Difference between revisions of "3DS DK Jungle (ZPL)"
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Line 4: | Line 4: | ||
|creator= [[ZPL]] | |creator= [[ZPL]] | ||
|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
− | |version= v2. | + | |version= v2.1 |
− | |date of release= 2022- | + | |date of release= 2022-02-13 |
|editors used= [https://befunky.com BeFunky], [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://gbatemp.net/threads/mario-kart-7-kmp-expander-a-mk7-kmp-editor.401794 KMP Expander], [[Lorenzi's KMP Editor]], [https://adobe.com/products/photoshop Photoshop], [https://pixlr.com Pixlr], [[SketchUp]], [[Wiimms SZS Tools]] | |editors used= [https://befunky.com BeFunky], [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://gbatemp.net/threads/mario-kart-7-kmp-expander-a-mk7-kmp-editor.401794 KMP Expander], [[Lorenzi's KMP Editor]], [https://adobe.com/products/photoshop Photoshop], [https://pixlr.com Pixlr], [[SketchUp]], [[Wiimms SZS Tools]] | ||
|wbz-id= 5536 | |wbz-id= 5536 | ||
− | |download= https://cdn.discordapp.com/attachments/ | + | |download= https://cdn.discordapp.com/attachments/797890525129736242/942436585612398641/old_donkey_64.szs |
}} | }} | ||
Line 67: | Line 67: | ||
| 2022-01-20 | | 2022-01-20 | ||
| Changed pole position. | | Changed pole position. | ||
+ | |- | ||
+ | | [https://cdn.discordapp.com/attachments/797890525129736242/942436585612398641/old_donkey_64.szs v2.1] | ||
+ | | 2022-02-13 | ||
+ | | | ||
+ | * Attempted to prevent softlocks on the rock wall. | ||
+ | * Edited the ramp section. | ||
+ | * Edited respawns. | ||
+ | * Edited item routes. | ||
+ | * Edited frog object. | ||
+ | * Added extra road at the jungle cut. | ||
+ | * Edited barrels. | ||
+ | * Edited DK's house to have invisible walls. | ||
+ | * Edited ending water animation. | ||
+ | * Edited a few textures. | ||
|} | |} | ||
Revision as of 15:14, 13 February 2022
This article is about ZPL's port. For other versions, see 3DS DK Jungle.
Creator: | ZPL |
---|---|
Designer: | Nintendo |
Version: | v2.1 |
Date of latest version: | 2022-02-13 |
Editors used: | BeFunky, Blender, BrawlBox, CTools, KMP Cloud, KMP Expander, Lorenzi's KMP Editor, Photoshop, Pixlr, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
This port is created by ZPL. It features the Mario Kart 7 model with some edits to fit Mario Kart Wii's style of gameplay. v1.0 uses Wexos's version as a base. In v2.0, the author changed the theme to take place at sunset; he also ported objects and the model.
Slot Information
It is recommended to put this track on slot 3.2 or 7.3 because of the waterfall SFX.
Credits
- Jasperr, for helping with the KCL file in v1.0.
- Wexos, for objects from his version in v1.0.
- Skipper93653 and Bri, for objects from their versions in v2.0 onward.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2019-03-22 | First release |
v1.1 | 2019-05-25 |
|
v2.0 | 2022-01-19 | Remade from scratch. |
v2.01 | 2022-01-20 |
|
v2.02 | 2022-01-20 | Changed pole position. |
v2.1 | 2022-02-13 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Fancy's CT Pack (Details)
- Hide and Seek Best Retros (Details)
- Insane Kart Wii (v1.1)
- Luigi Kart Wii (v1.1)
- OptPack (v2.02)
- ZPL's Hide and Seek Collection (v2.02)