Difference between revisions of "GBA Sky Garden (Squadaloo)"
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(→Media: Added timestamps.) |
(Added version 1.1) |
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|creator= [[Squadaloo]] | |creator= [[Squadaloo]] | ||
|designer= [[Nintendo]], [[Squadaloo]] | |designer= [[Nintendo]], [[Squadaloo]] | ||
− | |version= v1. | + | |version= v1.1 |
− | |date of release= | + | |date of release= 2022-03-21 |
|editors used= [[Blender]], [[BrawlBox]], [[BrawlCrate]], [https://gimp.org GIMP], [[KMP Cloud]], [[Lorenzi's KMP Editor]] | |editors used= [[Blender]], [[BrawlBox]], [[BrawlCrate]], [https://gimp.org GIMP], [[KMP Cloud]], [[Lorenzi's KMP Editor]] | ||
|wbz-id= 9480 | |wbz-id= 9480 | ||
− | |download= https://drive.google.com/file/d/ | + | |download= https://drive.google.com/file/d/1kciWg2iZ5rfoN8EndGV1PJUFAhuE9p4z |
}} | }} | ||
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* Fixed off-road glitch caused by bouncing on hot air balloons. | * Fixed off-road glitch caused by bouncing on hot air balloons. | ||
* Reworked background clouds to fix visual glitches. | * Reworked background clouds to fix visual glitches. | ||
+ | |- | ||
+ | | [https://drive.google.com/file/d/1kciWg2iZ5rfoN8EndGV1PJUFAhuE9p4z v1.1] | ||
+ | | 2022-03-21 | ||
+ | | | ||
+ | * Greatly increased the poly count on the road surface throughout the track. | ||
+ | * Replaced 2D Toad sprites in the balloons with 3D crowd objects. | ||
+ | * Reworked entry into the first shortcut to fix some visual glitches. | ||
+ | * Fixed some of the offroad leading up to the second shortcut to help make it more consistent to perform. | ||
+ | * Moved the last set of item boxes so that the shroomless leaf jump cut now bypasses them. | ||
+ | * Improved item and enemy pathing. | ||
+ | * Increased texture resolution on cloudy road and adjusted some other texture mapping throughout the course. | ||
|} | |} | ||
Revision as of 01:06, 21 March 2022
This article is about Squadaloo's remake. For other versions, see GBA Sky Garden.
Creator: | Squadaloo |
---|---|
Designer: | Nintendo, Squadaloo |
Version: | v1.1 |
Date of latest version: | 2022-03-21 |
Editors used: | Blender, BrawlBox, BrawlCrate, GIMP, KMP Cloud, Lorenzi's KMP Editor |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
This is a remake created by Squadaloo. It uses the original layout of the track, while tweaking it to fit in better with newer tracks. For this version, it is meant to be a mashup of the original track and Wii U Cloudtop Cruise, even using textures from the latter track.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0-Beta 1 | 2021-07-11 | First release |
v1.0-Beta 2 | 2021-07-17 | Added shadow KCL flags. |
v1.0-Beta 3 | 2021-07-25 |
|
v1.0 | 2021-11-09 |
|
v1.1 | 2022-03-21 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Insane Kart Wii (v1.0-Beta 3)
- Luigi Kart Wii (v1.0-Beta 3)
- Mario Kart Wii Deluxe (v1.0-Beta 3)
- Mario Kart Wii Faraphel (Details)
- OptPack (v1.0-Beta 3)
- Retro CT Pack (v1.0)
- Retro Rewind (v1.0)
- Sedral's GBA HNS Pack (v1.0)
- Squadaloo's Mario Kart WiiMix (v1.0)
By the same author: Squadaloo
Custom Tracks:
Super Bell Circuit –
Emerald Coast –
Dreamland Drive
Retro Tracks:
GBA Mario Circuit –
GBA Sky Garden –
Wii U Rainbow Road
Import Tracks:
DKR Frosty Village –
DKR Ancient Lake
Custom Track Distributions:
Squadaloo's Mario Kart WiiMix