Difference between revisions of "Magnetic City"

From Custom Mario Kart
Jump to navigation Jump to search
(@Wiimm: Change the version number for RC2b (the Wine's CT Pack version). I think this makes more sense.)
Line 6: Line 6:
 
|editors used= [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]]
 
|editors used= [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]]
 
|wbz-id= 1468
 
|wbz-id= 1468
|download= https://icedrive.net/0/956boA2UP9
+
|download 1= https://icedrive.net/0/956boA2UP9
 +
|download 2= https://icedrive.net/0/c0sfdEkYAN (Mario Kart Wii: The Top 100 version)
 
}}
 
}}
  
Line 35: Line 36:
 
|
 
|
 
* Added and improved animations.
 
* Added and improved animations.
* Improved the model.
 
 
* Fixed [[Slow Motion Bug]].
 
* Fixed [[Slow Motion Bug]].
* Improved the model and textures.
+
* Improved model and textures.
 
* Improved [[KCL]].
 
* Improved [[KCL]].
 
* Removed a cannon.
 
* Removed a cannon.
 
* Set intro cameras.
 
* Set intro cameras.
 +
|-
 +
| [https://icedrive.net/0/3cxC3fNXtn RC2.ctgp]
 +
| 2015-05-18
 +
| Update by [[MrBean35000vr]]:
 +
* Changed metal road texture.
 +
* Adjusted key checkpoints.
 +
* Changed sections into one lap.
 
|-
 
|-
 
| [https://ln2.sync.com/dl/b58b3c8b0/azwz6qsv-uv2v5wd7-44esyfpa-yvdfawbn RC2+]
 
| [https://ln2.sync.com/dl/b58b3c8b0/azwz6qsv-uv2v5wd7-44esyfpa-yvdfawbn RC2+]
Line 49: Line 56:
 
* Changed speed modifier to 1.3×.
 
* Changed speed modifier to 1.3×.
 
|-
 
|-
| [https://ln2.sync.com/dl/18fc2b060/f3vdenqt-d2whqcps-kzm35q99-zrhhbkma RC2b]
+
| [https://icedrive.net/0/28IYnkNmLM RC2.1]
| 2015-01-19
+
| 2015-01-30
 
| Update by [[Keiichi1996]]:
 
| Update by [[Keiichi1996]]:
 
* Improved minimap.
 
* Improved minimap.
 
* Changed the amount of laps from 3 to 1.
 
* Changed the amount of laps from 3 to 1.
|-
 
| RC2.1
 
| 2014-03-21
 
| Fifth release
 
 
|-
 
|-
 
| [https://ln2.sync.com/dl/e2fe162f0/49w4nfjq-d5qfimf8-6jeypf7m-23se8qzk RC2.2]
 
| [https://ln2.sync.com/dl/e2fe162f0/49w4nfjq-d5qfimf8-6jeypf7m-23se8qzk RC2.2]
| 2016-03-18
+
| 2016-04-18
 
| Update by [[Huili]]:
 
| Update by [[Huili]]:
 
* Downscaled to 75%.
 
* Downscaled to 75%.
 
* Removed {{obj-ref|0xd0|trucks}} and many {{obj-ref|0xd1|cars}}.
 
* Removed {{obj-ref|0xd0|trucks}} and many {{obj-ref|0xd1|cars}}.
 
* Removed special item boxes.
 
* Removed special item boxes.
* Changed sections into 1 lap.
 
 
|-
 
|-
 
| [https://ln2.sync.com/dl/6d689cf90/a6sgcnz8-6bintsc9-drpk8223-94yn3h5g RC2.3]
 
| [https://ln2.sync.com/dl/6d689cf90/a6sgcnz8-6bintsc9-drpk8223-94yn3h5g RC2.3]
| 2016-11-04
+
| 2016-12-18
 
| Update by [[Rz]]:
 
| Update by [[Rz]]:
 
* Upscaled to 95%.
 
* Upscaled to 95%.
Line 76: Line 78:
 
|-
 
|-
 
| [https://ln2.sync.com/dl/c4a23f740/iw2325i9-2ynz4f9q-i4cs4nnq-tvjmv5wa RC2.4]
 
| [https://ln2.sync.com/dl/c4a23f740/iw2325i9-2ynz4f9q-i4cs4nnq-tvjmv5wa RC2.4]
| 2017-12-18
+
| 2017-12-29
 
| Update by [[Huili]]:
 
| Update by [[Huili]]:
 
* Fixed Bean corners.
 
* Fixed Bean corners.
Line 83: Line 85:
 
| 2017-07-08
 
| 2017-07-08
 
| Update by [[Sucht93a]] based on RC2:
 
| Update by [[Sucht93a]] based on RC2:
* Edited check points.
+
* Edited checkpoints.
 
* Optimized meshes.
 
* Optimized meshes.
 
* Added [[mipmap]]s.
 
* Added [[mipmap]]s.
Line 94: Line 96:
 
* Added invisible walls.
 
* Added invisible walls.
 
* Fixed KCL.
 
