Difference between revisions of "SNES Rainbow Road (Wexos & Maximiliano)"

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{{about|[[User:Yoshi74|Yoshi74]], [[Wexos]] and [[User:MaximilianoMK|MaximilianoMK]]'s remake}}
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{{about|[[Wexos]] and [[Maximiliano]]'s remake||SNES Rainbow Road}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|creator= [[Wexos]], [[User:MaximilianoMK|MaximilianoMK]]
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|name= {{Extract-Title|{{PAGENAME}}}}
|designer= [[Nintendo]], [[User:Yoshi74|Yoshi74]]
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|creator= [[Wexos]], [[Maximiliano]]
|type= Remake, Rainbow
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|designer= [[Nintendo]], [[Yoshi74]]
|version= v2.1
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|version= v3.1
|date of release= 2015-08-08
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|date of release= 2017-09-24
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|difficulty= 6/10
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|scale= 150%
|download 1= http://www.mediafire.com/?whtao598bi3buvq (Night)
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|wbz-id= 2125
|download 2= http://www.mediafire.com/?19dxidwhp166m6d (Day)
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|download= https://icedrive.net/s/A54YbzV7kT2a85Y564ubXFSCChTi
|download 3= https://mega.co.nz/#!xBFB3Aab!brokG3e7jJ8hfzPSs9dq6G2PreXogoKz0Qbw1alIdyg (Night)
 
|download 4= https://mega.co.nz/#!xBFB3Aab!brokG3e7jJ8hfzPSs9dq6G2PreXogoKz0Qbw1alIdyg (Day)
 
 
}}
 
}}
</div>
 
  
==Overview==
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== Overview ==
This remake is based on the SNES version of the track only, and uses some parts of [[DS Rainbow Road]]. Some parts are totally new like boost areas, jumps, rises, railings and holes added for more challenge. This remake aims to have the nostalgic feel of the original while adding enhancements. [[User:MaximilianoMK|MaximilianoMK]] took the model and created it, then [[Wexos]] updated it because of all the glitches. Recently, [[User:Yoshi74|Yoshi74]] made a new version (3.0) of the track adding Wii U Rainbow Road elements and a new design. The v3.0 SketchUp model can be seen [https://3dwarehouse.sketchup.com/model.html?id=uae12d629-07a6-4ad4-a0c1-c9994d07b5b6 here].
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This is a remake created by [[Wexos]] and [[Maximiliano]]. It is based on the [[SNES]] version of the track and uses some parts of [[DS Rainbow Road|<small>DS</small> Rainbow Road]]. Some parts are new, like boost areas, jumps, rises, railings, and holes for more challenge. This remake aims to have the nostalgic feel of the original while adding enhancements. Maximiliano took the model and created it, then Wexos updated it because of the glitches. [[Yoshi74]] made a [https://3dwarehouse.sketchup.com/model.html?id=uae12d629-07a6-4ad4-a0c1-c9994d07b5b6 new version] of the track in late 2016 that had a new design with [[Wii U Rainbow Road|<small>Wii U</small> Rainbow Road]] elements, which Maximiliano then made playable.
  
==Media==
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== Media ==
{{youtube-box||wZM2xBYP3Z0|v2.1 VS Race|height=300}}
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{{youtube-box||88e_ow79tnc|v3.1 VS Race ([https://youtu.be/CbBQwXEi8yA Day])}}
{{youtube-box||wYQrmDREECo|v2.0 VS Race (Day Version)|height=300}}
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{{youtube-box||wZM2xBYP3Z0|v2.1 VS Race}}
{{youtube-box|bug|fiyKpCbVnq4|v1.0 VS Race}}
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{{youtube-box||fiyKpCbVnq4|v1.0 VS Race}}
 
 
===Version 3.0===
 
 
<gallery>
 
<gallery>
File:SNES-Rainbow-Road-Overview01.JPG|Overview  
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SNES Rainbow Road (Wexos & Maximiliano) v2.0 Model Preview 1 (Overview).JPG|Overview of the model
File:SNES-Rainbow-Road-Birdview.JPG|The map
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SNES Rainbow Road (Wexos & Maximiliano) v2.0 Model Preview 2 (Bird's Eye View).JPG|Bird's eye view of the model
File:SNES-Rainbow-Road-Startingline.JPG|The starting line
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SNES Rainbow Road (Wexos & Maximiliano) v2.0 Model Preview 3 (Starting Area).JPG|The starting line area
File:SNES-Rainbow-Road-Antigravity-section.JPG|The antigravity section
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SNES Rainbow Road (Wexos & Maximiliano) v2.0 Model Preview 4 (Anti-Gravity Section).JPG|The anti-gravity section
File:SNES-Rainbow-Road-Jump07.JPG|The final jump
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SNES Rainbow Road (Wexos & Maximiliano) v2.0 Model Preview 5 (Final Jump Ramp Section).JPG|The final jump
 
</gallery>
 
</gallery>
  
==Version History==
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== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
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! Version
! align=left| Version
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! Date of release
! align=left| Date of release
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! Information
! align=left| Author
 
! align=left| Information
 
|-
 
| Beta 0
 
| 2012-04-27
 
| [[User:Yoshi74|Yoshi74]]
 
| First look
 
|-
 
| Beta 1
 
| 2012-12-25
 
| [[User:Yoshi74|Yoshi74]]
 
| Added some 8-bit sprites from ''Super Mario Bros.'' (Mario, Goomba, Koopa Troopa, Mushroom)
 
|-
 
| Preview
 
| 2015-05-09
 
| [[User:Yoshi74|Yoshi74]]
 
| Added the background and a new boost pad section. The final SketchUp model is ready.
 
 
|-
 
|-
 
| [https://drive.google.com/file/d/0B3wEFCo-8NiDWVdSOHdHOUkycFk v1.0]
 
| [https://drive.google.com/file/d/0B3wEFCo-8NiDWVdSOHdHOUkycFk v1.0]
 
| 2015-07-31
 
| 2015-07-31
| [[User:MaximilianoMK|MaximilianoMK]]
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| First release
| Made the track playable.
 
