Difference between revisions of "SNES Ghost Valley 1 (zilly)"
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|creator= [[zilly]] | |creator= [[zilly]] | ||
|designer= [[Nintendo]], [[zilly]] | |designer= [[Nintendo]], [[zilly]] | ||
− | |version= | + | |version= v2.0 |
− | |date of release= | + | |date of release= 2021-05-17 |
− | |editors used= [[3ds Max]], [[BrawlBox]] | + | |editors used= [[3ds Max]], [[BrawlBox]], [[CTools]] |
|wbz-id= 1025 | |wbz-id= 1025 | ||
− | |download= https://icedrive.net/ | + | |download= https://icedrive.net/s/CSWX8b2bPSNNDG8zaZPiCy2Nx445 |
}} | }} | ||
== Overview == | == Overview == | ||
− | This remake features proper texture mapping and more objects. It is important to note that dark-colored wood is off-road. v1.0 featured a darker version, but it | + | This is a remake created by [[zilly]]. This features proper texture mapping and more objects. It is important to note that dark-colored wood in versions older than v2.0 is off-road. v1.0 featured a darker version, but it was merged with the normal version in v1.01. |
=== Slot Information === | === Slot Information === | ||
− | This track will only work properly on [[slot]] [[Slot#5.3|5.3]] due to the amount of {{obj-ref| | + | This track will only work properly on [[slot]] [[Slot#5.3|5.3]] due to the amount of {{obj-ref|0x13c,0x16f,0x170|obakeblockSFCc}} objects used. |
+ | |||
+ | === Credits === | ||
+ | * Snuffles, for ripping the 3D [[mariowiki:Boo|Boo]] models. | ||
== Media == | == Media == | ||
− | + | {{youtube-box||20RInkroKFw|v2.0 VS Race|5}} | |
{{youtube-box||RTu9o7Jh6n8|v1.01 VS Race}} | {{youtube-box||RTu9o7Jh6n8|v1.01 VS Race}} | ||
− | {{youtube-box||OQKvbS8AVKA|v1.0 Online Race | + | {{youtube-box||OQKvbS8AVKA|v1.0 Online Race ([https://youtu.be/CAQGr1Yshwg Dark])}} |
+ | [[File:SNES Ghost Valley 1 (zilly) Beta In-Game Preview.jpg|400px|thumb|none|Beta preview]] | ||
== Version History == | == Version History == | ||
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| Start of development | | Start of development | ||
|- | |- | ||
− | | [https://icedrive.net/ | + | | [https://icedrive.net/s/FvjDQD4wiz8bFYygjWZFXD1w3RCD v1.0] |
| 2013-01-21 | | 2013-01-21 | ||
| First release | | First release | ||
|- | |- | ||
− | | [https://icedrive.net/0/ | + | | [https://icedrive.net/s/RR3zvQi6a4hY9y5wuDTF4CPSNz8w v1.0.smkw] |
+ | | ≤ 2013-08-06 | ||
+ | | Update by [[Larry98]]: | ||
+ | * Added custom {{obj-ref|0x65|item box}}. | ||
+ | |- | ||
+ | | [https://icedrive.net/s/RBX69DV28BY98gY4g6Fa5QuZ72Bz v1.01] | ||
| 2014-07-17 | | 2014-07-17 | ||
| | | | ||
Line 44: | Line 53: | ||
* Downscaled minimap to 75%. | * Downscaled minimap to 75%. | ||
* Adjusted respawn point heights. | * Adjusted respawn point heights. | ||
+ | |- | ||
+ | | [https://icedrive.net/s/CSWX8b2bPSNNDG8zaZPiCy2Nx445 v2.0] | ||
+ | | 2021-05-17 | ||
+ | | Update by [[zilly]] and [[Jasperr]]: | ||
+ | * Remade course model. | ||
+ | * Texture overhaul. | ||
+ | * Rebalanced ending shortcut. | ||
+ | * Nerfed off-road after the first turn. | ||
+ | * Improved item routes. | ||
+ | * Optimized [[KCL]]. | ||
+ | * Added 3D [[mariowiki:Boo|Boo]] objects ({{obj-ref|0xd9|penguin_l}}, {{obj-ref|0xec|cruiserR}} and {{obj-ref|0x200|DKship64}}). | ||
+ | * Extended {{obj-ref|0x18c|Boo}} [[AREA]]. | ||
|} | |} | ||
− | == Custom Track Distributions == | + | == <span id=distrib-list>Custom Track Distributions</span> == |
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
+ | * {{Distrib-ref|Chester Kart Wii|1025|chester-kw}} | ||
* {{Distrib-ref|CTGP Revolution|1025|ctgp-r}} | * {{Distrib-ref|CTGP Revolution|1025|ctgp-r}} | ||
