Difference between revisions of "GBA Sky Garden (Squadaloo)"

From Custom Mario Kart
Jump to navigation Jump to search
(→‎Media: Added timestamps.)
(Added version 1.1)
Line 4: Line 4:
 
|creator= [[Squadaloo]]
 
|creator= [[Squadaloo]]
 
|designer= [[Nintendo]], [[Squadaloo]]
 
|designer= [[Nintendo]], [[Squadaloo]]
|version= v1.0
+
|version= v1.1
|date of release= 2021-11-09
+
|date of release= 2022-03-21
 
|editors used= [[Blender]], [[BrawlBox]], [[BrawlCrate]], [https://gimp.org GIMP], [[KMP Cloud]], [[Lorenzi's KMP Editor]]
 
|editors used= [[Blender]], [[BrawlBox]], [[BrawlCrate]], [https://gimp.org GIMP], [[KMP Cloud]], [[Lorenzi's KMP Editor]]
 
|wbz-id= 9480
 
|wbz-id= 9480
|download= https://drive.google.com/file/d/1sas2kyHAxujbZm3N1sygqc31BsxkfvJn
+
|download= https://drive.google.com/file/d/1kciWg2iZ5rfoN8EndGV1PJUFAhuE9p4z
 
}}
 
}}
  
Line 47: Line 47:
 
* Fixed off-road glitch caused by bouncing on hot air balloons.
 
* Fixed off-road glitch caused by bouncing on hot air balloons.
 
* Reworked background clouds to fix visual glitches.
 
* Reworked background clouds to fix visual glitches.
 +
|-
 +
| [https://drive.google.com/file/d/1kciWg2iZ5rfoN8EndGV1PJUFAhuE9p4z v1.1]
 +
| 2022-03-21
 +
|
 +
* Greatly increased the poly count on the road surface throughout the track.
 +
* Replaced 2D Toad sprites in the balloons with 3D crowd objects.
 +
* Reworked entry into the first shortcut to fix some visual glitches.
 +
* Fixed some of the offroad leading up to the second shortcut to help make it more consistent to perform.
 +
* Moved the last set of item boxes so that the shroomless leaf jump cut now bypasses them.
 +
* Improved item and enemy pathing.
 +
* Increased texture resolution on cloudy road and adjusted some other texture mapping throughout the course.
 
|}
 
|}
  

Revision as of 01:06, 21 March 2022

This article is about Squadaloo's remake. For other versions, see GBA Sky Garden.
GBA Sky Garden
Creator: Squadaloo
Designer: Nintendo, Squadaloo
Version: v1.1
Date of latest version: 2022-03-21
Editors used: Blender, BrawlBox, BrawlCrate, GIMP, KMP Cloud, Lorenzi's KMP Editor
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This is a remake created by Squadaloo. It uses the original layout of the track, while tweaking it to fit in better with newer tracks. For this version, it is meant to be a mashup of the original track and Wii U Cloudtop Cruise, even using textures from the latter track.

Media

v1.0 Time Trial (Dolphin)
v1.0-Beta 2 Time Trial (Dolphin)
v1.0-Beta 1 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0-Beta 1 2021-07-11 First release
v1.0-Beta 2 2021-07-17 Added shadow KCL flags.
v1.0-Beta 3 2021-07-25
  • Edited first ramp.
  • Improved KCL.
  • Darkened blimp texture.
  • Fixed gap between road and clouds.
v1.0 2021-11-09
  • Downscaled to 93%.
  • Fixed off-road glitch caused by bouncing on hot air balloons.
  • Reworked background clouds to fix visual glitches.
v1.1 2022-03-21
  • Greatly increased the poly count on the road surface throughout the track.
  • Replaced 2D Toad sprites in the balloons with 3D crowd objects.
  • Reworked entry into the first shortcut to fix some visual glitches.
  • Fixed some of the offroad leading up to the second shortcut to help make it more consistent to perform.
  • Moved the last set of item boxes so that the shroomless leaf jump cut now bypasses them.
  • Improved item and enemy pathing.
  • Increased texture resolution on cloudy road and adjusted some other texture mapping throughout the course.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Squadaloo