* Many glitches
 
 
|-
 
|-
| [http://www.mediafire.com/?p3ydo0l38mp2s2u v2.0]
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| [https://icedrive.net/0/caZMKyilav v2.0]
 
| 2015-08-05
 
| 2015-08-05
| [[Wexos]]
 
 
|
 
|
 
* Added day version.
 
* Added day version.
* Deleted unused file.
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* Deleted unused files.
* Minor model fix.
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* Minor model fixes.
 
* Patched minimap.
 
* Patched minimap.
* Remade [[BRRES]].
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* Remade course model, [[KCL]] and [[KMP]].
* Remade [[KCL]].
 
* Remade [[KMP]].
 
 
|-
 
|-
| [http://www.mediafire.com/?whtao598bi3buvq v2.1]
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| [https://icedrive.net/0/01bUR5YMdG v2.1]
 
| 2015-08-08
 
| 2015-08-08
| [[Wexos]]
 
 
| Based on the night version:
 
| Based on the night version:
* Added more item boxes.
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* Added more {{obj-ref|0x65|item boxes}}.
* Better enemy routes
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* Improved enemy and item routes.
* Better item routes
 
 
* Changed some item box locations.
 
* Changed some item box locations.
* Fixed camera.
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* Fixed cameras.
* Fixed [[KCL Glitches]].
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* Fixed KCL bugs.
* New boost ramp variant (1 → 0)
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* Changed boost ramp collision to another variant.
* Road is lighter.
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* Lightened road.
* Scaled up 50%.
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* Upscaled to 150%.
 
|-
 
|-
| [http://www.mediafire.com/?19dxidwhp166m6d v2.1 Day]
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| v2.1-day
 
| 2015-08-09
 
| 2015-08-09
| [[Wexos]]
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| Changed theme to day.
|
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|-
* Added day version.
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| [https://icedrive.net/0/1dJ1P9etBC v2.1-day.hp]
 +
| 2016-04-18
 +
| Update by [[PhillyG]]:
 +
* Removed an unused file.
 +
|-
 +
| [https://icedrive.net/0/adCOzvY5M8 v3.0]
 +
| 2016-10-22
 +
| Remade course model and KCL.
 
|-
 
|-
| v3.0 - Model
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| [https://icedrive.net/s/A54YbzV7kT2a85Y564ubXFSCChTi v3.1]
| 2015-01-09
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| 2017-09-24
| [[User:Yoshi74|Yoshi74]]
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| Fixed KCL bugs.
|
 
* New design: Added Wii and Wii U Rainbow Road elements, like satellites and blue stars.
 
* Removed unnecessary boosts.
 
* Added a new boost.
 
 
|}
 
|}
  
==Custom Track Distributions==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[MKW Hack Pack]] (v2.1 Day)
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* [[Cuberluigi CT Pack]] (v3.1)
* [[Project S]] (v1)
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* {{Distrib-ref|Evil Pack|2125|evil}}
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* {{Distrib-ref|Insane Kart Wii|2125|insane-kart-wii}}
 +
* {{Distrib-ref|Mario Kart Fusion|2125|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|2125|mk-deluxe}}
 +
* {{Distrib-ref|MKW Hack Pack|2125|hackpack}}
 +
* [[Nitro CT Pack]] (v3.1)
 +
* [[Project S]] (v1.0)
 +
* {{Distrib-ref|Zef's CT Pack|2125|zef-ct}}
  
 +
{{User-Wexos-Link}}
 +
{{User-Maximiliano-Link}}
 
{{User-Yoshi74-Link}}
 
{{User-Yoshi74-Link}}
{{User-Wexos-Link}}
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[[Category:Super Mario Kart]]
{{User-MaximilianoMK-Link}}
 
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Latest revision as of 09:42, 8 October 2023

This article is about Wexos and Maximiliano's remake. For other versions, see SNES Rainbow Road.
SNES Rainbow Road
Creator: Wexos, Maximiliano
Designer: Nintendo, Yoshi74
Version: v3.1
Date of latest version: 2017-09-24
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
Scale: 150%
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is a remake created by Wexos and Maximiliano. It is based on the SNES version of the track and uses some parts of DS Rainbow Road. Some parts are new, like boost areas, jumps, rises, railings, and holes for more challenge. This remake aims to have the nostalgic feel of the original while adding enhancements. Maximiliano took the model and created it, then Wexos updated it because of the glitches. Yoshi74 made a new version of the track in late 2016 that had a new design with Wii U Rainbow Road elements, which Maximiliano then made playable.

Media

v3.1 VS Race (Day)
v2.1 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2015-07-31 First release
v2.0 2015-08-05
  • Added day version.
  • Deleted unused files.
  • Minor model fixes.
  • Patched minimap.
  • Remade course model, KCL and KMP.
v2.1 2015-08-08 Based on the night version:
  • Added more item boxes.
  • Improved enemy and item routes.
  • Changed some item box locations.
  • Fixed cameras.
  • Fixed KCL bugs.
  • Changed boost ramp collision to another variant.
  • Lightened road.
  • Upscaled to 150%.
v2.1-day 2015-08-09 Changed theme to day.
v2.1-day.hp 2016-04-18 Update by PhillyG:
  • Removed an unused file.
v3.0 2016-10-22 Remade course model and KCL.
v3.1 2017-09-24 Fixed KCL bugs.

Custom Track Distributions

This track is part of the following Custom Track Distributions: