Difference between revisions of "Underground Ruins"

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Line 111: Line 111:
 
| Update by [[ANoob]]:
 
| Update by [[ANoob]]:
 
* Remodeled sharp turn section to a half-pipe.
 
* Remodeled sharp turn section to a half-pipe.
* Remodeled drop down and changed it to gravity road.
+
* Remodeled drop down and changed it to sticky road.
 
* Added a wall in the warehouse to give a better sense of direction.
 
* Added a wall in the warehouse to give a better sense of direction.
 
* Other minor KCL adjustments.
 
* Other minor KCL adjustments.

Revision as of 20:42, 28 May 2021

Underground Ruins
Author: SpartaYoshi
Version: v1.13
Date of latest version: 2019-09-16
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, MagicY, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Underground Ruins is SpartaYoshi's third custom track. It is inspired by Ruin Labyrinth. This was initially planned to be a labyrinth track, but due to some complications, the track was redone from scratch. Now it is a desert subterranean gallery.

Media

v1.13 VS Race (2:26:20)
v1.10 VS Race
v1.07 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0 2018-03-03 First release
v1.01 2018-03-03
v1.03 2018-03-03
  • Patched minimap.
  • Upscaled to 225%.
  • Fixed respawn points.
v1.04 2018-03-04
  • Fixed Goomba settings.
  • Fixed checkpoints.
  • Fixed item routes.
  • Rescaled and repositioned bouncy and green mushrooms.
  • Minor texture edits.
v1.05 2018-03-09
  • Fixed solid color texture.
  • Fixed enemy route link.
  • Set minecart speed.
v1.06 2018-03-10
  • Rescaled back to 100%.
  • Fixed Harry Potter Effect.
  • Fixed distorted textures.
  • Added mipmaps.
  • Fixed reversed faces.
  • Added invisible ramps.
  • Expanded some areas.
  • Abysses are now deeper.
  • Minor model changes.
v1.07 2018-03-10
  • New KCL.
  • Rescaled back to 225%.
  • Minor KMP fixes.
  • Raised green mushroom.
  • Skybox is now black.
v1.08 2018-07-09 Update by ANoob:
  • Changed minecart settings and routes, fixing blackscreen on console.
  • Changed a green mushroom to red and repositioned it.
v1.09 2018-07-30
  • Added abandoned warehouse section.
  • Expanded an area in the first wagon section for better turning.
  • Added metal boxes.
  • Added more mipmaps.
  • Changed rock wall texture.
  • Fixed fall boundaries.
v1.10 2018-09-17 Update by PhillyG:
  • Repositioned start position.
  • Improved checkpoints and respawn points.
  • Lowered texture sizes.
  • Other minor gameplay improvements.
v1.11 2019-03-29 Update by ANoob:
  • Remodeled sharp turn section to a half-pipe.
  • Remodeled drop down and changed it to sticky road.
  • Added a wall in the warehouse to give a better sense of direction.
  • Other minor KCL adjustments.
  • Fixed an endless respawn point.
  • Adjusted checkpoints.
  • Fixed object heights.
  • Updated cameras and item routes.
  • Adjusted item boxes.
  • Added boost animation.
  • Remade minimap.
v1.12 2019-04-06 Update by ANoob:
  • Fixed glass transparency.
  • Removed part of a glass wall to make a turn easier.
v1.13 2019-09-16 Update by ANoob:
  • Fixed minor visual details.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Ondergrondse Ruïnes
French: Ruines Souterraines
German: -
Italian: Rovine Sotterranee
Japanese: ちかいせき
Korean: -
Portuguese: -
Russian: Подземные руины
Spanish: Ruinas Subterráneas
Greek: Υπόγεια Ερείπια
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: SpartaYoshi