Difference between revisions of "GCN Bowser's Castle (Tock)"
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|creator= [[Tock]] | |creator= [[Tock]] | ||
|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
− | |version= v1. | + | |version= v1.6 |
− | |date of release= | + | |date of release= 2022-08-27 |
|editors used= | |editors used= | ||
+ | |scale= 160% | ||
|wbz-id= 5016 | |wbz-id= 5016 | ||
− | |download= https://tock.es/downloads/GCN%20Bowser's%20Castle%20v1. | + | |download= https://tock.es/downloads/GCN%20Bowser's%20Castle%20v1.6%20(Tock).zip |
}} | }} | ||
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Together with [[DS Airship Fortress (Sniki)|<small>DS</small> Airship Fortress (Sniki)]] and [[GCN Sherbet Land (Tock)|<small>GCN</small> Sherbet Land (Tock)]], this track is the first one that supports [[extended presence flags]]. | Together with [[DS Airship Fortress (Sniki)|<small>DS</small> Airship Fortress (Sniki)]] and [[GCN Sherbet Land (Tock)|<small>GCN</small> Sherbet Land (Tock)]], this track is the first one that supports [[extended presence flags]]. | ||
− | There are synchronization problems between the Bowser statue ({{obj-ref|0xe5|crab}} and {{obj-ref|0x171|koopaFigure}}) and fireball ({{obj-ref|0xd6|VolcanoBall1}}) objects. The time offset is different offline than online. Due to this, the author released two versions: one for offline and one for online; distributions would have to choose a version. There were also two variants with different {{obj-ref|0x65|item boxes}}: original and {{obj-ref|0xc9|rotating}}. This increased the amount of track variants to four. | + | There are synchronization problems between the [[Bowser]] statue ({{obj-ref|0xe5|crab}} and {{obj-ref|0x171|koopaFigure}}) and fireball ({{obj-ref|0xd6|VolcanoBall1}}) objects. The time offset is different offline than online. Due to this, the author released two versions: one for offline and one for online; distributions would have to choose a version. There were also two variants with different {{obj-ref|0x65|item boxes}}: original and {{obj-ref|0xc9|rotating}}. This increased the amount of track variants to four. |
[[Wiimm]] has also released four variants with v1.3.2. Without [[LE-CODE]], they are identical to what Tock provided. Depending on if the track is played offline or online, LE-CODE activates the correct objects. From LE-CODE's point of view, there are only two different variants: original or rotating item boxes. If using them together with a current build of LE-CODE, the Bowser statue and its fireballs are synchronized offline and online. | [[Wiimm]] has also released four variants with v1.3.2. Without [[LE-CODE]], they are identical to what Tock provided. Depending on if the track is played offline or online, LE-CODE activates the correct objects. From LE-CODE's point of view, there are only two different variants: original or rotating item boxes. If using them together with a current build of LE-CODE, the Bowser statue and its fireballs are synchronized offline and online. | ||
== Media == | == Media == | ||
− | {{youtube-box|| | + | {{youtube-box||NhWf-1OuYz4|v1.5 VS Race|5200|5454}} |
− | {{youtube-box||8TPz1FpKfbs|v1.2 VS Race}} | + | {{youtube-box||8TPz1FpKfbs|v1.2 VS Race|5}} |
{{youtube-box||vkXbUqK6S5w|v1.0 VS Race}} | {{youtube-box||vkXbUqK6S5w|v1.0 VS Race}} | ||
Line 83: | Line 84: | ||
* Improved ramp before the spiral. | * Improved ramp before the spiral. | ||
* Added an invisible wall at the spiral to prevent falling off. | * Added an invisible wall at the spiral to prevent falling off. | ||
+ | |- | ||
+ | | [https://icedrive.net/s/7ASC9hP6bGD4ZhFXgayk1APXRGi7 v1.4.1] | ||
+ | | 2022-02-23 | ||
+ | | Update based on the CTGP Revolution version: | ||
+ | * Remade [[KCL]]. | ||
+ | * Edited checkpoints. | ||
+ | * Moved a key checkpoint. | ||
+ | * Replaced fire bar with a {{obj-ref|0x1a1|fire ring}}. | ||
+ | * Changed boost panel draw priority. | ||