* Fixed KCL.
* Patched [https://www.youtube.com/watch?v=cEpX-Fv-XeQ#t=3m2s wall glitch].
+
* Patched [https://youtube.com/watch?v=cEpX-Fv-XeQ#t=3m2s wall glitch].
 
|-
 
|-
 
| [https://icedrive.net/0/956boA2UP9 RC5]
 
| [https://icedrive.net/0/956boA2UP9 RC5]
Line 113: Line 115:
 
* Fixed [[Item Position Bug]].
 
* Fixed [[Item Position Bug]].
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
|-
 +
| [https://icedrive.net/0/c0sfdEkYAN RC5.top100]
 +
| 2020-05-30
 +
| Update by [[Skipper93653]]:
 +
* Readded PAT0.
 
|}
 
|}
  
Line 121: Line 128:
 
* [[JHFR CT Pack]] (RC2)
 
* [[JHFR CT Pack]] (RC2)
 
* [[Luma's CT Pack]] (RC2)
 
* [[Luma's CT Pack]] (RC2)
* {{Distrib-ref|Mario Kart Cris|1468}}
+
* {{Distrib-ref|Mario Kart Cris|1468|mk-cris}}
* [[Mario Kart Madness]] (RC3)
+
* [[Mario Kart Wii: The Top 100]] (RC5.top100)
 +
* [[MiniGeek2000's Custom Track Pack]] (RC4)
 
* {{Distrib-ref|MKW Hack Pack|1468|hackpack}}
 
* {{Distrib-ref|MKW Hack Pack|1468|hackpack}}
 
* [[Pro CT Pack]] (RC2)
 
* [[Pro CT Pack]] (RC2)
 +
* [[Soarin's CT Pack X]] (RC2)
 
* [[Variety Pack]] (RC5)
 
* [[Variety Pack]] (RC5)
 
* {{Distrib-ref|Wine's CT Pack|1468}}
 
* {{Distrib-ref|Wine's CT Pack|1468}}

Revision as of 03:01, 6 October 2020

Magnetic City
Author: xBlue98
Version: RC5
Date of latest version: 2020-03-25
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download:

Overview

Magnetic City is a custom track created by xBlue98. It is set in a city at night. This is the first ever track that is directly inspired by Mario Kart 8, as the track uses anti-gravity elements, where you can drive on the walls of the skyscrapers. The race starts on a highway, then the players must exit from it and go inside the city. There are a lot of alternative paths, magnetic sections, details, road signals, and a restaurant that has special item boxes. The racers must then climb a skyscraper and get onto the roof. After that, there are other magnetic sections that return to the highway again. Finally, a warp pipe shoots the players to the last magnetic wall part that will lead them to the finish line.

Media

RC4 VS Race
RC2 VS Race
RC1 VS Race

Version History

Version Date of release Information
2013-07-07 Start of development
RC1 2013-11-02 First release
RC2 2014-03-17
  • Added and improved animations.
  • Fixed Slow Motion Bug.
  • Improved model and textures.
  • Improved KCL.
  • Removed a cannon.
  • Set intro cameras.
RC2.ctgp 2015-05-18 Update by MrBean35000vr:
  • Changed metal road texture.
  • Adjusted key checkpoints.
  • Changed sections into one lap.
RC2+ 2015-12-12 Update by Sucht93a:
  • Downscaled to 88%.
  • Changed the amount of laps from 3 to 2.
  • Changed speed modifier to 1.3×.
RC2.1 2015-01-30 Update by Keiichi1996:
  • Improved minimap.
  • Changed the amount of laps from 3 to 1.
RC2.2 2016-04-18 Update by Huili:
  • Downscaled to 75%.
  • Removed trucks and many cars.
  • Removed special item boxes.
RC2.3 2016-12-18 Update by Rz:
  • Upscaled to 95%.
  • Normalized a texture.
  • Added invisible walls.
  • Remade respawn points.
RC2.4 2017-12-29 Update by Huili:
  • Fixed Bean corners.
RC3 2017-07-08 Update by Sucht93a based on RC2:
  • Edited checkpoints.
  • Optimized meshes.
  • Added mipmaps.
  • Improved KCL.
  • Fixed minimap.
RC4 2019-02-08 Update by ZPL and Jasperr:
RC5 2020-03-25 Update by Jasperr and KantoEpic:
  • Removed PAT0.
  • Lowered texture sizes.
  • Changed boost panel materials.
  • Added more SRT0 frames.
  • Slowed down boost panel gradient.
  • Reformatted transparent materials.
  • Increased mipmap levels.
  • Changed road, skyscraper and guard rail materials.
  • Optimized KCL model.
  • Fixed half-pipes.
  • Patched road holes before the cannon (KmoonZ).
  • Moved car and truck routes on the highway a bit and slowed them down.
  • Fixed Item Position Bug.
  • Added secondary start position to display the finish line correctly (LE-CODE only).
RC5.top100 2020-05-30 Update by Skipper93653:
  • Readded PAT0.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Magnetische Stad
French: Magnéticopolis
German: Magnetstadt
Italian: Città magnetica
Japanese: マグネチックシティ
Korean: 마그네틱 시티
Portuguese: Cidade Magnética
Russian: Магнитный город
Spanish: Ciudad Magnética
Greek: Μαγνητική Πόλη
Polish: Magnetyczne Miasto
Finnish: -
Swedish: Magnetiska Staden
Czech: -
Danish: Magnetisk Byen