Difference between revisions of "SNES Ghost Valley 1 (zilly)"

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|creator= [[zilly]]
 
|creator= [[zilly]]
 
|designer= [[Nintendo]], [[zilly]]
 
|designer= [[Nintendo]], [[zilly]]
|version= v1.01
+
|version= v2.0
|date of release= 2014-07-17
+
|date of release= 2021-05-17
|editors used= [[3ds Max]], [[BrawlBox]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]]
 
|wbz-id= 1025
 
|wbz-id= 1025
|download= https://icedrive.net/0/1e2uhYC2H1
+
|download= https://icedrive.net/s/CSWX8b2bPSNNDG8zaZPiCy2Nx445
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This remake features proper texture mapping and more objects. It is important to note that dark-colored wood is off-road. v1.0 featured a darker version, but it has been merged with the normal version since v1.01.
+
This is a remake created by [[zilly]]. This features proper texture mapping and more objects. It is important to note that dark-colored wood in versions older than v2.0 is off-road. v1.0 featured a darker version, but it was merged with the normal version in v1.01.
  
 
=== Slot Information ===
 
=== Slot Information ===
This track will only work properly on [[slot]] [[Slot#5.3|5.3]] due to the amount of {{obj-ref|316 367 368|obakeblocks}} used.
+
This track will only work properly on [[slot]] [[Slot#5.3|5.3]] due to the amount of {{obj-ref|0x13c,0x16f,0x170|obakeblockSFCc}} objects used.
 +
 
 +
=== Credits ===
 +
* Snuffles, for ripping the 3D [[mariowiki:Boo|Boo]] models.
  
 
== Media ==
 
== Media ==
[[File:SNES Ghost Valley 1 (zilly) Beta Preview.jpg|270px|thumb|Beta preview]]
+
{{youtube-box||20RInkroKFw|v2.0 VS Race|5}}
 
{{youtube-box||RTu9o7Jh6n8|v1.01 VS Race}}
 
{{youtube-box||RTu9o7Jh6n8|v1.01 VS Race}}
{{youtube-box||OQKvbS8AVKA|v1.0 Online Race <small>([https://youtu.be/CAQGr1Yshwg Dark])</small>}}
+
{{youtube-box||OQKvbS8AVKA|v1.0 Online Race ([https://youtu.be/CAQGr1Yshwg Dark])}}
 +
[[File:SNES Ghost Valley 1 (zilly) Beta In-Game Preview.jpg|400px|thumb|none|Beta preview]]
  
 
== Version History ==
 
== Version History ==
Line 32: Line 36:
 
| Start of development
 
| Start of development
 
|-
 
|-
| [https://icedrive.net/0/a89pc4yNcL v1.0]
+
| [https://icedrive.net/s/FvjDQD4wiz8bFYygjWZFXD1w3RCD v1.0]
 
| 2013-01-21
 
| 2013-01-21
 
| First release
 
| First release
 
|-
 
|-
| [https://icedrive.net/0/1e2uhYC2H1 v1.01]
+
| [https://icedrive.net/s/RR3zvQi6a4hY9y5wuDTF4CPSNz8w v1.0.smkw]
 +
| &le; 2013-08-06
 +
| Update by [[Larry98]]:
 +
* Added custom {{obj-ref|0x65|item box}}.
 +
|-
 +
| [https://icedrive.net/s/RBX69DV28BY98gY4g6Fa5QuZ72Bz v1.01]
 
| 2014-07-17
 
| 2014-07-17
 
|
 
|
Line 44: Line 53:
 
* Downscaled minimap to 75%.
 
* Downscaled minimap to 75%.
 
* Adjusted respawn point heights.
 
