Difference between revisions of "Evening Harbor"
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|creator= [[User:Jiyuu|Jiyuu]] | |creator= [[User:Jiyuu|Jiyuu]] | ||
|designer= | |designer= | ||
− | |version= | + | |version= v4.0 |
− | |date of release= 2018- | + | |date of release= 2018-07-31 |
|editors used= [[BrawlBox]], Cinema4D, [[CTools]], [[KMP Cloud]], Photoshop CC, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | |editors used= [[BrawlBox]], Cinema4D, [[CTools]], [[KMP Cloud]], Photoshop CC, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | ||
|wbz-id=4158 | |wbz-id=4158 | ||
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== Overview == | == Overview == | ||
'''Evening Harbor''' is a [[custom track]] made by [[User:Jiyuu|Jiyuu]]. It was initially the author's first track, but texture issues and other problems delayed the release by one month. The track is globally divided into five sections: The first one consists of a small garden with trees that leads to the village. The second section is the village itself, with some shops, a statue of Princess Daisy and some Piantas; there is also a shortcut that goes through the buildings. The third section is the cargo section — as the bridge is under construction, you have to make a detour to continue the race. The fourth section consists of a cavern that will bring the player up into the mountains, then back to the plains by driving on the road of the mountain. Finally, a path in the plains brings the player back to the garden. | '''Evening Harbor''' is a [[custom track]] made by [[User:Jiyuu|Jiyuu]]. It was initially the author's first track, but texture issues and other problems delayed the release by one month. The track is globally divided into five sections: The first one consists of a small garden with trees that leads to the village. The second section is the village itself, with some shops, a statue of Princess Daisy and some Piantas; there is also a shortcut that goes through the buildings. The third section is the cargo section — as the bridge is under construction, you have to make a detour to continue the race. The fourth section consists of a cavern that will bring the player up into the mountains, then back to the plains by driving on the road of the mountain. Finally, a path in the plains brings the player back to the garden. | ||
+ | |||
+ | === Special thanks === | ||
+ | * RusoX and Eleking for their suggestions. | ||
+ | * [[User:Luke Chandler|Luke Chandler]] for helping with the cars routes. | ||
=== Slot Information === | === Slot Information === | ||
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* Fixed 3 upside down textures. | * Fixed 3 upside down textures. | ||
* Other minor texture adjustements. | * Other minor texture adjustements. | ||
+ | |- | ||
+ | | v4.0 | ||
+ | | 2018-07-31 | ||
+ | | | ||
+ | * Added a bridge at the beginning. | ||
+ | * Added many fences all the track long. | ||
+ | * Added torches' surface color on the walls in the cave. | ||
+ | * All textures are now flipped correctely. | ||
+ | * Replaced the Chain Chomps with Coconut Mall's cars. | ||
+ | * Major [[KCL]] changes. | ||
+ | * Brighter textures. | ||
+ | * Other visual and gameplay improvements. | ||
|} | |} | ||
== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * [[Zef's CT Pack]] ( | + | * [[Zef's CT Pack]] (v3.1) |
== Names in Other Languages == | == Names in Other Languages == |
Revision as of 15:53, 31 July 2018
Author: | Jiyuu |
---|---|
Version: | v4.0 |
Date of latest version: | 2018-07-31 |
Editors used: | BrawlBox, Cinema4D, CTools, KMP Cloud, Photoshop CC, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
Evening Harbor is a custom track made by Jiyuu. It was initially the author's first track, but texture issues and other problems delayed the release by one month. The track is globally divided into five sections: The first one consists of a small garden with trees that leads to the village. The second section is the village itself, with some shops, a statue of Princess Daisy and some Piantas; there is also a shortcut that goes through the buildings. The third section is the cargo section — as the bridge is under construction, you have to make a detour to continue the race. The fourth section consists of a cavern that will bring the player up into the mountains, then back to the plains by driving on the road of the mountain. Finally, a path in the plains brings the player back to the garden.
Special thanks
- RusoX and Eleking for their suggestions.
- Luke Chandler for helping with the cars routes.
Slot Information
This track will only work properly on slots 3.1 and 7.1 because of the object pylon01.
Media
Version History
Version | Date of release | Information |
---|---|---|
2018-02-18 | Concept done, start of development. | |
Alpha | 2018-03-?? | Private release, track is very glitchy. |
Beta | 2018-04-?? | Track is mainly finished but there are some texture issues. |
v1.0 | 2018-04-21 | First release |
v2.0 | 2018-05-11 |
|
v3.0 | 2018-05-26 |
|
v3.1 | 2018-06-04 | Update by ANoob and Jiyuu:
|
v4.0 | 2018-07-31 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Zef's CT Pack (v3.1)
Names in Other Languages
Dutch: | - |
---|---|
French: | Port du soir |
German: | Abendhafen |
Italian: | - |
Japanese: | ゆうやけハーバー |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Puerto al Atardecer |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Jiyuu's Test Track –
Icy Surroundings –
Evening Harbor –
Dawn Township –
Lava Rocks –
Unfinished Mario Circuit –
The Plain of Atlantis –
Alternative N64 Bowser's Castle –
Jiyuu Village
Garden of Dreams
Remakes:
Christmas Wish
Battle Arenas:
Dawn Arena
Characters:
Princess Zelda