Difference between revisions of "Orange Loop (Kozakura & Bri)"
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− | {{about|[[ | + | {{about|[[Kozakura]] and [[Bri]]'s remake||Orange Loop}} |
{{Misc-Info | {{Misc-Info | ||
|name= {{Extract-Title|{{PAGENAME}}}} | |name= {{Extract-Title|{{PAGENAME}}}} | ||
− | |creator= [[ | + | |creator= [[Kozakura]], [[Bri]] |
− | |designer= [[SpartaYoshi]], [[ | + | |designer= [[SpartaYoshi]], [[Kozakura]], [[Bri]] |
− | |version= Beta | + | |version= Beta 2 |
− | |date of release= 2019-01- | + | |date of release= 2019-01-07 |
− | |editors used= [[Auto Respawn]], [[Blender]], [[BrawlBox]], Every File Explorer, [[KMP Cloud]], [[Lorenzi's KMP Editor]], [ | + | |editors used= [[Auto Respawn]], [[Blender]], [[BrawlBox]], [[CTools]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [https://notepad-plus-plus.org Notepad++], [https://github.com/gdkchan/Ohana3DS-Rebirth Ohana3DS], [https://getpaint.net Paint.NET], [[Post-Effect Editor]], [https://web.archive.org/web/20200810054712/http://pullin-shapes.co.uk/page6.htm RoadKill], [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]] |
− | |wbz-id= | + | |wbz-id= 5307 |
− | |download | + | |download= https://icedrive.net/s/2ab9Phua9PXbRZhQZP87fFAagaPW |
}} | }} | ||
== Overview == | == Overview == | ||
− | This | + | This is a remake created by [[Kozakura]] and [[Bri]]. It is desert themed. Kozakura made the model (which can be seen [https://3dwarehouse.sketchup.com/model/8dd0194c-6569-4a66-94d0-1ae40f1226cd here]) and Bri made it playable. It uses textures from [[N64 Kalimari Desert|<small>N64</small> Kalimari Desert]], and a small variety of textures that were retextured orange from the [[Wii U]] version of [[GCN Dry Dry Desert|<small>GCN</small> Dry Dry Desert]], [[3DS Music Park|<small>3DS</small> Music Park]] and [[GBA Peach Circuit|<small>GBA</small> Peach Circuit]]. |
− | === | + | === Credits === |
− | { | + | * [[Atlas]] and [[Wexos]], for the {{obj-ref|0xdb|Thwomp}} model. |
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== Media == | == Media == | ||
− | [[File: | + | {{youtube-box||EU81FCbnFx8|Beta 2 VS Race|4}} |
+ | [[File:Orange Loop (Kozakura & Bri) BrawlBox Preview.JPG|400px|thumb|none|Preview in [[BrawlBox]] with [[shadows]]]] | ||
== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | ! Version | ||
+ | ! Date of release | ||
+ | ! Information | ||
|- | |- | ||
− | + | | [https://icedrive.net/s/4b4aT9YAR2aP3gNvBaggZF52QC5z Beta 1.1] | |
− | + | | 2019-01-04 | |
− | + | | First release | |
|- | |- | ||
− | | Beta | + | | [https://icedrive.net/s/2ab9Phua9PXbRZhQZP87fFAagaPW Beta 2] |
− | | 2019-01-?? | + | | 2019-01-07 |
− | | | + | | |
+ | * Changed boost pad shader data. | ||
+ | * Fixed piano keyboard texture. | ||
+ | |- | ||
+ | | RC1 | ||
+ | | 20??-??-?? | ||
+ | | | ||
+ | * Update model and textures. | ||
+ | * Add sound triggers for [[slot]] [[Slot#4.1|4.1]]. | ||
+ | * Add vertex colors. | ||
+ | * Update [[shadows]]. | ||
+ | * Update [[KCL]] and [[KMP]]. | ||
|} | |} | ||
− | == Custom Track Distributions == | + | == <span id=distrib-list>Custom Track Distributions</span> == |
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * | + | * {{Distrib-ref|Insane Kart Wii|5307|insane-kart-wii}} |
+ | * {{Distrib-ref|Mario Kart Wii Faraphel|5307|faraphel}} | ||
{{User-Bri-Link}} | {{User-Bri-Link}} | ||
− | {{User- | + | {{User-Kozakura-Link}} |
+ | [[Category:In Progress/Update]] | ||
[[Category:Track/Custom]] | [[Category:Track/Custom]] |
Latest revision as of 06:46, 12 October 2023
Creator: | Kozakura, Bri |
---|---|
Designer: | SpartaYoshi, Kozakura, Bri |
Version: | Beta 2 |
Date of latest version: | 2019-01-07 |
Editors used: | Auto Respawn, Blender, BrawlBox, CTools, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, Notepad++, Ohana3DS, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Icedrive |
Overview
This is a remake created by Kozakura and Bri. It is desert themed. Kozakura made the model (which can be seen here) and Bri made it playable. It uses textures from N64 Kalimari Desert, and a small variety of textures that were retextured orange from the Wii U version of GCN Dry Dry Desert, 3DS Music Park and GBA Peach Circuit.
