Difference between revisions of "GBA Sky Garden (Squadaloo)"

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(Added version 1.1)
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| 2022-03-21
 
| 2022-03-21
 
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* Greatly increased the poly count on the road surface throughout the track.
+
* Greatly increased road surface polygon count throughout the track.
* Replaced 2D Toad sprites in the balloons with 3D crowd objects.
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* Replaced 2D [[Toad]] sprites in the balloons with 3D crowd objects.
* Reworked entry into the first shortcut to fix some visual glitches.
+
* Reworked first shortcut entry to fix some visual glitches.
* Fixed some of the offroad leading up to the second shortcut to help make it more consistent to perform.
+
* Fixed some off-road leading up to the second shortcut to help make it more consistent to perform.
* Moved the last set of item boxes so that the shroomless leaf jump cut now bypasses them.
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* Moved last {{obj-ref|0x65|item box}} set so that the shroomless leaf jump shortcut now bypasses them.
* Improved item and enemy pathing.
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* Improved enemy and item routes.
* Increased texture resolution on cloudy road and adjusted some other texture mapping throughout the course.
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* Increased cloudy road texture resolution and adjusted some other texture mapping throughout the track.
 
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Revision as of 01:43, 21 March 2022

This article is about Squadaloo's remake. For other versions, see GBA Sky Garden.
GBA Sky Garden
Creator: Squadaloo
Designer: Nintendo, Squadaloo
Version: v1.1
Date of latest version: 2022-03-21
Editors used: Blender, BrawlBox, BrawlCrate, GIMP, KMP Cloud, Lorenzi's KMP Editor
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This is a remake created by Squadaloo. It uses the original layout of the track, while tweaking it to fit in better with newer tracks. For this version, it is meant to be a mashup of the original track and Wii U Cloudtop Cruise, even using textures from the latter track.

Media

v1.0 Time Trial (Dolphin)
v1.0-Beta 2 Time Trial (Dolphin)
v1.0-Beta 1 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0-Beta 1 2021-07-11 First release
v1.0-Beta 2 2021-07-17 Added shadow KCL flags.
v1.0-Beta 3 2021-07-25
  • Edited first ramp.
  • Improved KCL.
  • Darkened blimp texture.
  • Fixed gap between road and clouds.
v1.0 2021-11-09
  • Downscaled to 93%.
  • Fixed off-road glitch caused by bouncing on hot air balloons.
  • Reworked background clouds to fix visual glitches.
v1.1 2022-03-21
  • Greatly increased road surface polygon count throughout the track.
  • Replaced 2D Toad sprites in the balloons with 3D crowd objects.
  • Reworked first shortcut entry to fix some visual glitches.
  • Fixed some off-road leading up to the second shortcut to help make it more consistent to perform.
  • Moved last item box set so that the shroomless leaf jump shortcut now bypasses them.
  • Improved enemy and item routes.
  • Increased cloudy road texture resolution and adjusted some other texture mapping throughout the track.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Squadaloo