Difference between revisions of "GCN Mushroom Bridge (Tock)"

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* {{Distrib-ref|CTGP Revolution|4090|ctgp-r}}
 
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* [[Cuberluigi CT Pack]] (v1.5)
 
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* {{Distrib-ref|Mario Kart Wii: Battle Royale|4090|battle-royale}}
 
* [[MiniGeek2000's Custom Track Pack]] (v1.4)
 
* [[MiniGeek2000's Custom Track Pack]] (v1.4)
 
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* [[Waluigi Kart Wii]] (v1.4)
 
* [[Waluigi Kart Wii]] (v1.4)
 
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* {{Distrib-ref|Wiimms Mario Kart Fun|4090|mkwfun}}
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* {{Distrib-ref|ZPL Kart Wii|4090|126}}
  
 
{{User-Tock-Link}}
 
{{User-Tock-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 04:47, 9 March 2021

This article is about Tock's port. For other versions, see GCN Mushroom Bridge.
GCN Mushroom Bridge
Creator: Tock
Designer: Nintendo
Version: v1.5
Date of latest version: 2019-03-08
Editors used:
WBZ files: ct.wiimm.de
Download: tock.es

Overview

This is a port created by Tock. It features shadow mapping, proper shaders and the Wiggler bus.

Credits

  • Riidefi, for helping the author with shadows and shaders.

Media

v1.4 Presentation
v1.3.1 VS Race
Beta 1 VS Race

Version History

Version Date of release Information
Beta 1 2018-03-24 First release
v1.0 2018-05-06
v1.1 2018-05-14 Removed old force recalculation wall that acted as road.
v1.2 2018-06-03 Changed a respawn point.
v1.3 2018-06-16
  • Removed force recalculation wall again.
  • Improved bridge collision.
v1.3.1 2018-06-18 Unofficial update by Sucht93a:
  • Fixed item route on the bridge.
  • Lowered item position after cannon.
v1.4 2018-08-04 Update by Riidefi and Tock based on v1.3:
  • Added an invisible wall behind the fall boundary.
  • Fixed item route on the bridge.
  • Improved the cannon.
  • Added star animation to the tunnels.
  • Added a version that removes access to the cannon.
v1.5 2019-03-08
  • Changed RGGA vertex colors to the correct RGBA vertex colors.
  • Changed whitewater shader so it is white and not black.

Custom Track Distributions

This track is part of the following Custom Track Distributions: