Difference between revisions of "Sea Stadium"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[SpacePenguin1804]]
+
|author= [[zatchi]]
|designer=
+
|version= v2.16.3
|version= v2.16.1
+
|date of release= 2020-07-04
|date of release= 2016-08-02
+
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[KMP3D]], [[SketchUp]], [[Wiimms SZS Tools]]
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
+
|wbz-id= 2241
|download 1= https://puu.sh/x9MgC/1714dd3c98.szs
+
|download 1= https://icedrive.net/0/5emK8MrmWP
 +
|download 2= https://icedrive.net/s/TBFg7jkfQ4zw6QZvzAzACZPwxWGj (Mario Kart Wii Deluxe version)
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Sea Stadium''' is a [[custom track]] taking place at a stadium filled with water. It features two loops with track running through them, a jump intersection, symmetrical duel paths, and a 180° half-pipe.
+
'''Sea Stadium''' is a [[custom track]] created by [[zatchi]]. It takes place at a stadium filled with water. This track features two loops with road running through them, a jump intersection, symmetrical dual paths, and a 180&deg; half-pipe.
 +
 
 +
=== Slot Information ===
 +
It is recommended to put this track on [[slot]] [[Slot#6.4|6.4]] so that the applause for each trick can be heard. If used in a distribution that supports custom music slots, it is recommended to use arena music slot [[Slot#battle1.3|1.3]].
  
 
=== Credits ===
 
=== Credits ===
* [[User:Maczkopeti|maczkopeti]] for [[BRRES]] work ([[SketchUp]] porting)
+
* [[maczkopeti]], for helping with [[BRRES]] work.
* [[Torran]] for BRRES work (shaders/bump maps)
+
* [[Torran]], for helping with shaders and bump maps.
 +
* [[acaruso]], for helping with the glow effect.
  
 
== Media ==
 
== Media ==
{{youtube-box||VQZzO_Uv_as|v2.16.1 VS Race}}
+
{{youtube-box||udFIOEqoTnU|v2.16.2 VS Race}}
 
{{youtube-box||2BfWecHk1dk|v1.0 VS Race}}
 
{{youtube-box||2BfWecHk1dk|v1.0 VS Race}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| v1.0-pre
! align=left| Date of release
+
| 2015-12-18
! align=left| Information
+
| Test version found in [[MKW Hack Pack]] (v3.0).
 
|-
 
|-
| [http://puu.sh/ktYPJ/d1a48b00b2.szs v1.0]
+
| [https://icedrive.net/0/72xWfIZaaV v1.0]
| 2015-09-31
+
| 2015-10-01
 
| First release
 
| First release
 
|-
 
|-
| [http://puu.sh/kwfNY/1bdd4fe003.szs v1.1]
+
| [https://icedrive.net/0/1eR8DhLzbP v1.1]
 
| 2015-10-02
 
| 2015-10-02
| Minor fix
+
| Removed invisible walls.
* Removed invisible walls
 
 
|-
 
|-
| [http://puu.sh/qlpkT/ea09925248.szs v2.0]
+
| [https://icedrive.net/0/dealqCJx4U v2.0]
 
| 2016-08-01
 
| 2016-08-01
| Remodeled
+
|
* Changed theme from day to night
+
* Changed theme from day to night.
* Changed turns to be banked
+
* Changed turns to be banked.
* Changed half-pipe to be wraparound
+
* Changed half-pipe to be wraparound.
* Added small ramps near the end
+
* Added small ramps near the end.
 
|-
 
|-
| [http://puu.sh/qlCiU/4fbb610eec.szs v2.1]
+
| [https://icedrive.net/0/b5SDHZjEMY v2.1]
 
| 2016-08-01
 
| 2016-08-01
| Minor fix
+
|
* Changed loop collision
+
* Improved loop collision.
* Changed loop fall boundaries and walls
+
* Improved loop fall boundaries.
 
|-
 
|-
| [http://puu.sh/qmLZP/669056b974.szs v2.16]
+
| [https://icedrive.net/0/10CHy3t7mm v2.16]
 
| 2016-08-02
 
| 2016-08-02
| Minor fix
+
| Minor fix.
 
|-
 
|-
| [https://puu.sh/x9MgC/1714dd3c98.szs v2.16.1]
+
| [https://icedrive.net/s/Ww5jPRDw5AZA3vP8RiXiPt6Yb9tW v2.16.1]
 
| 2017-08-14
 
| 2017-08-14
| Minor fix
+
|
* Changed loop collision
+
* Changed loop collision.
* Fixed perpetual Bullet Bill glitch
+
* Fixed perpetual Bullet Bill glitch.
 
