fbh6az23i19Cj3FbaTCWFYZk4 v1.3-beta2b]
 +
| 2020-08-13
 +
| Fixed Slow Motion Bug.
 +
|-
 +
| [https://icedrive.net/s/gYC7Y513V8D8x8Z5biSayh4VkG18 v1.3-beta2c]
 +
| 2020-08-14
 +
| Fixed some minor visual quirks.
 +
|-
 +
| [https://icedrive.net/s/DzFWzvyTDuwvF9buW7ha14XjA8F9 v1.3-beta2d]
 +
| 2020-08-15
 +
|
 +
* Fixed some minor visual quirks.
 +
* Adjusted all moving spotlight positions in order to fix visibility issues (with castletree1 in particular).
 +
|-
 +
| [https://icedrive.net/s/ifw43TDN9GSCwYj5zzXF2xA8yTR5 v1.3]
 +
| 2020-08-17
 +
|
 +
* Fixed some minor visual quirks.
 +
* Readded starting gate animation, if playing offline while using [[extended presence flags]].
 +
|-
 +
| [https://icedrive.net/s/aYuNy5RP695kfgB4P82tx6xg3fZT v1.3.1]
 +
| 2020-08-24
 +
| Fixed some minor visual quirks.
 +
|-
 +
| [https://icedrive.net/s/NBDa1GTxuygygzzDzB32ayVBWSNw v1.3.1b]
 +
| 2020-08-25
 +
| Fixed pole position.
 +
|-
 +
| [https://mega.nz/file/OAoRRAZA#G_INJ8wJhjrqhVE6Fz14EHD0hMnAZnOQhPCyOqcH7aI v1.3.1c]
 +
| 2020-08-28
 +
| Fixed a visibility issue.
 +
|-
 +
| [https://icedrive.net/0/d4OyRZ2a7C v1.3.1c.mkd]
 +
| 2020-09-05
 +
| Update by [[FJRoyet]]:
 +
* Restored original item box question mark texture.
 +
|-
 +
| [https://icedrive.net/s/22BDy5XP11YTwjPbk8ygDtQ1Z7gR v1.3.1c.ikw]
 +
| 2023-09-17
 +
| Update by [[Toadette Hack Fan]]:
 +
* Removed unneeded files.
 +
|-
 +
| [https://icedrive.net/s/31h1aCjvWhb7zT2i6FggibV24V9S v1.4]
 +
| 2024-04-11
 +
| Update by [[KaneTheSnowman]] and [[LucioWins]]:
 +
* Added all of the new CTGP Track Council's Miis to the stand.
 +
* The Miis in the stands are now lighter.
 +
* Fixed flipped normals near off-road at the end.
 +
* Fixed texture mapping for the turn at the fan shortcut.
 +
* Fixed stretched texture mapping on signs and on part of the road edge.
 +
* Changed projected image scale for the dark road material to match other road materials.
 +
* Fixed bad Bullet Bill drop-offs.
 +
* Fixed item routes getting stuck trying to go for the last Mushroom shortcut.
 +
* Fixed enemy routes.
 +
* Fixed item routes getting confused when switching paths.
 +
* Enlarged trickable surface on the inconsistent trick at the ramp spam section.
 +
* Enlarged trickable edge of the ramps before the last Mushroom shortcut.
 +
* Removed horizontal walls from signs to prevent softlocks.
 +
* Attempted to make stick on the last downhill consistent.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
+
* {{Distrib-ref|Atmosphere's Track Pack|5809|atmospheres-track-pack}}
 +
* {{Distrib-ref|Chis Kart Wii|5809|chis-kart-wii}}
 +
* {{Distrib-ref|Cosmic Kart|5809|cosmic-kart}}
 +
* {{Distrib-ref|CTGP Dolphin|5809|ctgp-dolphin}}
 +
* [[CTGP Revolution|CTGP Revolution v1.03.1160]] (v1.4)
 +
* {{Distrib-ref|Cuberluigi CT Pack|5809|cuberluigi-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|5809|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|5809|insane-kart-wii}}
 +
* {{Distrib-ref|Lightning Kart Wii|5809|lightning-kw}}
 +
* {{Distrib-ref|Luminous CT Pack|5809|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|5809|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|5809|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|5809|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|5809|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|5809|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii Galaxy|5809|mkw-galaxy}}
 +
* {{Distrib-ref|Mario Kart Wii Krack Attack|5809|mkw-krack-attack}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5809|battle-royale}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|5809|mk-top100}}
 +
* {{Distrib-ref|MKP: New Dawn|5809|mkp-new-dawn}}
 +
* {{Distrib-ref|MKW Hack Pack|5809|hackpack}}
 +
* {{Distrib-ref|Nitro CT Pack|5809|nitro-ct}}
 +
* {{Distrib-ref|OptPack|5809|optp}}
 +
* {{Distrib-ref|s☆Ris CT Pack|5809|sris-ct}}
 +
* {{Distrib-ref|Turg Kart Wii|5809|mk-turg}}
 +
* {{Distrib-ref|Turg Kart Wii Deluxe|5809|mk-turg-deluxe}}
 +
* {{Distrib-ref|Variety Pack|5809|variety}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|5809|mkwfun}}
 +
* {{Distrib-ref|Xenøn's HNS CT Collection|5809|xenon-hns}}
 +
* [[Yosh's Track Pack]] (v1.1.2)
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 +
=== Windy Whirl ===
 +
{{Language-Info
 +
|nl=Windige Vortex
 +
|fr=Vortex Venteux
 +
|de=Windiger Wirbel
 +
|it=Aerovia Turbombrello
 +
|ja=ウインディファール
 +
|ko=회오리 서킷
 +
|es=Aerovía Paragüera
 +
|el=Ανεμοστρόβιλος
 +
|pt={{no|-}}
 +
|ru=Ветряной вихрь
 +
|pl={{no|-}}
 +
|fi={{no|-}}
 +
|sv={{no|-}}
 +
|cs=Větrný Vír
 +
|da={{no|-}}
 +
}}
 +
 +
=== Windrun Airway ===
 
