Difference between revisions of "Abyssal Ruins"

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(Created page with "<div class="float-right"> {{Misc-Info |name= {{PAGENAME}} |creator= ChaosShadow23 |designer= ChaosShadow23 |type= Water, Ruins |version= Beta |date of release= 2013-07...")
 
(Updated distribution list)
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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[ChaosShadow23]]
+
|author= [[ChaosShadow23]]
|designer= [[ChaosShadow23]]
+
|version= v2.2.1
|type= Water, Ruins
+
|date of release= 2020-06-12
|version= Beta
+
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[MagicY]], [[Paint]], [https://adobe.com/products/photoshop Photoshop], [[SketchUp]], [[Wiimms SZS Tools]]
|date of release= 2013-07-05
+
|wbz-id= 1226
|editors used= [[SketchUp]], Adobe Photoshop CS4, Microsoft Paint, [[KMP Cloud]], [[Wiimms SZS Tools]], [[MagicY]]  
+
|download= https://icedrive.net/s/NYhS7Wzwv3ytz1tYPhCSTvA8PuW4
|difficulty= 4/10
 
|download 1=  
 
 
}}
 
}}
{{track rating}}
 
</div>
 
  
==Overview==
+
== Overview ==
Abyssal Ruins takes place in a dark ocean where an ancient civilization once lived. All that remains of them are the ruins of their buildings that have weathered over thousands of years. The track featues three islands: the first with an old temple and ruins of a castle, the second with a burial temple and crumbled pillars, and the third with the remains of a colosseum. Between the islands, bounce pads can be found.  
+
'''Abyssal Ruins''' is a [[custom track]] created by [[ChaosShadow23]]. It takes place in destroyed ruins, above and below water. As a reference to the name, an [[bulbapedia:Arceus (Pokémon)|Arceus]] statue is in one of the underwater temples. There are also special {{obj-ref|0x65|item boxes}} in some of the above water temples.
  
There is a star box inside of the coffin in the center of the burial temple, a mega box behind a wall in the castle ruins, and a second mega box far off behind the colosseum ruins.
+
[[Celestial Ruins]] is a different variation of this track.
  
Special thanks to Spykid for helping with the water animation and removing the massive game lag.
+
=== Credits ===
 +
* [[LuigiM]], for fixing animations.
  
==Media==
+
== Media ==
None at this time, coming soon.
+
{{youtube-box||p-pOs7Pebqo|v2.2.1 VS Race|17844|18051}}
 +
{{youtube-box||IcegApFvfGA|v2.0 VS Race}}
 +
{{youtube-box||hTc8y0CmZe0|v1.0 VS Race}}
  
==Version History==
+
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
 
! Version
 
! Version
! Date of Release
+
! Date of release
 
! Information
 
! Information
 
|-
 
|-
|  
+
|
 
| Mid-2012
 
| Mid-2012
| Start of development, but was scrapped
+
| Start of development, but was scrapped.
 
|-
 
|-
 
| Alpha
 
| Alpha
 
| 2013-07-02
 
| 2013-07-02
 +
| First release
 +
|-
 +
| [https://ln.sync.com/dl/e95856490/sba8qgju-mdcd3aqt-wpaapnvk-mtupn7cc Beta]
 +
| 2013-07-05
 +
|
 +
* Simplified model to remove [[Slow Motion Bug]].
 +
* Added water animation.
 +
* Fixed respawn points.
 +
* Fixed bouncy pad sections.
 +
* Replaced walls and ceiling with a sky texture.
 +
|-
 +
| [https://ln.sync.com/dl/6398a6c20/45pvd5dd-fmqghje5-ujxhavwm-7qxttht5 v1.0]
 +
| 2013-07-06
 
|
 
|
* First release
+
* Fixed [[KCL]] glitches.
* Track had glitches
+
* Removed colosseum in favor for a new temple.
* respawns are not set
+
* Added a moon in the sky.
* Massive lag due to face count
+
* Adjusted respawn points.
 
|-
 
|-
| Beta
+
| [https://ln.sync.com/dl/bcd20d320/q4igdsag-93w95ieq-avmhdze5-fa4ad26w v1.1]
| 2013-07-05
+
| 2013-09-26
 
|
 
|
* Model simplified to remove game lag
+
* Added fall boundaries.
* Added animated water
+
* Remade KCL.
* Respawns set
+
* Fixed item routes.
* Fixed bounce pad sections
+
* Adjusted start line position.
* Removed walls and ceiling for sky texture
+
|-
 +
| [https://icedrive.net/0/a11XZuYbb4 v1.1b]
 +
| 2013-09-28
 +
| Fixed item routes.
 +
|-
 +
| [https://icedrive.net/0/ed4xDuAEpr v2.0]
 +
| 2014-06-27
 +
| Remade from scratch.
 +
|-
 +
| [https://icedrive.net/s/uVFYWzjbWN3f7WfXRCi8NNyyW1yP v2.1]
 +
| 2020-05-18
 +
| Modified model and KCL.
 +
|-
 +
| [https://icedrive.net/s/NAjRjPZg3S3YvhG6GZTj97VSZWBt v2.2]
 +
| 2020-05-18
 +
| Fixed minor KCL bugs.
 +
|-
 +
| [https://icedrive.net/s/NYhS7Wzwv3ytz1tYPhCSTvA8PuW4 v2.2.1]
 +
| 2020-06-12
 +
| Fixed ramp collision.
 
