Difference between revisions of "Rush City Run"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[GredMega]]
+
|author= [[GredMega]]
|designer=
+
|version= Beta 5
|type= City
+
|date of release= 2018-11-23
|version= Beta 4
+
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://autodesk.com/products/maya/overview Maya], [https://adobe.com/products/photoshop Photoshop], [[SZS Modifier]], [[Wiimms SZS Tools]]
|date of release= 2016-01-31
+
|wbz-id= 1010
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], Maya 2010, Photoshop CS, [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|download 1= https://github.com/Cotni/cotni-ct-archive/raw/main/Rush%20City%20Run%20Beta%205%20old_mario_sfc.szs
|difficulty= 7/10
+
|download 2= https://icedrive.net/0/deVtgXByR5 (OptPack version)
|wbz-id=1010
 
|download 1= https://ct.wiimm.de/r/Rush%20City%20Run%20BETA4%20(GredMega,Wiimm,maczkopeti)
 
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
The look and gameplay of '''Rush City Run''' was inspired by the game [http://en.wikipedia.org/wiki/San_Francisco_Rush:_Extreme_Racing San Francisco Rush: Extreme Racing]. The track itself is a new design by [[GredMega]], but it uses textures from the [[Nintendo 64]] version along with higher resolution textures made in the same style as the original.
+
'''Rush City Run''' is a [[custom track]] created by [[GredMega]]. The look and gameplay was inspired by the game ''[[wikipedia:San Francisco Rush: Extreme Racing|San Francisco Rush: Extreme Racing]]''. The track itself is a new design by the author, but it uses textures from the [[Nintendo 64]] version along with higher resolution textures made in the same style as the original.
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||9nP9R4ezLMw|Beta 5 VS Race|5}}
 
{{youtube-box||RwEpyoezEH8|Beta 4 VS Race}}
 
{{youtube-box||RwEpyoezEH8|Beta 4 VS Race}}
 
{{youtube-box||VKmO6wCZJ7g|Beta 2 VS Race}}
 
{{youtube-box||VKmO6wCZJ7g|Beta 2 VS Race}}
{{youtube-box|original|-pAQEkDgSIs|San Francisco Rush Gameplay}}
 
 
<gallery>
 
<gallery>
File:RushCityRun-Shot01.jpg
+
Rush City Run Beta 2 In-Game Preview 1.jpg
File:RushCityRun-Shot02.jpg
+
Rush City Run Beta 2 In-Game Preview 2.jpg
File:RushCityRun-Shot03.jpg
+
Rush City Run Beta 2 In-Game Preview 3.jpg
 
</gallery>
 
</gallery>
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
| Beta 1
 
| Beta 1
Line 38: Line 33:
 
| First release
 
| First release
 
|-
 
|-
| Beta 2
+
| [https://icedrive.net/0/67KQNXqdrR Beta 2]
 
| 2013-01-07
 
| 2013-01-07
|  
+
|
* New textures
+
* Changed textures.
* Graphical fixes
+
* Graphical fixes.
 
* Improved [[KCL]].
 
* Improved [[KCL]].
 
|-
 
|-
| [http://www.mediafire.com/?2l7catu13bowb9a Beta 3]
+
| [https://wiiki-content.acaruso.xyz/871187952502468608/983210461711466536/Rush_City_Run_Beta_3.szs Beta 3]
 
| 2013-04-10
 
| 2013-04-10
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
* KCL cleaned (unused triangles removed) and octree recreated.
+
* Cleaned KCL.
* Unused files removed.
+
* Removed unused files, [[AREA]]s and routes.
* Unused [[KMP]] areas and routes removed.
+
* Added some more enemy points.
* Some more enemy points.
+
* Placed new respawn points before key checkpoints.
* New respawn points placed before mandatory check points.
+
* Changed {{obj-ref|0x65|item box}} sets.
* 6 instead of 9 items rows at new places.
+
|-
Item and enemy routes need more attention.
+
| Beta 3.hp
 +
| 2015-12-18
 +
| Update by [[PhillyG]]:
 +
* Centered minimap.
 
|-
 
|-
| [https://mega.nz/#!fN5VQJQI!V2C-_0JE48mCQdliwLuvDFeqgwwT3Am3zk5OHraahVo Beta 4]
+
| [https://icedrive.net/0/a03oAvHXSI Beta 4]
 
| 2016-01-31
 
| 2016-01-31
| Update by [[User:Maczkopeti|maczkopeti]]:
+
| Update by [[maczkopeti]]:
* Rotated 90°.
+
* Rotated 90&deg;.
* Completely remade KCL.
+
* Remade KCL.
 
* Adjusted lap counter and start position.
 
* Adjusted lap counter and start position.
* Improved opening cameras.
+
* Improved intro cameras.
* Added mipmaps.
+
* Added [[mipmap]]s.
 
* Slowed down boost animation.
 
* Slowed down boost animation.
 
* Adjusted and cleaned minimap.
 