{{Language-Info
 
{{Language-Info
|nl={{no|-}}
+
|en-name=Windrun Airway
|fr=Parapluie Atmosphérique
+
|nl=Windrit Luchtweg
 +
|fr={{no|-}}
 
|de={{no|-}}
 
|de={{no|-}}
|it={{no|-}}
+
|it=Via Aerea Turbombrello
|ja=ウィンドランエアーウェイ
+
|ja={{no|-}}
 
|ko={{no|-}}
 
|ko={{no|-}}
|es=Aerovía Paragüera
+
|pt={{no|-}}
 +
|ru={{no|-}}
 +
|es=Vía Aérea Paragüera
 
|el={{no|-}}
 
|el={{no|-}}
 +
|pl={{no|-}}
 +
|fi={{no|-}}
 +
|sv={{no|-}}
 +
|cs={{no|-}}
 +
|da={{no|-}}
 +
}}
 +
 +
=== Windrun Airscape ===
 +
{{Language-Info
 +
|en-name=Windrun Airscape
 +
|nl=Windrit Luchtlandschap
 +
|fr={{no|-}}
 +
|de={{no|-}}
 +
|it=Passaggio Aereo Turbombrello
 +
|ja={{no|-}}
 +
|ko={{no|-}}
 
|pt={{no|-}}
 
|pt={{no|-}}
 
|ru={{no|-}}
 
|ru={{no|-}}
 +
|es=Paisaje Aéreo Paragüero
 +
|el={{no|-}}
 
|pl={{no|-}}
 
|pl={{no|-}}
 
|fi={{no|-}}
 
|fi={{no|-}}
Line 53: Line 347:
 
}}
 
}}
  
 +
{{User-Syst3ms-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 03:56, 12 April 2024

Windy Whirl
Author: Syst3ms
Version: v1.4
Date of latest version: 2024-04-11
Editors used: Blender, BrawlBox, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Windy Whirl (formerly known as Windrun Airway and Windrun Airscape) is a custom track created by Syst3ms. It is based on the Wind Runner minigame from Wii Play: Motion.