Credits
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta 1.1 | 2019-01-04 | First release |
Beta 2 | 2019-01-07 |
|
RC1 | 20??-??-?? |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Tracks:
Show text
Battle Arenas:
Show text
Characters:
Show text
Karts:
Show text
Distributions:
Mario Kart Mix
Custom Tracks:
Petite Town –
Hemoglobin Falls –
Tiny Town Route –
Mozzarella Mountain –
Azria Temple –
Gold Leaf Skyway –
Coin Soup Pot –
Labyrinthine Freeway –
Divine Tunnels
Legend of the Seventh Star –
Mossy Tower Ruins –
Arctic Chill –
Abandoned Bazaar –
Starlit Sanctuary –
Cloakwood Chasm –
Old Churches –
Carrington Cove –
Rolling Green Run
Shiverburn Isle –
Sunken Sanctuary –
Carpet Spires –
Papyrophobia –
Alternate Ghost Valley 2 –
Ruined Rainbow Road –
Cybernetic Crescent –
Solstice Tundra
Ave Maria –
Starbit Station –
Melty Monster Skies –
Autumn Mountain Ascension –
Rover's Forest –
Tropical Storm of the Great Grapefruit –
Dragon Mountains –
Tropical Cloudway
Sherbet Remains –
Dusty Outpost –
Fire Rainbow Road –
Utopian Fantasia –
Merlot's Raceway 2 –
Time Entanglement –
Unfinished Mall –
Mars Paradise –
Lunar Laboratory
Nocturnal Grounds –
Frigid Peaks –
Timber Rapids –
Shaped Raceway –
Monstropolis –
Old York Minute –
Oymyakon Acropolis –
Gloomy Glade –
Reforged GBA Castle –
Daniel
Wuthering Castle Canyon –
Drip Drop Dive –
Aurora Area –
Christmas Coast –
Cheese Moon Fortress –
Bitland Bash –
Across Surreal Skies –
Revolutionary Village –
Lucky Tower
Concord Cape –
Pirate Bay Town –
Sweet Retreat –
Wet Dry Ruins –
Gnarled Tangle –
Morphing Wilderness –
Parallel Paradise –
Hot Field –
Mesa Township –
Rainbow Solar System
Luminous Clouds –
Shiverburn Saunter –
Clifftop District –
Ice Cream Skies –
Welkin Cluster –
Dance Macabre –
Eugene Express –
Dusty Desert –
Fiery Frontline –
Fred City
Yoshi's Floating Island –
Snow Halation –
Bass Cave –
Portal in a Painting –
Vermilion Valley –
Flying High –
MKWahPhil Speedway
Tracks I Designed Layouts For:
Castle of Hope –
Torrential Treetops –
Shiver Mountain
Retro Tracks:
F-Zero White Land I –
SNES Rainbow Road –
RMX Choco Island 1 –
SNES Vanilla Lake 1 –
SNES Ghost Valley 1 –
SNES Choco Island 3 –
RMX Rainbow Road 1 –
GBA Riverside Park
GBA Riverside Park (+ TheGamingBram) –
RMX Choco Island 2 –
SNES Choco Island 2 –
N64 Town –
SNES Bowser Castle 2 –
SNES Ghost Valley 3 –
GBA Luigi Circuit –
GBA Cheep-Cheep Island
FZC Silence Nightmare Fear –
SNES Mario Circuit 2 –
GBA Bowser Castle 2 –
GBA Cheese Land –
RMX Ghost Valley 1
Track Remakes:
