Difference between revisions of "Luigi's Lakeside"
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=== Credits === | === Credits === | ||
* [[Atlas]], for the rain effect from [[3DS Neo Bowser City (Atlas)|<small>3DS</small> Neo Bowser City]] in v2.0 ({{obj-ref|0x2ee|EnvFire}}). | * [[Atlas]], for the rain effect from [[3DS Neo Bowser City (Atlas)|<small>3DS</small> Neo Bowser City]] in v2.0 ({{obj-ref|0x2ee|EnvFire}}). | ||
− | * [[zilly]], for the skybox, {{obj-ref| | + | * [[zilly]], for the skybox, {{obj-ref|0xd2|blimp}} and rain effect from [[GBA Luigi Circuit (zilly)|<small>GBA</small> Luigi Circuit]] in RC1 – v1.01. |
− | * [[ChaosShadow23]], for textures and a boost panel animation from [[GBA Riverside Park (ChaosShadow23)|<small>GBA</small> Riverside Park]] | + | * [[ChaosShadow23]], for textures and a boost panel animation from [[GBA Riverside Park (ChaosShadow23)|<small>GBA</small> Riverside Park]] in RC1 – v1.01. |
== Media == | == Media == | ||
− | {{youtube-box||ylLf09U-k6Y|v2.0 VS Race}} | + | {{youtube-box||ylLf09U-k6Y|v2.0 VS Race|4}} |
{{youtube-box||p-pOs7Pebqo|v1.01 VS Race|9415|9656}} | {{youtube-box||p-pOs7Pebqo|v1.01 VS Race|9415|9656}} | ||
{{youtube-box||T4mu0w9Y7tU|v1.0 VS Race|8745|8986}} | {{youtube-box||T4mu0w9Y7tU|v1.0 VS Race|8745|8986}} | ||
Line 60: | Line 60: | ||
* Changed skybox. | * Changed skybox. | ||
* Changed rain effect ({{obj-ref|0x2ee|EnvFire}}). | * Changed rain effect ({{obj-ref|0x2ee|EnvFire}}). | ||
− | * Removed {{obj-ref| | + | * Removed {{obj-ref|0xd2|blimp}}. |
* Minor [[KMP]] edits. | * Minor [[KMP]] edits. | ||
|} | |} |
Revision as of 04:46, 4 December 2023
Author: | Saiveeon |
---|---|
Version: | v2.0 |
Date of latest version: | 2023-12-04 |
Editors used: | ANoob's BRRES Material Tool, Blender, BrawlCrate, CTools, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | MEGA |
Overview
Luigi's Lakeside is a custom track created by Saiveeon. It is inspired by GBA Luigi Circuit and GBA Riverside Park.
Slot Information
It is recommended to put this track on slot 7.3 or 8.3 because of the dirt road GFX. This is not necessary for v1.01.boost.
Credits
- Atlas, for the rain effect from 3DS Neo Bowser City in v2.0 (EnvFire).
- zilly, for the skybox, blimp and rain effect from GBA Luigi Circuit in RC1 – v1.01.
- ChaosShadow23, for textures and a boost panel animation from GBA Riverside Park in RC1 – v1.01.
Media
Version History
Version | Date of release | Information |
---|---|---|
RC1 | 2020-05-11 | First release |
RC2 | 2020-05-11 |
|
v1.0 | 2020-05-18 | Updated shaders. |
v1.01 | 2020-06-10 | Updated water animation. |
v1.01.boost | 2021-04-16 | Changed road collision to boost. |
v2.0 | 2023-12-04 |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cuberluigi CT Pack (Details)
- Insane Kart Wii (Details)
- Mario Kart Cris (Details)
- Mario Kart Infinite (Details)
- Mario Kart Wii Faraphel (Details)
Names in Other Languages
Dutch: | Luigi's Meer |
---|---|
French: | - |
German: | - |
Italian: | Lungolago di Luigi |
Japanese: | ルイージレイクサイド |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Pista del Lago de Luigi |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
By the same author: Saiveeon
Distributions:
CTGP Revolution Classic
Custom Tracks:
BIG SHOT –
DS Bowser Castle –
GBA Rainbow Road –
Luigi's Lakeside –
SR Radical City