Difference between revisions of "SNES Rainbow Road (ZPL & Bear)"

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Revision as of 16:47, 5 July 2022

This article is about ZPL and Bear's port. For other versions, see SNES Rainbow Road.
SNES Rainbow Road
Creator: ZPL, Bear
Designer: Nintendo
Version: v2.8
Date of latest version: 2021-05-11
Editors used: Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port created by ZPL and Bear. v1.0 uses the background model from Mario Kart 8 and the road from Mario Kart 7, while in v2.0, the whole track was ported from Mario Kart 8.

Slot Information

It is recommended to put this track on slot 4.4 because of the road SFX.

Credits

  • kHacker35000vr, for creating the bump map lighting for the road.
  • SpyKid, for making the disco hills.

Media

v2.8 VS Race
v2.0 Online Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2019-08-13 First release
v2.0 2019-08-18 Second release
v2.1 2019-09-01
  • Changed Thwomp model.
  • Fixed faulty item route.
  • Lowered texture sizes.
v2.5 2020-02-15
  • Added bump map.
  • KMP adjustments.
  • Fixed asteroid texture issue.
v2.6 2020-09-25 Update by Zachruff, Cotni and ZPL:
  • Fixed intro and replay cameras.
  • Fixed star bit texture issue.
  • Fixed road bump map on console.
  • Updated course model.
  • Updated KCL.
  • Updated checkpoints.
v2.7 2021-02-21 Visual overhaul.
v2.7-hotfix 2021-02-21 Fixed key checkpoints.
v2.8 2021-05-11
  • Fixed KCL.
  • Improved item routes.
  • Slightly adjusted Thwomps.
  • Remade road mipmaps.
  • Removed road PAT0 animation.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: ZPL

Mods