* Added invisible walls for various areas.
 
* Added invisible walls for various areas.
* KMP partially redone.
+
* Edited [[KMP]].
* Minimap updated.
+
* Updated minimap.
 +
|-
 +
| [https://icedrive.net/0/57Yt1srNuc v2.16.1.mkd]
 +
| 2018-01-15
 +
| Unofficial update by [[FJRoyet]]:
 +
* Changed start line banner.
 +
|-
 +
| [https://icedrive.net/0/f2bF6vyZqx v2.16.2]
 +
| 2020-05-10
 +
|
 +
* Removed unbreakable Red Shells.
 +
* Improved road and loop collision.
 +
* Fixed ramp/invisible wall issues.
 +
* Improved item routes.
 +
* Added 200cc shortcut.
 +
|-
 +
| [https://icedrive.net/0/5emK8MrmWP v2.16.3]
 +
| 2020-07-04
 +
|
 +
* Removed {{obj-ref|0x3|lens flare}}.
 +
* Added glow and reflection effects to lights.
 +
* Attempted to fix road material breaking in Time Trials.
 +
|-
 +
| [https://icedrive.net/s/Vt4AbGfPVWgFzwXQxjvjV1Wzijiv v2.16.3-alt]
 +
| 2020-09-03
 +
| Unofficial update by [[PeachKia52250vr]]:
 +
* Changed skybox to daytime.
 +
* Removed {{obj-ref|0x2e6|moon}}.
 +
|-
 +
| [https://icedrive.net/0/528vTUgrdY v2.16.3.mkd]
 +
| 2021-06-04
 +
| Unofficial update by [[FJRoyet]] based on v2.16.3-alt:
 +
* Changed start line banner.
 +
* Removed [[post-effects]].
 +
|-
 +
| [https://icedrive.net/s/TBFg7jkfQ4zw6QZvzAzACZPwxWGj v2.16.3.mkd2]
 +
| 2023-01-16
 +
| Update by [[FJRoyet]]:
 +
* Readded post-effects.
 +
* Reverted nighttime setting.
 
|}
 
|}
  
 
== Known Bugs ==
 
== Known Bugs ==
* The Bullet Bill will zigzag for a few seconds if used with the Cheep Charger or the Daytripper in the loop.
+
The bump map on the road will appear almost everywhere if a ghost is rendered on top, causing a [[moiré pattern]]. This will only happen if the ghost uses certain vehicles (for example, a ghost using [[Daisy]] on the [[Mach Bike]] will render completely normally).
* The bump map on the road will appear almost everywhere if a ghost is rendered on top, causing moiré pattern.
 
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Bear Kart Wii|2241|mk-bear}}
 +
* {{Distrib-ref|Chis Kart Wii|2241|chis-kart-wii}}
 +
* {{Distrib-ref|CTGP Revolution|2241|ctgp-r}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|2241|cuberluigi-ct}}
 +
* {{Distrib-ref|Insane Kart Wii|2241|insane-kart-wii}}
 +
* {{Distrib-ref|Judge CT Pack|2241|judge-ct}}
 +
* {{Distrib-ref|Mario Kart Cris|2241|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|2241|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v2.16.3-alt)
 +
* [[Mario Kart Revelation]] (v2.16.3)
 +
* {{Distrib-ref|Mario Kart Virtual Night|2241|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|2241|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|2241|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|2241|battle-royale}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|2241|mk-top100}}
 
* [[Miles5x5's CT Pack]] (v1.1)
 