|}
 
|}
  
==Glitches==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
* KCL Glitch (glitchy invisible walls near colosseum ruins and when driving from one texture to another)
+
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Boshi Kart GP|1226|boshi-gp}}
 +
* {{Distrib-ref|CTGP Dolphin|1226|ctgp-dolphin}}
 +
* {{Distrib-ref|CTGP Revolution|1226|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|1226|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|1226|ctgp-r-legacy}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|1226|cuberluigi-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1226|flounders-megamix}}
 +
* {{Distrib-ref|Graciie Kart Wii|1226|mk-graciie}}
 +
* {{Distrib-ref|HackerCop's Track Pack|1226|hackercop-ct}}
 +
* {{Distrib-ref|Insane Kart Wii|1226|insane-kart-wii}}
 +
* {{Distrib-ref|Lightning Kart Wii|1226|lightning-kw}}
 +
* [[Luma's CT Pack]] (v2.0)
 +
* {{Distrib-ref|Luminous CT Pack|1226|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|1226|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1226|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v1.1b and v2.2.1)
 +
* {{Distrib-ref|Mario Kart Overdrive|1226|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1226|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1226|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1226|faraphel}}
 +
* [[Mario Kart Wii: Battle Royale]] (v2.2.1)
 +
* {{Distrib-ref|Nitro CT Pack|1226|nitro-ct}}
 +
* {{Distrib-ref|OptPack|1226|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|1226|optp-ct}}
 +
* [[TAS Rhys' Course Collection]] (v2.0)
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|1226|mkwfun}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1226|yosh-ct-dx}}
 +
* {{Distrib-ref|Zef's CT Pack|1226|zef-ct}}
  
==Custom Track Distributions==
+
== Names in Other Languages ==
This track is part of the following [[Custom Track Distribution]]s:
+
<!--Look at the translations from Bulbapedia before changing anything http://bulbapedia.bulbagarden.net/wiki/Abyssal_Ruins#In_other_languages-->
<!-- please insert distributions in alphabetic order -->
+
{{Language-Info
* None
+
|nl=Gezonken Ruïnes
 +
|fr=Ruines des Abysses
 +
|de={{yes|Unterwasserruine}}
 +
|it={{yes|Rovine degli Abissi}}
 +
|ja={{yes|かいていいせき}}
 +
|ko={{yes|해저유적}}
 +
|pt=Ruínas Submarinas
 +
|ru=Глубинные руины
 +
|es={{yes|Ruinas Submarinas}}
 +
|el=Χαοτικά Ερείπια
 +
|pl=Głębinowe Ruiny
 +
|fi=Syvät Rauniot
 +
|sv=Havsdjupa Ruiner
 +
|cs={{maybe|Ponorné Ruiny}}
 +
|da=Havsdybe Ruiner
 +
}}
  
 
{{User-ChaosShadow23-Link}}
 
{{User-ChaosShadow23-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 05:12, 19 March 2024

Abyssal Ruins
Author: ChaosShadow23
Version: v2.2.1
Date of latest version: 2020-06-12
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Abyssal Ruins is a custom track created by ChaosShadow23. It takes place in destroyed ruins, above and below water. As a reference to the name, an Arceus statue is in one of the underwater temples. There are also special item boxes in some of the above water temples.

Celestial Ruins is a different variation of this track.

Credits

  • LuigiM, for fixing animations.

Media

v2.2.1 VS Race
v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
Mid-2012 Start of development, but was scrapped.
Alpha 2013-07-02 First release
Beta 2013-07-05
  • Simplified model to remove Slow Motion Bug.
  • Added water animation.
  • Fixed respawn points.
  • Fixed bouncy pad sections.
  • Replaced walls and ceiling with a sky texture.
v1.0 2013-07-06
  • Fixed KCL glitches.
  • Removed colosseum in favor for a new temple.
  • Added a moon in the sky.
  • Adjusted respawn points.
v1.1 2013-09-26
  • Added fall boundaries.
  • Remade KCL.
  • Fixed item routes.
  • Adjusted start line position.
v1.1b 2013-09-28 Fixed item routes.
v2.0 2014-06-27 Remade from scratch.
v2.1 2020-05-18 Modified model and KCL.
v2.2 2020-05-18 Fixed minor KCL bugs.
v2.2.1 2020-06-12 Fixed ramp collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Gezonken Ruïnes
French: Ruines des Abysses
German: Unterwasserruine
Italian: Rovine degli Abissi
Japanese: かいていいせき
Korean: 해저유적
Portuguese: Ruínas Submarinas
Russian: Глубинные руины
Spanish: Ruinas Submarinas
Greek: Χαοτικά Ερείπια
Polish: Głębinowe Ruiny
Finnish: Syvät Rauniot
Swedish: Havsdjupa Ruiner
Czech: Ponorné Ruiny
Danish: Havsdybe Ruiner