+ | * Disabled [[Bowser]] statue animation during the intro cameras ({{obj-ref|0x165|monte_a}}). | ||
+ | |- | ||
+ | | [https://icedrive.net/s/Ctyv7ixuCwtzj7jbXQGyVGk5ajYQ v1.5] | ||
+ | | 2022-04-08 | ||
+ | | Update based on v1.4: | ||
+ | * Implemented improvements from v1.4.1. | ||
+ | * Simplified stair collision. | ||
+ | * Ported skybox model. | ||
+ | |- | ||
+ | | [https://icedrive.net/s/b2N92FQvWb9akZwyNb4PyFgQZyaN v1.5c] | ||
+ | | 2022-06-05 | ||
+ | | Update based on v1.4.1: | ||
+ | * Implemented improvements from v1.5. | ||
+ | |- | ||
+ | | [https://icedrive.net/s/2AQhtiyaXhyVxg7havNQX1aQCbYt v1.5c.mkw+] | ||
+ | | 2022-07-05 | ||
+ | | Update by [[Toadette Hack Fan]] based on the offline version with rotating item boxes: | ||
+ | * Changed all sound triggers to variant zero. | ||
+ | |- | ||
+ | | [https://tock.es/downloads/GCN%20Bowser's%20Castle%20v1.6%20(Tock).zip v1.6] | ||
+ | | 2022-08-27 | ||
+ | | Fixed a slow wheelie glitch. | ||
|} | |} | ||
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A [[Slow Motion Bug]] is present. | A [[Slow Motion Bug]] is present. | ||
− | == Custom Track Distributions == | + | == <span id=distrib-list>Custom Track Distributions</span> == |
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
+ | * {{Distrib-ref|Chester Kart Wii|5016|chester-kw}} | ||
+ | * {{Distrib-ref|CTGP Dolphin|5016|ctgp-dolphin}} | ||
+ | * [[CTGP Revolution|CTGP Revolution v1.03.1132]] (v1.5c) | ||
* [[Cuberluigi CT Pack]] (v1.3.2) | * [[Cuberluigi CT Pack]] (v1.3.2) | ||
− | * {{Distrib-ref|HD's Retro Pack|5016| | + | * {{Distrib-ref|GCN Pack|5016|gcnp}} |
− | * [[Hide and Seek | + | * {{Distrib-ref|HD's Retro Pack|5016|hd-retro}} |
− | * [[Mario Kart 7 Wii]] | + | * [[Hide and Seek Best Retros]] (v1.6-rot) |
+ | * {{Distrib-ref|Insane Kart Wii|5016|insane-kart-wii}} | ||
+ | * [[Mario Kart 7 Wii]] (Unknown) | ||
+ | * {{Distrib-ref|Mario Kart All-Stars|5016|mk-all-stars}} | ||
* {{Distrib-ref|Mario Kart Cris|5016|mk-cris}} | * {{Distrib-ref|Mario Kart Cris|5016|mk-cris}} | ||
− | * | + | * {{Distrib-ref|Mario Kart Fusion|5016|mk-fusion}} |
− | * {{Distrib-ref|Mario Kart Infinite|5016| | + | * {{Distrib-ref|Mario Kart Infinite|5016|mk-infinite}} |
− | * | + | * {{Distrib-ref|Mario Kart Virtual Night|5016|mk-virtual-night}} |
+ | * {{Distrib-ref|Mario Kart Wii +|5016|mk-wiiplus}} | ||
+ | * {{Distrib-ref|Mario Kart Wii Deluxe|5016|mk-deluxe}} | ||
* {{Distrib-ref|Mario Kart Wii Faraphel|5016|faraphel}} | * {{Distrib-ref|Mario Kart Wii Faraphel|5016|faraphel}} | ||
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5016|battle-royale}} | * {{Distrib-ref|Mario Kart Wii: Battle Royale|5016|battle-royale}} | ||
− | * | + | * {{Distrib-ref|Mario Kart Z|5016|mkz}} |
* {{Distrib-ref|MKW Hack Pack|5016|hackpack}} | * {{Distrib-ref|MKW Hack Pack|5016|hackpack}} | ||
+ | * {{Distrib-ref|MKW Retro Pack: GCN & N64|5016|mk-rp-gc64}} | ||
+ | * {{Distrib-ref|Newer Mario Kart Wii|5016|mk-newer}} | ||
+ | * {{Distrib-ref|NGC's Custom Track Pack|5016|ngcs-ctp}} | ||
+ | * {{Distrib-ref|Retro CT Pack|5016|retro-ct}} | ||
+ | * {{Distrib-ref|Retro Popular Kart Wii|5016|retro-popular-kw}} | ||
+ | * {{Distrib-ref|Retro Rewind|5016|rewind}} | ||
+ | * {{Distrib-ref|ShouToad's Hide and Seek CT Pack|5016|shoutoads-hide+seek}} | ||
+ | * {{Distrib-ref|Squadaloo's Mario Kart WiiMix|5016|squadaloos-mkw-mix}} | ||
+ | * {{Distrib-ref|Turg Kart Wii|5016|mk-turg}} | ||
* {{Distrib-ref|Wiimms Mario Kart Fun|5016|mkwfun}} | * {{Distrib-ref|Wiimms Mario Kart Fun|5016|mkwfun}} | ||
Latest revision as of 14:55, 23 April 2024
Creator: | Tock |
---|---|
Designer: | Nintendo |
Version: | v1.6 |
Date of latest version: | 2022-08-27 |
Editors used: | — |
Scale: | 160% |
WBZ files: | ct.wiimm.de |
Download: | tock.es |
Overview
This is a port created by Tock. It features custom objects, CLR0 animations, proper shaders, and sound triggers.