* Adjusted and cleaned minimap.
* Improved post-effects.
+
* Improved [[post-effects]].
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/Rush%20City%20Run%20Beta%205%20old_mario_sfc.szs Beta 5]
 +
| 2018-11-23
 +
| Update by [[Cotni]] and [[Tock]]:
 +
* Remade item routes.
 +
* Fixed [[Position Jump Bug]].
 +
* Mostly fixed a bug that prevented players using a Mega Mushroom from taking the major shortcut.
 +
* Fixed a couple respawn points.
 +
* Changed mandatory off-road collision by the first ramp to normal road.
 +
* Fixed major shortcut's item routes.
 +
* Fixed replay cameras.
 +
|-
 +
| [https://icedrive.net/0/deVtgXByR5 Beta 5.opt]
 +
| 2020-08-13
 +
| Update by [[Optllizer]]:
 +
* Added Mushroom-only item box.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[Cam, Tom and Troy's CTGP Pack]] (Beta 3)
+
* {{Distrib-ref|Cam, Tom and Troy's CTGP Pack|1010|ctt-ctgp}}
* [[CTGP Revolution v1.03]] (Beta 4)
+
* {{Distrib-ref|CTGP Dolphin|1010|ctgp-dolphin}}
* [[Mario Kart Adventures]] (Beta 3)
+
* {{Distrib-ref|CTGP Revolution|1010|ctgp-r}}
* [[MKW Hack Pack]]
+
* {{Distrib-ref|CTGP Revolution Classic|1010|ctgprc}}
* [[Pro CT Pack]] (Beta 3)
+
* {{Distrib-ref|CTGP Revolution Legacy|1010|ctgp-r-legacy}}
 +
* [[Cuberluigi CT Pack]] (Beta 5)
 +
* {{Distrib-ref|Flounder's Megamix|1010|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|1010|insane-kart-wii}}
 +
* [[Luma's CT Pack]] (Beta 3)
 +
* {{Distrib-ref|Mario Kart Adventures|1010|mk-adventures}}
 +
* {{Distrib-ref|Mario Kart Cris|1010|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1010|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Infinite|1010|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Overdrive|1010|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1010|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1010|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii Galaxy|1010|mkw-galaxy}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|1010|mk-top100}}
 +
* {{Distrib-ref|MKW Hack Pack|1010|hackpack}}
 +
* {{Distrib-ref|Navi's HNS CT Pack|1010|navis-hns}}
 +
* [[Nitro CT Pack]] (Beta 5)
 +
* {{Distrib-ref|OptPack|1010|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|1010|optp-ct}}
 +
* {{Distrib-ref|Pro CT Pack|1010|pro-ct}}
 +
* {{Distrib-ref|s☆Ris CT Pack|1010|sris-ct}}
 +
* {{Distrib-ref|SitBar Kart Wii|1010|mk-sitbar}}
 +
* [[Soarin's CT Pack X]] (Beta 3)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1010|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1010|mkwfun}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1010|yosh-ct-dx}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
<!-- Rush City shouldn't be translated -->
 
<!-- Rush City shouldn't be translated -->
 
{{Language-Info
 
{{Language-Info
|nl=Rush City Run
+
|nl=Rush City Rit
 
|fr=Rush City
 
|fr=Rush City
 
|de=Rush City
 
|de=Rush City
Line 88: Line 125:
 
|ko=러쉬 시티 런
 
|ko=러쉬 시티 런
 
|pt=Rush City Run
 
|pt=Rush City Run
|ru=Пробег Раш-Сити
+
|ru=Раш-Сити
 
|es=Rush City Run
 
|es=Rush City Run
|el=Αγώνας Ρας Σίτι
+
|el=Βιαστική Πόλη
 
|pl=Rush City Run
 
|pl=Rush City Run
 
|fi=Rush City Run
 
|fi=Rush City Run

Latest revision as of 03:41, 16 March 2024

Rush City Run
Author: GredMega
Version: Beta 5
Date of latest version: 2018-11-23
Editors used: BrawlBox, CTools, KMP Cloud, Maya, Photoshop, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Rush City Run is a custom track created by GredMega. The look and gameplay was inspired by the game San Francisco Rush: Extreme Racing. The track itself is a new design by the author, but it uses textures from the Nintendo 64 version along with higher resolution textures made in the same style as the original.

Media

Beta 5 VS Race
Beta 4 VS Race
Beta 2 VS Race

Version History

Version Date of release Information
Beta 1 2012-12-25 First release
Beta 2 2013-01-07
  • Changed textures.
  • Graphical fixes.
  • Improved KCL.
Beta 3 2013-04-10 Update by Wiimm:
  • Cleaned KCL.
  • Removed unused files, AREAs and routes.
  • Added some more enemy points.
  • Placed new respawn points before key checkpoints.
  • Changed item box sets.
Beta 3.hp 2015-12-18 Update by PhillyG:
  • Centered minimap.
Beta 4 2016-01-31 Update by maczkopeti:
  • Rotated 90°.
  • Remade KCL.
  • Adjusted lap counter and start position.
  • Improved intro cameras.
  • Added mipmaps.
  • Slowed down boost animation.
  • Adjusted and cleaned minimap.
  • Improved post-effects.
Beta 5 2018-11-23 Update by Cotni and Tock:
  • Remade item routes.
  • Fixed Position Jump Bug.
  • Mostly fixed a bug that prevented players using a Mega Mushroom from taking the major shortcut.
  • Fixed a couple respawn points.
  • Changed mandatory off-road collision by the first ramp to normal road.
  • Fixed major shortcut's item routes.
  • Fixed replay cameras.
Beta 5.opt 2020-08-13 Update by Optllizer:
  • Added Mushroom-only item box.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Rush City Rit
French: Rush City
German: Rush City
Italian: Rush City
Japanese: ラッシュシティーラン
Korean: 러쉬 시티 런
Portuguese: Rush City Run
Russian: Раш-Сити
Spanish: Rush City Run
Greek: Βιαστική Πόλη
Polish: Rush City Run
Finnish: Rush City Run
Swedish: Rush City Run
Czech: Rush City Run
Danish: Rush City Run
By the same author: GredMega

Custom Tracks:
Canyon RunRush City Run