Credits

Media

v1.3.1c VS Race
v1.2.2 Presentation
Beta 1 Time Trial

Version History

Version Date of release Information
Beta 1 2019-06-24 First release
Beta 2a 2019-07-05 Update by Syst3ms and Bear:
  • Visual changes.
  • Internal restructures.
Beta 2b 2019-07-05 Fixed boost animation.
Beta 3 2019-07-13
  • Added a start gate animation.
  • Replaced shine effect.
  • Added more scenery.
Beta 4 2019-07-28
  • Improved ramps.
  • Other minor fixes.
Beta 5 2019-08-07
  • Added shadows.
  • Simplified track geometry.
  • Remade KCL.
v1.0-pre 2019-08-10
  • Fixed a collision issue in the last section.
  • Fixed an item route issue in the last section.
  • Fixed shading.
v1.0-pre-2 2019-08-10 Fixed item route causing a very heavy Slow Motion Bug.
v1.0 2019-08-20
  • Added intro cameras.
  • Made shadows and lighting less harsh.
  • Fixed character lighting issues.
  • Fixed collision around the fan shortcut.
v1.01 2019-08-27
  • Improved KCL.
  • Improved item routes.
  • Edited shadow map.
v1.1 2019-12-29
  • Adjusted first mud shortcut.
  • Minor visual adjustments.
v1.1.1 2020-01-05 Minor visual adjustments.
v1.1.2 2020-01-08 Fixed wrong KCL variant.
v1.1.3 2020-01-21 Update by KantoEpic:
v1.1.4 2020-01-22 Removed unneeded enemy routes.
v1.1.5 2020-06-01
  • Added animated wind effects.
  • Optimized track textures.
  • Fixed some model geometry.
v1.1.6 2020-06-01 Minor visual fixes.
v1.2 2020-06-22
  • Adjusted item routes.
  • Fixed some enemy routes.
  • Slight geometry fixes.
  • Made start gate dropping animation have consistent timing.
  • Made one ramp more consistent (you could accidentally skip it previously).
  • Lowered four ramps.
  • Removed initial slow ramp.
  • Removed some invisible walls.
  • Removed walls on the ending shortcut path.
  • Removed a row of item boxes on the ending shortcut path.
  • The first split path section has been adjusted to make each route about as fast as the other.
  • Added a safeguard in the form of a fan at the middle ramp section.
v1.2.1 2020-06-22
  • Adjusted some enemy routes.
  • Fixed pole position.
v1.2.2 2020-06-24 Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
v1.2.3 2020-07-06
  • Adjusted mud ramp shortcut near the end to be impossible shroomless.
  • Removed some walls.
  • Added custom item boxes.
v1.2.4 2020-07-14
  • Removed some unnecessary walls.
  • Fixed slight visual issues.
  • Fixed item routes.
  • Removed start gate due to an online timing issue.
  • Improved collision in some areas.
v1.3-beta1 2020-08-09
  • Changed Mii stands to include Miis of the entire CTGP Track Council, as well as those of notable community members (thanks to bento).
  • Replaced old shadow map with a colored lightmap.
  • Changed collision and post-effect to feature colored lighting.
  • Reverted to an old shine effect for the main road.
  • Added visual elements in accordance with the new lighting.
  • Improved existing visual element placement and look.
  • Added some textures and changed some others.
  • Optimized textures.
  • Minor KMP fixes.
  • Removed some visual elements.
v1.3-beta1b 2020-08-13 Fixed Slow Motion Bug.
v1.3-beta1c 2020-08-14 Fixed some minor visual quirks.
v1.3-beta1d 2020-08-15 Fixed some minor visual quirks.
v1.3-beta2 2020-08-12 Added some colored moving spotlights (castletree1, castleflower1, mariotreeGC, donkytree1GC, mii_balloon, light_house, pukupuku, spot, and Spot64).
v1.3-beta2b 2020-08-13 Fixed Slow Motion Bug.
v1.3-beta2c 2020-08-14 Fixed some minor visual quirks.
v1.3-beta2d 2020-08-15
  • Fixed some minor visual quirks.
  • Adjusted all moving spotlight positions in order to fix visibility issues (with castletree1 in particular).
v1.3 2020-08-17
  • Fixed some minor visual quirks.
  • Readded starting gate animation, if playing offline while using extended presence flags.
v1.3.1 2020-08-24 Fixed some minor visual quirks.
v1.3.1b 2020-08-25 Fixed pole position.
v1.3.1c 2020-08-28 Fixed a visibility issue.
v1.3.1c.mkd 2020-09-05 Update by FJRoyet:
  • Restored original item box question mark texture.
v1.3.1c.ikw 2023-09-17 Update by Toadette Hack Fan:
  • Removed unneeded files.
v1.4 2024-04-11 Update by KaneTheSnowman and LucioWins:
  • Added all of the new CTGP Track Council's Miis to the stand.
  • The Miis in the stands are now lighter.
  • Fixed flipped normals near off-road at the end.
  • Fixed texture mapping for the turn at the fan shortcut.
  • Fixed stretched texture mapping on signs and on part of the road edge.
  • Changed projected image scale for the dark road material to match other road materials.
  • Fixed bad Bullet Bill drop-offs.
  • Fixed item routes getting stuck trying to go for the last Mushroom shortcut.
  • Fixed enemy routes.
  • Fixed item routes getting confused when switching paths.
  • Enlarged trickable surface on the inconsistent trick at the ramp spam section.
  • Enlarged trickable edge of the ramps before the last Mushroom shortcut.
  • Removed horizontal walls from signs to prevent softlocks.
  • Attempted to make stick on the last downhill consistent.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Windy Whirl

Dutch: Windige Vortex
French: Vortex Venteux
German: Windiger Wirbel
Italian: Aerovia Turbombrello
Japanese: ウインディファール
Korean: 회오리 서킷
Portuguese: -
Russian: Ветряной вихрь
Spanish: Aerovía Paragüera
Greek: Ανεμοστρόβιλος
Polish: -
Finnish: -
Swedish: -
Czech: Větrný Vír
Danish: -

Windrun Airway

Dutch: Windrit Luchtweg
French: -
German: -
Italian: Via Aerea Turbombrello
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Vía Aérea Paragüera
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Windrun Airscape

Dutch: Windrit Luchtlandschap
French: -
German: -
Italian: Passaggio Aereo Turbombrello
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Paisaje Aéreo Paragüero
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Syst3ms

Custom Tracks:
Windy Whirl