Difference between revisions of "Magnetic City"

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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}  
 
|name= {{PAGENAME}}  
|creator= [[User:xBlue98|xBlue98]]
+
|author= [[xBlue98]]
|designer= [[User:xBlue98|xBlue98]]
+
|version= RC5.4
|type= city
+
|date of release= 2021-08-15
|version= RC2
+
|editors used= [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]]
|date of release= 2014-03-17
+
|wbz-id= 1468
|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]]
+
|download= https://icedrive.net/0/9fKJp3SuAJ
|difficulty= 8/10
+
}}
|download 1= http://www.sendspace.com/file/n3qmc8}}
 
</div>
 
  
==Overview==
+
== Overview ==
It's a 1-lap track. This is the first ever custom track ispired by Mario Kart 8, you can drive on the walls of the skyscrapers, and is set in a city at night. The race starts on a highway, then the players must exit from it and goes inside the city. there are a lot of alternative ways, magnetic sections, details, road signals, and a restaurant alternative way that have special item boxes that gives you stars or a mushroom. then they must climb a skyscraper and get in the roof of it. after that there are others magnetic sections and they return on the highway again. then a warp pipe shoots the players to the last magnetic wall part and get back to the start.
+
'''Magnetic City''' is a [[custom track]] created by [[xBlue98]]. It is set in a city at night. This is the first ever track that is directly inspired by [[Mario Kart 8]], as the track uses anti-gravity elements, where you can drive on the walls of the skyscrapers. The race starts on a highway, then the players must exit from it and go inside the city. There are a lot of alternative paths, magnetic sections, details, road signals, and a restaurant that has special {{obj-ref|0x65|item boxes}}. The racers must then climb a skyscraper and get onto the roof. After that, there are other magnetic sections that return to the highway again. Finally, the players then take a path to the last magnetic wall part that will lead them to the finish line.
RC2 version includes a smaller scale, better textures and animations and more.
 
  
==Media==
+
== Media ==
{{youtube-box||C49xNLJ889g|RC2 Update Video}}
+
{{youtube-box||4MGB2mgas9Q|RC5.4 VS Race|2262|2446}}
{{youtube-box||c-KUoI3xv7k|RC1 Release Video}}
+
{{youtube-box||kwBqUi4V3CM|RC2 VS Race|6}}
 
{{youtube-box||QJO44h0ROh4|RC1 VS Race}}
 
{{youtube-box||QJO44h0ROh4|RC1 VS Race}}
  
==Version History==
+
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
|
! align=left| Date of release
 
! align=left| Information
 
|-
 
|  
 
 
| 2013-07-07
 
| 2013-07-07
 
| Start of development
 
| Start of development
 
|-
 
|-
| RC1
+
| [https://ln2.sync.com/dl/556048e50/8f58mhua-i3grsepg-6qrme5a7-u4343czb RC1]
 
| 2013-11-02
 
| 2013-11-02
 
| First release
 
| First release
 
|-
 
|-
| RC2
+
| [https://icedrive.net/s/gZ5ux5zTSQ4if37haTA4WwSzbkgT RC2]
 
| 2014-03-17
 
| 2014-03-17
|  
+
|
*Smaller model scale (reduced at 75%)
+
* Added and improved animations.
*Better model and better textures
+
* Fixed [[Slow Motion Bug]].
*Better and more animations
+
* Improved model and textures.
*KCL improved
+
* Improved [[KCL]].
*1 cannon removed
+
* Removed a cannon.
*New Intro cameras
+
* Set intro cameras.
*New custom music
+
|-
 