Credits
- Riidefi, for providing the course model (without animations).
- Baoulettes, for allowing the author to use his Grumble Volcano tree model and inspiring the author to use sound triggers.
- Wiimm, for creating the lava bubble routes.
Usage of Extended Presence Flags since v1.3.2
Together with DS Airship Fortress (Sniki) and GCN Sherbet Land (Tock), this track is the first one that supports extended presence flags.
There are synchronization problems between the Bowser statue (crab and koopaFigure) and fireball (VolcanoBall1) objects. The time offset is different offline than online. Due to this, the author released two versions: one for offline and one for online; distributions would have to choose a version. There were also two variants with different item boxes: original and rotating. This increased the amount of track variants to four.
Wiimm has also released four variants with v1.3.2. Without LE-CODE, they are identical to what Tock provided. Depending on if the track is played offline or online, LE-CODE activates the correct objects. From LE-CODE's point of view, there are only two different variants: original or rotating item boxes. If using them together with a current build of LE-CODE, the Bowser statue and its fireballs are synchronized offline and online.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2018-10-20 | First release |
v1.1 | 2018-11-10 |
|
v1.2 | 2018-12-17 |
|
v1.3 | 2019-03-08 | Edited vertex colors. |
v1.3.1 | 2019-03-08 | Fixed blackscreen on console when exiting the track. |
v1.3.1c | 2021-03-19 | Added an "inferior" CTGP Revolution version. |
v1.3.2 | 2020-01-23 | Update by Wiimm:
|
v1.4 | 2021-08-22 |
|
v1.4.1 | 2022-02-23 | Update based on the CTGP Revolution version: |
v1.5 | 2022-04-08 | Update based on v1.4:
|
v1.5c | 2022-06-05 | Update based on v1.4.1:
|
v1.5c.mkw+ | 2022-07-05 | Update by Toadette Hack Fan based on the offline version with rotating item boxes:
|
v1.6 | 2022-08-27 | Fixed a slow wheelie glitch. |
Known Bugs
A Slow Motion Bug is present.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Chester Kart Wii (Details)
- CTGP Dolphin (Details)
- CTGP Revolution v1.03.1132 (v1.5c)
- Cuberluigi CT Pack (v1.3.2)
- GCN Pack (Details)
- HD's Retro Pack (Details)
- Hide and Seek Best Retros (v1.6-rot)
- Insane Kart Wii (Details)
- Mario Kart 7 Wii (Unknown)
- Mario Kart All-Stars (Details)
- Mario Kart Cris (Details)
- Mario Kart Fusion (Details)
- Mario Kart Infinite (Details)
- Mario Kart Virtual Night (Details)
- Mario Kart Wii + (Details)
- Mario Kart Wii Deluxe (Details)
- Mario Kart Wii Faraphel (Details)
- Mario Kart Wii: Battle Royale (Details)
- Mario Kart Z (Details)
- MKW Hack Pack (Details)
- MKW Retro Pack: GCN & N64 (Details)
- Newer Mario Kart Wii (Details)
- NGC's Custom Track Pack (Details)
- Retro CT Pack (Details)
- Retro Popular Kart Wii (Details)
- Retro Rewind (Details)
- ShouToad's Hide and Seek CT Pack (Details)
- Squadaloo's Mario Kart WiiMix (Details)
- Turg Kart Wii (Details)
- Wiimms Mario Kart Fun (Details)
Custom Tracks:
SNES Bowser Castle 1 –
SNES Bowser Castle 2 –
SNES Bowser Castle 3 –
SNES Rainbow Road
GCN Luigi Circuit –
GCN Baby Park –
GCN Mushroom Bridge –
GCN Mushroom City –
GCN Sherbet Land –
GCN Yoshi Circuit –
GCN Wario Colosseum –
GCN Dino Dino Jungle –
GCN Bowser's Castle –
GCN Rainbow Road
GCN Block City –
GCN Nintendo Gamecube –
GCN Pipe Plaza –
GCN Luigi's Mansion –
GCN Tilt-a-Kart
GBA Battle Course 2 – DS Luigi's Mansion – DS Tick-Tock Clock – 3DS Cheep Cheep Lagoon – Petite Park
Distributions:
CtocKartWii 3.0
YouTube Channel:
Tock46