* [[Miles5x5's CT Pack]] (v1.1)
* [[CTGP Revolution v1.03]] (v2.16)
+
* {{Distrib-ref|MKW Hack Pack|2241|hackpack}}
 +
* {{Distrib-ref|Nitro CT Pack|2241|nitro-ct}}
 +
* {{Distrib-ref|OptPack|2241|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|2241|optp-ct}}
 +
* {{Distrib-ref|Project 46|2241|project-46}}
 +
* {{Distrib-ref|Skipper's 200kmh Distribution|2241|skipper-200}}
 +
* [[SuperOnion64's Custom Track Collection]] (v2.16.1)
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|2241|mkwfun}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|2241|yosh-ct-dx}}
 +
* {{Distrib-ref|Zef's CT Pack|2241|zef-ct}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|name=Translations
 
 
|nl=Zeestadion
 
|nl=Zeestadion
 
|fr=Stade Aquatique
 
|fr=Stade Aquatique
 
|de=See-Stadion
 
|de=See-Stadion
|it=Stadio acquatico
+
|it=Stadio Acquatico
 
|ja=シースタジアム
 
|ja=シースタジアム
|ko={{no|-}}
+
|ko=바다 스타디움
 
|pt=Estádio Marinho
 
|pt=Estádio Marinho
 
|ru=Морской стадион
 
|ru=Морской стадион
|es=Estadio Acuático
+
|es=Estadio Marino
|el={{no|-}}
+
|el=Στάδιο Θάλασσας
|pl={{no|-}}
+
|pl=Morski Stadion
|fi={{no|-}}
+
|fi=Meristadion
 
|sv=Havsstadion
 
|sv=Havsstadion
 
|cs={{no|-}}
 
|cs={{no|-}}
|sq={{no|-}}
 
 
|da=Havstadion
 
|da=Havstadion
 
}}
 
}}
  
== Trivia ==
+
{{User-zatchi-Link}}
* This track was started on April 25th, 2014, 3 years since the latest release.
 
* The author has remade this track so many times he has lost count.
 
 
 
{{User-SpacePenguin1804-Link}}
 
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 16:15, 10 March 2024

Sea Stadium
Author: zatchi
Version: v2.16.3
Date of latest version: 2020-07-04
Editors used: 3ds Max, BrawlBox, KMP Cloud, KMP3D, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Sea Stadium is a custom track created by zatchi. It takes place at a stadium filled with water. This track features two loops with road running through them, a jump intersection, symmetrical dual paths, and a 180° half-pipe.

Slot Information

It is recommended to put this track on slot 6.4 so that the applause for each trick can be heard. If used in a distribution that supports custom music slots, it is recommended to use arena music slot 1.3.

Credits

Media

v2.16.2 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0-pre 2015-12-18 Test version found in MKW Hack Pack (v3.0).
v1.0 2015-10-01 First release
v1.1 2015-10-02 Removed invisible walls.
v2.0 2016-08-01
  • Changed theme from day to night.
  • Changed turns to be banked.
  • Changed half-pipe to be wraparound.
  • Added small ramps near the end.
v2.1 2016-08-01
  • Improved loop collision.
  • Improved loop fall boundaries.
v2.16 2016-08-02 Minor fix.
v2.16.1 2017-08-14
  • Changed loop collision.
  • Fixed perpetual Bullet Bill glitch.
  • Added invisible walls for various areas.
  • Edited KMP.
  • Updated minimap.
v2.16.1.mkd 2018-01-15 Unofficial update by FJRoyet:
  • Changed start line banner.
v2.16.2 2020-05-10
  • Removed unbreakable Red Shells.
  • Improved road and loop collision.
  • Fixed ramp/invisible wall issues.
  • Improved item routes.
  • Added 200cc shortcut.
v2.16.3 2020-07-04
  • Removed lens flare.
  • Added glow and reflection effects to lights.
  • Attempted to fix road material breaking in Time Trials.
v2.16.3-alt 2020-09-03 Unofficial update by PeachKia52250vr:
  • Changed skybox to daytime.
  • Removed moon.
v2.16.3.mkd 2021-06-04 Unofficial update by FJRoyet based on v2.16.3-alt:
v2.16.3.mkd2 2023-01-16 Update by FJRoyet:
  • Readded post-effects.
  • Reverted nighttime setting.

Known Bugs

The bump map on the road will appear almost everywhere if a ghost is rendered on top, causing a moiré pattern. This will only happen if the ghost uses certain vehicles (for example, a ghost using Daisy on the Mach Bike will render completely normally).

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Zeestadion
French: Stade Aquatique
German: See-Stadion
Italian: Stadio Acquatico
Japanese: シースタジアム
Korean: 바다 스타디움
Portuguese: Estádio Marinho
Russian: Морской стадион
Spanish: Estadio Marino
Greek: Στάδιο Θάλασσας
Polish: Morski Stadion
Finnish: Meristadion
Swedish: Havsstadion
Czech: -
Danish: Havstadion