+
| [https://icedrive.net/0/3cxC3fNXtn RC2.ctgp]
 +
| 2015-05-18
 +
| Update by [[MrBean35000vr]]:
 +
* Changed metal road texture.
 +
* Adjusted key checkpoints.
 +
* Removed lap sections.
 +
|-
 +
| [https://icedrive.net/0/78NIcWsns3 RC2.pro]
 +
| 2017-07-04
 +
| Update by [[aplumafreak500]]:
 +
* Changed sections to one lap.
 +
|-
 +
| [https://icedrive.net/s/AG32R2xWAWXPg324aGtFxfCiP1YD RC2+]
 +
| 2015-12-12
 +
| Update by [[Sucht93a]]:
 +
* Downscaled to 88%.
 +
* Changed lap modifier from three to two.
 +
* Added 1.3&times; speed modifier.
 +
|-
 +
| [https://icedrive.net/0/28IYnkNmLM RC2.1]
 +
| 2015-01-30
 +
| Update by [[Keiichi1996]]:
 +
* Improved minimap.
 +
* Changed lap modifier from three to one.
 +
|-
 +
| RC2.2
 +
| 2015-12-18
 +
| Update by [[PhillyG]]:
 +
* Downscaled to 75%.
 +
* Removed many {{obj-ref|0xd1|cars}}.
 +
* Removed special {{obj-ref|0x65|item boxes}}.
 +
|-
 +
| [https://icedrive.net/s/g9Ngf8i5QRfatTzAwfYB29FRktD5 RC2.2b]
 +
| 2016-04-18
 +
| Update by [[PhillyG]]:
 +
* Removed {{obj-ref|0xd0|trucks}} and an unused file.
 +
|-
 +
| [https://ln2.sync.com/dl/6d689cf90/a6sgcnz8-6bintsc9-drpk8223-94yn3h5g RC2.3]
 +
| 2016-12-18
 +
| Update by [[Rz]]:
 +
* Upscaled to 95%.
 +
* Normalized a texture.
 +
* Added invisible walls.
 +
* Remade respawn points.
 +
|-
 +
| [https://ln2.sync.com/dl/c4a23f740/iw2325i9-2ynz4f9q-i4cs4nnq-tvjmv5wa RC2.4]
 +
| 2017-12-29
 +
| Update by [[PhillyG]]:
 +
* Fixed Bean corners.
 +
|-
 +
| [https://ln2.sync.com/dl/69767bf60/9jz3yped-ktvkz8w2-y32f2p7d-bnrmkt5r RC3]
 +
| 2017-07-08
 +
| Update by [[Sucht93a]] based on RC2:
 +
* Edited checkpoints.
 +
* Optimized meshes.
 +
* Added [[mipmap]]s.
 +
* Improved KCL.
 +
* Fixed minimap.
 +
|-
 +
| [https://icedrive.net/0/93MXLIPS6o RC4]
 +
| 2019-02-08
 +
| Update by [[ZPL]] and [[Jasperr]]:
 +
* Added invisible walls.
 +
* Fixed KCL.
 +
* Patched [https://youtu.be/cEpX-Fv-XeQ?t=182 wall glitch].
 +
|-
 +
| [https://icedrive.net/0/956boA2UP9 RC5]
 +
| 2020-03-25
 +
| Update by [[Jasperr]] and [[KantoEpic]]:
 +
* Removed particle animation.
 +
* Lowered texture sizes.
 +
* Changed boost panel materials.
 +
* Added more [[SRT0]] frames.
 +
* Slowed down boost panel gradient.
 +
* Reformatted transparent materials.
 +
* Increased mipmap levels.
 +
* Changed road, skyscraper and guard rail materials.
 +
* Optimized KCL model.
 +
* Fixed half-pipes.
 +
* Patched road holes before the cannon ({{obj-ref|0x71|KmoonZ}}).
 +
* Moved car and truck routes on the highway a bit and slowed them down.
 +
* Fixed [[Item Position Bug]].
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
|-
 +
| [https://icedrive.net/0/c0sfdEkYAN RC5.top100]
 +
| 2020-05-30
 +
| Update by [[Skipper93653]]:
 +
* Readded particle animation.
 +
|-
 +
| [https://icedrive.net/0/d0PsIKXWd4 RC5.1]
 +
| 2020-10-28
 +
| Update by [[KantoEpic]] based on RC5.top100:
 +
* Fixed road collision at the first turn and the rightmost road near it.
 +
* Improved invisible wall at the anti-gravity section before the highway.
 +
* Added invisible wall at the final anti-gravity section.
 +
|-
 +
| [https://icedrive.net/0/24nMXnReul RC5.2]
 +
| 2020-11-08
 +
| Update by [[KantoEpic]]:
 +
* Fixed KCL.
 +
* Added two checkpoints and adjusted a few.
 +
* Adjusted respawn point links.
 +
* Added a respawn point and improved a few of them.
 +
|-
 +
| [https://icedrive.net/0/8fccJC2O9d RC5.3]
 +
| 2021-05-18
 +
| Update by [[KantoEpic]]:
 +
* Added invisible walls to prevent a shortcut in the half-pipe section ({{obj-ref|0x13f|WLdokanGC}}).
 
