GCN Dino Dino Jungle (Tock)

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This article is about Tock's port. For other versions, see GCN Dino Dino Jungle.
GCN Dino Dino Jungle
Creator: Tock
Designer: Nintendo
Version: v1.5
Date of latest version: 2022-12-12
Editors used: BrawlBox, KMP Cloud, KMP2Excel, Wexos's Toolbox, Wiimms SZS Tools
Scale: 1,200%
WBZ files: ct.wiimm.de
Download: tock.es

Overview

This is a port of the 3DS version created by Tock. This features a ported KMP, KCL, shadow map, and animated objects. It also features a colored minimap for distributions that support them. This is the successor of another port the author made alongside Riidefi.

Media

v1.5 VS Race
v1.2 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2021-04-17 First release
v1.1 2021-08-19
  • Reduced log height.
  • Enabled steam effect for offline play only.
  • Reduced cave road steepness.
  • Fixed item route at the bridge section.
  • Added an alternative minimap version for CTGP Revolution.
  • Improved fence shortcut.
  • Items no longer phase through the dino's legs.
  • Fixed Bullet Bills dropping racers in front of the geysers.
  • Added and moved item boxes.
  • Added an Easter egg.
v1.2 2021-12-09
  • Removed invisible bridge over the bridge.
  • Improved item routes at the dino's legs.
  • Reduced heavy off-road at the shortcut transition.
v1.3 2022-05-28
  • Fixed a respawn issue.
  • Various course model and KCL fixes.
v1.4 2022-08-27 Fixed a key checkpoint skip glitch.
v1.5 2022-12-12
  • Improved dino's collision.
  • Changed shortcut's solid fall collision to normal off-road.
  • Added ObjFlow.bin modification to unload objects not visible in combination with AREA type 8 and 9.

Custom Track Distributions

This track is part of the following Custom Track Distributions: