Difference between revisions of "Azria Temple (Kozakura)"

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* [[Jasperr]], for helping with animations.
 
* [[Jasperr]], for helping with animations.
 
* [[tasrhys]], for fixing some bugs during testing.
 
* [[tasrhys]], for fixing some bugs during testing.
 +
* [[zilly]], for the Muncher texture over {{obj-ref|0x1aa|puchi_pakkun}}.
  
 
== Media ==
 
== Media ==

Revision as of 18:25, 31 July 2021

This article is about Toxic Amaranth's version. For other versions, see Azria Temple.
Azria Temple
Creator: Toxic Amaranth
Designer: SpyKid, Toxic Amaranth
Version: v1.1
Date of latest version: 2020-05-11
Editors used: BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This version is created by Toxic Amaranth. The author approached SpyKid asking if he could finish the initial track. After being given the model, the track was brushed up a bit and was made fully playable in 2020. The track itself is a temple on top of a cliff. There is also a brief underwater section.

Credits

Media

v1.0 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0 2020-04-21 First release
v1.1 2020-05-11
  • Edited model.
  • Replaced cannon with another bridge.
  • Upscaled to 101.4%.
  • Remade minimap, KCL, and course model.
  • Fixed sideways boost panel.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Trivia

The original version of this track featured two mushroom sections. For v1.0, they were replaced with a cannon and a bridge respectively. In v1.1, the cannon was replaced with a bridge.

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