* Adjusted respawn point heights.
 +
|-
 +
| [https://icedrive.net/s/CSWX8b2bPSNNDG8zaZPiCy2Nx445 v2.0]
 +
| 2021-05-17
 +
| Update by [[zilly]] and [[Jasperr]]:
 +
* Remade course model.
 +
* Texture overhaul.
 +
* Rebalanced ending shortcut.
 +
* Nerfed off-road after the first turn.
 +
* Improved item routes.
 +
* Optimized [[KCL]].
 +
* Added 3D [[mariowiki:Boo|Boo]] objects ({{obj-ref|0xd9|penguin_l}}, {{obj-ref|0xec|cruiserR}} and {{obj-ref|0x200|DKship64}}).
 +
* Extended {{obj-ref|0x18c|Boo}} [[AREA]].
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Chester Kart Wii|1025|chester-kw}}
 
* {{Distrib-ref|CTGP Revolution|1025|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|1025|ctgp-r}}
* [[CTGP Revolution Classic]] (v1.0)
+
* {{Distrib-ref|CTGP Revolution Classic|1025|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|1025|ctgp-r-legacy}}
 
* [[Cuberluigi CT Pack]] (v1.01)
 
* [[Cuberluigi CT Pack]] (v1.01)
 +
* {{Distrib-ref|Insane Kart Wii|1025|insane-kart-wii}}
 +
* {{Distrib-ref|Luigi Kart Wii|1025|lkw}}
 
* [[Luma's CT Pack]] (v1.01)
 
* [[Luma's CT Pack]] (v1.01)
* [[Mario Kart Fusion]] (v1.01)
+
* {{Distrib-ref|Mario Kart Fusion|1025|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1025|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii +|1025|mk-wiiplus}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1025|mk-deluxe}}
 +
* [[Mario Kart Wii: Battle Royale]] (v2.0)
 +
* {{Distrib-ref|MKW Retro Pack: SNES & GBA|1025|mk-rp-sfcgba}}
 
* [[Nitro CT Pack]] (v1.01)
 
* [[Nitro CT Pack]] (v1.01)
* [[OptPack]] (v1.01)
+
* {{Distrib-ref|Retro Popular Kart Wii|1025|retro-popular-kw}}
* {{Distrib-ref|Skipper's 200kmh Distribution|1025|35}}
+
* {{Distrib-ref|Retro Rewind|1025|rewind}}
* {{Distrib-ref|Variety Pack|1025|174}}
+
* {{Distrib-ref|Revo Kart 64|1025|revo-64}}
 +
* {{Distrib-ref|Skipper's 200kmh Distribution|1025|skipper-200}}
 +
* {{Distrib-ref|Squadaloo's Mario Kart WiiMix|1025|squadaloos-mkw-mix}}
 +
* {{Distrib-ref|Super Mario Kart Wii|1025|sfc-wii}}
 +
* {{Distrib-ref|Variety Pack|1025|variety}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1025|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1025|mkwfun}}
  
Line 63: Line 97:
  
 
{{User-zilly-Link}}
 
{{User-zilly-Link}}
 +
[[Category:Super Mario Kart]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Latest revision as of 10:13, 31 March 2024

This article is about zilly's remake. For other versions, see SNES Ghost Valley 1.
SNES Ghost Valley 1
Creator: zilly
Designer: Nintendo, zilly
Version: v2.0
Date of latest version: 2021-05-17
Editors used: 3ds Max, BrawlBox, CTools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is a remake created by zilly. This features proper texture mapping and more objects. It is important to note that dark-colored wood in versions older than v2.0 is off-road. v1.0 featured a darker version, but it was merged with the normal version in v1.01.

Slot Information

This track will only work properly on slot 5.3 due to the amount of obakeblockSFCc objects used.

Credits

  • Snuffles, for ripping the 3D Boo models.

Media

v2.0 VS Race
v1.01 VS Race
v1.0 Online Race (Dark)
Beta preview

Version History

Version Date of release Information
2012-12-22 Start of development
v1.0 2013-01-21 First release
v1.0.smkw ≤ 2013-08-06 Update by Larry98:
v1.01 2014-07-17
  • Improved lighting.
  • Added a light mask.
  • Added vertex colors.
  • Downscaled minimap to 75%.
  • Adjusted respawn point heights.
v2.0 2021-05-17 Update by zilly and Jasperr:
  • Remade course model.
  • Texture overhaul.
  • Rebalanced ending shortcut.
  • Nerfed off-road after the first turn.
  • Improved item routes.
  • Optimized KCL.
  • Added 3D Boo objects (penguin_l, cruiserR and DKship64).
  • Extended Boo AREA.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

This track is one of the first to use the objects obakeblockSFCc, obakeblock2SFCc and obakeblock3SFCc correctly on purpose, as every interactable block is solid.