|-
 
|-
 +
| [https://icedrive.net/0/9fKJp3SuAJ RC5.4]
 +
| 2021-08-15
 +
| Update by [[PeachKia52250vr]]:
 +
* Minor enemy and item route fixes.
 +
* Fixed a respawn point.
 
|}
 
|}
  
==Custom Track Distributions==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
+
* {{Distrib-ref|1-Lap Kart Wii|1468|1-lap}}
* (none)
+
* {{Distrib-ref|Boshi Kart GP|1468|boshi-gp}}
 +
* {{Distrib-ref|CTGP Revolution|1468|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|1468|ctgprc}}
 +
* [[Cuberluigi CT Pack]] (RC5)
 +
* {{Distrib-ref|Elemental's Track Pack|1468|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1468|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|1468|insane-kart-wii}}
 +
* [[Luma's CT Pack]] (RC2)
 +
* {{Distrib-ref|Luminous CT Pack|1468|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|1468|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1468|mk-fusion}}
 +
* [[Mario Kart Infinite]] (RC5)
 +
* {{Distrib-ref|Mario Kart Overdrive|1468|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1468|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|1468|mk-top100}}
 +
* {{Distrib-ref|MKW Hack Pack|1468|hackpack}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|1468|ngcs-ctp}}
 +
* [[Nitro CT Pack]] (RC5.2)
 +
* {{Distrib-ref|OptPack|1468|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|1468|optp-ct}}
 +
* {{Distrib-ref|Pro CT Pack|1468|pro-ct}}
 +
* [[Soarin's CT Pack X]] (RC2)
 +
* {{Distrib-ref|Variety Pack|1468|variety}}
 +
* {{Distrib-ref|Wine's CT Pack|1468|wine-ct}}
 +
* {{Distrib-ref|Zef's CT Pack|1468|zef-ct}}
 +
 
 +
== Names in Other Languages ==
 +
{{Language-Info
 +
|nl=Magnetische Stad
 +
|fr=Magnéticopolis
 +
|de=Magnetstadt
 +
|it=Città magnetica
 +
|ja=マグネティックシティ
 +
|ko=마그네틱 시티
 +
|pt=Cidade Magnética
 +
|ru=Магнитный город
 +
|es=Ciudad Magnética
 +
|el=Μαγνητική Πόλη
 +
|pl=Magnetyczne Miasto
 +
|fi={{no|-}}
 +
|sv=Magnetiska Staden
 +
|cs={{no|-}}
 +
|da=Magnetisk Byen
 +
}}
  
{{User-xBlue98-link}}
+
{{User-xBlue98-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 03:45, 20 November 2023

Magnetic City
Author: xBlue98
Version: RC5.4
Date of latest version: 2021-08-15
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Magnetic City is a custom track created by xBlue98. It is set in a city at night. This is the first ever track that is directly inspired by Mario Kart 8, as the track uses anti-gravity elements, where you can drive on the walls of the skyscrapers. The race starts on a highway, then the players must exit from it and go inside the city. There are a lot of alternative paths, magnetic sections, details, road signals, and a restaurant that has special item boxes. The racers must then climb a skyscraper and get onto the roof. After that, there are other magnetic sections that return to the highway again. Finally, the players then take a path to the last magnetic wall part that will lead them to the finish line.

