Difference between revisions of "User:Kozakura"
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Birdo Island Remake | Birdo Island Remake | ||
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SNES Bowser Castle 1 (with [[Hman6516]]) | SNES Bowser Castle 1 (with [[Hman6516]]) | ||
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Snow Halation | Snow Halation |
Revision as of 01:11, 16 December 2020
Hi! I’m Tpointer56 AKA Toxic Prime. I’m an American MK and Geometry Dash player that makes a lot of art and animations.
Released Tracks
Birdo Island v1.0: A Project me and GuidedByVoices worked on. Thanks to SlipperyMac for fixing all the issues it had. ZPL made a new version as well. The final version will be released soon.
Sunset Bridge v1.0: A remake me and ChisSilver64 made together.
Volcanic Skyway (Toxic Prime & Rosalina Speedruns): Collab with Rosalina Speedruns. It’s based off of v2.3. An update is planned.
Northpole Slide (Toxic Prime & Bri): Currently in alpha state, hope to update it soon. Another remake will be released soon.
Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL): Got permission from Jay089 (the creator) to remake this.
Blue Loop (Toxic Prime & _tZ): Made my own version because the current one is lacking in my opinion. A huge update is planned to make this track better.
Petite Town: My first original design in MKW. It was made for my IRL friend.
F-Zero White Land I (Toxic Prime): I will make more F-Zero ports in the future.
Orange Loop (Toxic Prime & Bri): My first track with shadows. An update is planned.
Horror Valley: One of my best tracks.
Hemoglobin Falls: Inspired by Shy Guy Falls and Blood Fire Sky.
Cheese Road 2 (Toxic Prime): I got inspiration from Toy Time Galaxy’s third Star in Super Mario Galaxy. A remake is planned.
SNES Rainbow Road (Toxic Prime): The alpha was intended to be a joke. v1.0 was made to be a more serious track.
Cheese Road 1 (Toxic Prime): Made this so people wouldn’t wonder why I didn’t do Cheese Road 1. A remake is planned.
Cheese Road 3 (Toxic Prime): Decided to complete the trilogy. A remake is planned.
Castle of Hope: I made the track concept in 2018 and Lovelifeandtpose024 made it into a CT.
Torrential Treetops: Another concept I made that Lovelifeandtpose024 made into a CT.
Tiny Town Route: Sequel to Petite Town, collab with ZPL.
Desert Raceway: Something I worked on since December 2019. I plan on adding animations in a future update.
Mozzarella Mountain: Made for a contest, not my best model, but oh well. A huge update is planned.
Azria Temple: SpyKid gave me permission to use his model and I made it into a CT.
Gold Leaf Skyway: Created for a contest, inspired by Gold Leaf Galaxy.
Coin Soup Pot: Created for a contest, inspired by an unfinished track by SpyKid.
Speedwagon Speedway: A track I started in 2018 but never got back to until 2020.
RMX Choco Island 1: A Mario Kart Tour track I remade for Mario Kart Wii, with shadows and model edits by ZPL.
Divine Tunnels: Created for a contest, haunted sewer track that's shaped like the Katakana letter sa.
Legend of the Seventh Star: I thought of a concept of making track edits into custom tracks, so I started by remaking the layout of Volcano Manege and then editing it with my own takes. I might do this with other track edits as well.
Mossy Tower Ruins: Collab with Rex for a contest. Basically a bunch of towers that have crumbled over time.
Arctic Chill: I made the model back in 2019 but I didn't finish the model until earlier this year. Sheale finished the track.
Abandoned Bazaar: Created for a contest. The name says it all. A huge update is planned.
SNES Vanilla Lake 1 (Toxic Prime): I saw that Atlas made a remake of this track for Mario Kart 8 and I used it as inspiration for this remake, along with a model I got from the 3D Warehouse.
Starlit Sanctuary: Created for a contest. It's basically my first attempt at modeling certain complex structures.
The Twilight Zone: This was mostly BillyNoodles's work, I mainly just did some bug fixing and small edits to the track.
Cloakwood Chasm: Created for a contest. This was a collab with Hman6516. A huge update is planned.
SNES Ghost Valley 1 (Toxic Prime): I wanted to make a version of this track based off of the one in Mario Kart Tour, but I eventually decided to add elements inspired by NintenYoshi's remake of SNES Ghost Valley 3 to make it more interesting.
Old Churches: Created for a contest. I got heavy inspiration from a track called Citro's Wedding Altar.
SNES Choco Island 3 (Toxic Prime): Once the SNES beta tracks got leaked, this one stuck out to me the most and I decided to remake it.
Carrington Cove: Created for a contest and a collab with JDS. This is based off of the Carrington event, which is the largest recorded geomagnetic storm on the planet.
H: Created for a contest. It was made as a giant troll.
Rolling Green Run: Created for the SMG Custom Tracks Project. This is based off of Rolling Green Galaxy.
Toxic Circuit: Made for my birthday, it's basically a fire and ice track that starts off at night but becomes morning between laps 2 and 3.
Wonders of the Sunken Sanctuary: Created for a contest. It's an underwater temple, that's all there is to it (except for some easter eggs).
Carpet Spires: Created for a contest. Heavily inspired by Kamek's Library.
RMX Rainbow Road 1 (Noia & Toxic Prime): Collab with Noia, I did some model and KMP work for this track.
Papyrophobia: Created for a contest. It's essentially a ruined paper kingdom filled with evil.
Ruined Rainbow Road: Created for a contest. I thought taking a track theme from a Nintendo track and twisting it would be a good track concept.
Acid Terrene: Remake of the iconic ASDF_Course that I made because I felt like the original had a lot of wasted potential.
Cybernetic Crescent: Created for a contest, and this was a collab with Sheale. I did some model and KMP work for this track. As a joke, I sometimes call this track Cybernetic Croissant.
Kartwood Creek (Toxic Prime): Remade this originally for a contest that was cancelled.
WIP Tracks
Birdo Island Remake
GBA Riverside Park
SNES Bowser Castle 1 (with Hman6516)
Snow Halation
Unnamed Holiday Track (for Der Der's modding event)