Difference between revisions of "Unfinished Mario Circuit"

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|version= v1.4
 
|version= v1.4
 
|date of release= 2019-08-11
 
|date of release= 2019-08-11
|editors used= [[BrawlBox]], Cinema4D, [[KMP Cloud]], Photoshop, [[SZS Modifier]], [[Wiimms SZS Tools]]
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|editors used= [[BrawlBox]], [https://maxon.net/en-us/products/cinema-4d Cinema4D], [[KMP Cloud]], [https://adobe.com/products/photoshop Photoshop], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 4804
 
|wbz-id= 4804
|download 1= https://drive.google.com/open?id=17wBpB23NlDWJOE-q1QRk8wHriP-KK37p
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|download 1= https://imjiyuu.tk/custom_tracks/#UMC
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|download 2= https://drive.google.com/open?id=17wBpB23NlDWJOE-q1QRk8wHriP-KK37p
 
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|
 
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* Fixed a very rare bug where the player gets stuck.
 
* Fixed a very rare bug where the player gets stuck.
* Optimized the track.
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* Optimized track.
 
|-
 
|-
 
| [https://drive.google.com/open?id=1vBdtXZxpGBZWVh6cgb_f1G0A4bkt9UHk v1.4]
 
| [https://drive.google.com/open?id=1vBdtXZxpGBZWVh6cgb_f1G0A4bkt9UHk v1.4]
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* [[Mario Kart Mix]] (v1.1)
 
* [[Mario Kart Mix]] (v1.1)
 
* [[Mario Kart Wii: Battle Royale]] (v1.2)
 
* [[Mario Kart Wii: Battle Royale]] (v1.2)
* [[MKW Hack Pack]] (v1.1)
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* {{Distrib-ref|MKW Hack Pack|4804|hackpack}}
 
* [[Rosa Kart Wii]] (v1.4)
 
* [[Rosa Kart Wii]] (v1.4)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4804|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4804|mkwfun}}

Revision as of 06:16, 9 April 2020

Unfinished Mario Circuit
Author: Jiyuu
Version: v1.4
Date of latest version: 2019-08-11
Editors used: BrawlBox, Cinema4D, KMP Cloud, Photoshop, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Unfinished Mario Circuit is Jiyuu's sixth custom track. This track is inspired by the Mario Circuits from Super Mario Kart. It is set on a plain where a small river is flowing through the track. However, this track is a bit unusual, as the player will drive through some parts where it is not finished and where cranes and containers are surrounding them. In the last section of the track, the players drive under the water, since the road is not built yet. The aim of the track was to create decorations from scratch such as the road signs, the crane and the logos, as well as using textures from SNES Mario Circuit 3.

Media

v1.2 VS Race (Dolphin)
v1.0 Presentation

Version History

Version Date of release Information
2018-07-?? Concept found, start of development.
v1.0 2018-09-06 First release
v1.0.2 2018-10-21 Patched glitch.
v1.1 2018-11-23
  • Added rotating seaweed.
  • Various KCL corrections.
  • Gameplay and visual corrections.
v1.2 2018-12-24
  • Fixed a very rare bug where the player gets stuck.
  • Optimized track.
v1.4 2019-08-11
  • Fixed Slow Motion Bug.
  • Fixed infinite controller rumbling bug.
  • Minor visual changes.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Onvoltooide Mario Circuit
French: Circuit Mario en Cours
German: Marios Unfertige Piste
Italian: Circuito di Mario Incompleto
Japanese: みかんせいのマリオサーキット
Korean: -
Portuguese: Circuito Inacabado do Mario
Russian: Незаконченная трасса Марио
Spanish: Circuito Inacabado de Mario (NTSC)
Circuito Mario Inacabado (PAL)
Greek: Ανολοκλήρωτη Πίστα του Μάριο
Polish: -
Finnish: Keskeneräinen Marionmutka
Swedish: -
Czech: -
Danish: -