Media

RC5.4 VS Race
RC2 VS Race
RC1 VS Race

Version History

Version Date of release Information
2013-07-07 Start of development
RC1 2013-11-02 First release
RC2 2014-03-17
  • Added and improved animations.
  • Fixed Slow Motion Bug.
  • Improved model and textures.
  • Improved KCL.
  • Removed a cannon.
  • Set intro cameras.
RC2.ctgp 2015-05-18 Update by MrBean35000vr:
  • Changed metal road texture.
  • Adjusted key checkpoints.
  • Removed lap sections.
RC2.pro 2017-07-04 Update by aplumafreak500:
  • Changed sections to one lap.
RC2+ 2015-12-12 Update by Sucht93a:
  • Downscaled to 88%.
  • Changed lap modifier from three to two.
  • Added 1.3× speed modifier.
RC2.1 2015-01-30 Update by Keiichi1996:
  • Improved minimap.
  • Changed lap modifier from three to one.
RC2.2 2015-12-18 Update by PhillyG:
RC2.2b 2016-04-18 Update by PhillyG:
  • Removed trucks and an unused file.
RC2.3 2016-12-18 Update by Rz:
  • Upscaled to 95%.
  • Normalized a texture.
  • Added invisible walls.
  • Remade respawn points.
RC2.4 2017-12-29 Update by PhillyG:
  • Fixed Bean corners.
RC3 2017-07-08 Update by Sucht93a based on RC2:
  • Edited checkpoints.
  • Optimized meshes.
  • Added mipmaps.
  • Improved KCL.
  • Fixed minimap.
RC4 2019-02-08 Update by ZPL and Jasperr:
RC5 2020-03-25 Update by Jasperr and KantoEpic:
  • Removed particle animation.
  • Lowered texture sizes.
  • Changed boost panel materials.
  • Added more SRT0 frames.
  • Slowed down boost panel gradient.
  • Reformatted transparent materials.
  • Increased mipmap levels.
  • Changed road, skyscraper and guard rail materials.
  • Optimized KCL model.
  • Fixed half-pipes.
  • Patched road holes before the cannon (KmoonZ).
  • Moved car and truck routes on the highway a bit and slowed them down.
  • Fixed Item Position Bug.
  • Added secondary start position to display the finish line correctly (LE-CODE only).
RC5.top100 2020-05-30 Update by Skipper93653:
  • Readded particle animation.
RC5.1 2020-10-28 Update by KantoEpic based on RC5.top100:
  • Fixed road collision at the first turn and the rightmost road near it.
  • Improved invisible wall at the anti-gravity section before the highway.
  • Added invisible wall at the final anti-gravity section.
RC5.2 2020-11-08 Update by KantoEpic:
  • Fixed KCL.
  • Added two checkpoints and adjusted a few.
  • Adjusted respawn point links.
  • Added a respawn point and improved a few of them.
RC5.3 2021-05-18 Update by KantoEpic:
  • Added invisible walls to prevent a shortcut in the half-pipe section (WLdokanGC).
RC5.4 2021-08-15 Update by PeachKia52250vr:
  • Minor enemy and item route fixes.
  • Fixed a respawn point.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Magnetische Stad
French: Magnéticopolis
German: Magnetstadt
Italian: Città magnetica
Japanese: マグネティックシティ
Korean: 마그네틱 시티
Portuguese: Cidade Magnética
Russian: Магнитный город
Spanish: Ciudad Magnética
Greek: Μαγνητική Πόλη
Polish: Magnetyczne Miasto
Finnish: -
Swedish: Magnetiska Staden
Czech: -
Danish: Magnetisk Byen