Birdo Island (+ slipperymac) –
Birdo Island –
Sunset Bridge –
Volcanic Skyway –
Northpole Slide (+ Bri) –
Northpole Slide –
Tower Loop –
Blue Loop (+ acaruso) –
Blue Loop –
Orange Loop
Horror Valley (+ ZPL) –
Horror Valley –
Cheese Road 2 –
Cheese Road 1 –
Cheese Road 3 –
Desert Raceway –
Cherry Grove –
Acid Terrene –
Kartwood Creek –
Frosty Mountains –
Digitally Enhanced
Thwomp Factory –
Unsuspicious Lair –
Desert Strip –
Aqua City –
Desert Cross –
Haunted Woods –
Land of Divinity –
Castle Roadway –
Railroad Melee –
Snowy Circuit –
Yellow Loop –
Luigi Paradise
Mario Speedway –
Temple Bay –
Moonlit Highlands –
Autumn Tropics –
Penguin Canyon –
Biofrost Lab –
Technical Trance –
Antarctic Volcano –
Koopa Troopa Resort –
Sherbet Circle
Jungle Cliff
Joke Tracks:
H –
Rocket Launch Rock –
Sea of Missiles –
Choco Island 666 –
Toxic's Snowstorm is All Blue?
Track Updates:
Stone Circle –
Snake Circuit –
Abandoned Desert –
Flooded Grassland –
Color Dimension –
Bandit Plains –
Pipe Circuit –
Wong Speed –
Kinoko Valley –
Kioh Katach –
Candy Cane Circuit
Cannon City –
Luigi's Raceway –
Neon Tower –
Kamek's Castle –
Rainbow River –
Grease Beach –
Temple of the Lost City –
Pipeline Speedway –
Rainbow Twist –
Twisty Track
Thwomp's Lava Castle –
Koopa Canyon –
Mew's Circuit –
Crunk Cheetos Circuit –
Bowser's Castle 5 –
Ghost Circuit –
Italian Way –
Shoobity Boop –
Short Way –
Misty Caveway
Rainbow Labyrinth –
Golf Course –
SMB1 Speed Desert –
Chomp Canyon –
Midnight Starway –
Daisy City Raceway –
Green Grassroad –
Island on the Sea –
Crystal Zone
The Twilight Zone –
Bullet Tower –
Flooded Water Caves –
Iron Construction –
Tree Circuit (TL) –
SM64 Basement Maze –
David's Lane
Texture Hacks:
Rainbow Gravity Road –
Hydro Highway –
Scorched Sands –
Christmas Drome –
Frozen Mansion –
Kevin Street –
Cosmic Dungeon –
Sweet Sweet Meadows –
Crystal Spaceway
Stoneworks Peaks –
Granite Canyon –
Hidden Ruins –
Crafted Circuit –
Dwight Loop –
Beyond the Course –
Night Ride –
Future Raceway –
Dystopian Gardens –
Super Kinoko Cave
Magical Grotto –
Arid Cascades –
Celestial Forest –
MKT Style SNES Mario Circuit 3 –
Steam Gardens –
Kalimario Circuit –
Quag Wilds –
Botanical Marsh –
Sonoran Hills –
Holiday Crossing
Canyon Rise –
Frozen Divinity –
Caciocavallo Cove –
Frost Fall, Frost Rise –
Galactic Emerald Isle –
Peach Town –
Powder Town
Track Edits:
Mushroom Hell –
Ember Coast –
Peach Beach but it's District 65 –
Cataquack Falls
Distributions:
Kozakura's Texture and Music Pack –
Kozakura's Hide and Seek Pack –
Toxic Prime Kart Wii