− | * | + | * {{Distrib-ref|CTGP Revolution Classic|1025|ctgprc}} |
+ | * {{Distrib-ref|CTGP Revolution Legacy|1025|ctgp-r-legacy}} | ||
* [[Cuberluigi CT Pack]] (v1.01) | * [[Cuberluigi CT Pack]] (v1.01) | ||
+ | * {{Distrib-ref|Insane Kart Wii|1025|insane-kart-wii}} | ||
+ | * {{Distrib-ref|Luigi Kart Wii|1025|lkw}} | ||
* [[Luma's CT Pack]] (v1.01) | * [[Luma's CT Pack]] (v1.01) | ||
− | * [[Mario Kart | + | * {{Distrib-ref|Mario Kart Fusion|1025|mk-fusion}} |
+ | * {{Distrib-ref|Mario Kart Virtual Night|1025|mk-virtual-night}} | ||
+ | * {{Distrib-ref|Mario Kart Wii +|1025|mk-wiiplus}} | ||
+ | * {{Distrib-ref|Mario Kart Wii Deluxe|1025|mk-deluxe}} | ||
+ | * [[Mario Kart Wii: Battle Royale]] (v2.0) | ||
+ | * {{Distrib-ref|MKW Retro Pack: SNES & GBA|1025|mk-rp-sfcgba}} | ||
* [[Nitro CT Pack]] (v1.01) | * [[Nitro CT Pack]] (v1.01) | ||
− | * | + | * {{Distrib-ref|Retro Popular Kart Wii|1025|retro-popular-kw}} |
− | * {{Distrib-ref|Skipper's 200kmh Distribution|1025| | + | * {{Distrib-ref|Retro Rewind|1025|rewind}} |
− | * {{Distrib-ref|Variety Pack|1025| | + | * {{Distrib-ref|Revo Kart 64|1025|revo-64}} |
+ | * {{Distrib-ref|Skipper's 200kmh Distribution|1025|skipper-200}} | ||
+ | * {{Distrib-ref|Squadaloo's Mario Kart WiiMix|1025|squadaloos-mkw-mix}} | ||
+ | * {{Distrib-ref|Super Mario Kart Wii|1025|sfc-wii}} | ||
+ | * {{Distrib-ref|Variety Pack|1025|variety}} | ||
* {{Distrib-ref|Wiimms Mario Kart Fun|1025|mkwfun}} | * {{Distrib-ref|Wiimms Mario Kart Fun|1025|mkwfun}} | ||
Line 63: | Line 97: | ||
{{User-zilly-Link}} | {{User-zilly-Link}} | ||
+ | [[Category:Super Mario Kart]] | ||
[[Category:Track/Retro]] | [[Category:Track/Retro]] |
Latest revision as of 10:13, 31 March 2024
This article is about zilly's remake. For other versions, see SNES Ghost Valley 1.
Creator: | zilly |
---|---|
Designer: | Nintendo, zilly |
Version: | v2.0 |
Date of latest version: | 2021-05-17 |
Editors used: | 3ds Max, BrawlBox, CTools |
WBZ files: | ct.wiimm.de |
Download: | Icedrive |
Overview
This is a remake created by zilly. This features proper texture mapping and more objects. It is important to note that dark-colored wood in versions older than v2.0 is off-road. v1.0 featured a darker version, but it was merged with the normal version in v1.01.
Slot Information
This track will only work properly on slot 5.3 due to the amount of obakeblockSFCc objects used.
Credits
- Snuffles, for ripping the 3D Boo models.
Media
Version History
Version | Date of release | Information |
---|---|---|
2012-12-22 | Start of development | |
v1.0 | 2013-01-21 | First release |
v1.0.smkw | ≤ 2013-08-06 | Update by Larry98:
|
v1.01 | 2014-07-17 |
|
v2.0 | 2021-05-17 | Update by zilly and Jasperr: |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Chester Kart Wii (Details)
- CTGP Revolution (Details)
- CTGP Revolution Classic (Details)
- CTGP Revolution Legacy (Details)
- Cuberluigi CT Pack (v1.01)
- Insane Kart Wii (Details)
- Luigi Kart Wii (Details)
- Luma's CT Pack (v1.01)
- Mario Kart Fusion (Details)
- Mario Kart Virtual Night (Details)
- Mario Kart Wii + (Details)
- Mario Kart Wii Deluxe (Details)
- Mario Kart Wii: Battle Royale (v2.0)
- MKW Retro Pack: SNES & GBA (Details)
- Nitro CT Pack (v1.01)
- Retro Popular Kart Wii (Details)
- Retro Rewind (Details)
- Revo Kart 64 (Details)
- Skipper's 200kmh Distribution (Details)
- Squadaloo's Mario Kart WiiMix (Details)
- Super Mario Kart Wii (Details)
- Variety Pack (Details)
- Wiimms Mario Kart Fun (Details)
Trivia
This track is one of the first to use the objects obakeblockSFCc, obakeblock2SFCc and obakeblock3SFCc correctly on purpose, as every interactable block is solid.