Difference between revisions of "Hide and Seek"
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| v1.7.2 | | v1.7.2 | ||
| 2021-05-25 | | 2021-05-25 | ||
− | | | + | | Fixed a bug that would crash the game if nine players or more were present. |
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Revision as of 19:52, 25 May 2021
Important Information
This game mode will not work offline or in splitscreen mode.
Author: | CLF78 |
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Version: | v1.7.2 |
Date of latest version: | 2021-05-25 |
Download: | Google Drive |
Discord server: | MKW Hide and Seek |
Source code: | GitHub |
Overview
Hide and Seek is a custom game mode created by CLF78, following ideas by marionose1 and TWD98. In every match, a player (or two), designated as "seeker(s)" will have to locate and hit all the other players ("hiders") in a set time limit. If they fail to catch all players, they will lose the game.
The host of the room will be able to toggle a few options:
- Infection Mode: Hiders that get hit will become seekers as well.
- Double Seeker: Increases the amount of seekers to two.
- Halved Timer: The time limit is set to five minutes rather than 10 minutes.
- Allow Glitches: Allows players to access the more broken hiding spots (e.g. Coconut Mall out of bounds).
- Host Always Seeker: Always chooses the first (and eventually second) player in the room as the seekers.
- Long Distance Names: When enabled, the view of character tags are extended outside of Battle Mode for all players (including seekers).
- Host Always Wins Vote: The host will always win the track vote.
A typical game goes as follows:
- When the match starts, the hiders have 30 seconds to leave the starting area. During that timeframe, the seeker(s) will not be able to move or see any hider.
- Once the 30 seconds are up, the timer starts counting down, and the seeker(s) will receive an infinite Star effect automatically.
- To make things more balanced, the seeker(s) are still affected by off-road, while hider(s) have a respawn cooldown to prevent abuse of respawn points.
- Item boxes only yield Mushrooms and Triple Mushrooms (with a chance of 90% and 10% respectively), while leaf piles, wooden boxes and Goombas will not give any item at all.
- The seeker(s) will be marked in red, while hiders will be marked in blue. The former will not see any hider's player tag, unless Battle Glitch is enabled.
- Hiders can drive through each other. This is to allow multiple players to hide in the same spot and to prevent trolling.
- The seeker(s) will not be able to hear the hiders' character or vehicle. This is also to prevent trolling.
- Hiders that get hit will disappear and switch to Spectator Mode until the match ends (unless Infection Mode is enabled).
- The "Remaining" counter shows how many hiders are still at large, and is updated in real time.
- If the timer reaches zero, the "Remaining" counter reaches zero or all seekers leave, the match will end.
The point system works as follows:
- Every player starts from one point, including the seeker(s).
- Hider points are position based: the first person eliminated will get one point, the second eliminated will get two points and so on.
- If a hider makes it to the end of the round (or the seeker(s) catches every player), they will get the total amount of hiders + three (for example, in a 12 player room, the seeker can get up to 14 points)
- Infection Mode features an additional bonus: infected seekers can gain one point for every player they infect (this will not detract from the real seeker's points).
Credits
- marionose1, for the idea and funding.
- Ismy, for the Remaining Players counter graphic and testing.
- Lore and Slime, for testing.
- _tZ, for his code loader.
- Seeky and stebler, for their extensive documentation of the game's structures.
- MarkAlbertsma03, for helping making battle arenas playable.
- All the other code creators mentioned in the tables below.
Media
Features
Feature | Author | Information |
---|---|---|
Automatic BRSAR Patching | Elias_ | The revo_kart.brsar file will now be automatically patched to prevent music from cutting off mid-race. |
Battle Arenas | MarkAlbertsma03, CLF78, kHacker35000vr | Adds possibility to vote for battle arenas with the +/START button. |
Battle Camera | _tZ | Adds camera from Battle Mode. |
Custom Points System | CLF78 | Uses a different method for assigning points to each player. |
Custom Server Support | Wiimm, Leseratte | Support to play on Wiimmfi has been added as a replacement to Nintendo WFC. |
Disable Luma | CLF78 | Prevents Luma from showing up to make Rosalina easier to use for hiding. |
Disable Star Power Music | Anarion | Prevents Star jingle from playing if the player is a seeker. |
End Race on Command | CLF78, Leseratte | Ends a match prematurely if all hiders get caught or all seekers leave. |
Enable Battle Effects | CLF78, _tZ | Enables sound effects and timer flash from Battle Mode. |
Force 150cc Online | XeR | Forces 150cc to be used by the game. |
Friend Room Race Count Modifier | MrBean35000vr | Changes amount of VS races in friend rooms to two. |
Go To Friends Menu Automatically | Chadderz | Restricts online portion of the game to the Friends menu. |
Grumble Volcano Patches | CLF78 | Patches Grumble Volcano rocks to never sink and geysers to never appear. |
Increase Visual Distance | davidevgen | Doubles draw distance of objects to allow players to spot others from further away. |
Infinite Star Effect | CLF78 | Gives each seeker infinite Star Power after 30 seconds and automatically restores it if the seekers fall off the track. |
Instant Respawn | davidevgen | Makes respawn points instant to prevent abuse. |
License Unlocker | _tZ | All characters, vehicles and cups are unlocked without affecting the savegame. |
Mushroom Only Item Boxes | CLF78, Vega | Item boxes only give Mushrooms (90%) and Triple Mushrooms (10%). Leaf piles, wooden boxes and Goombas do not give any item at all. |
Mute Characters | Melg | Mutes every hider's character and vehicle to prevent trolling. |
No Clip | Melg | Hiders can drive through each other to allow them to hide in the same spot and to prevent trolling. |
No Disconnect | BullyWiiPlaza | Prevents players from disconnecting by sitting in the same spot for prolonged amounts of time. |
Remaining Players Counter | CLF78, Ismy | The remaining players counter shows how many hiders are left in the game. |
Respawn Cooldown | CLF78, stebler | If a hider falls off the track, they will not be able to move for one second after landing from the respawn point. This does not apply in the initial 30 second countdown. |
Reversed Timer | CLF78, BullyWiiPlaza | The timer starts at 30 seconds and counts down until zero, then resets to 10 minutes, then goes back down to zero. |
Seeker Picker | CLF78 | The game chooses a random player between the ones in the lobby to be the seeker and gives them a red line. There is an anti-repick mechanism to prevent a player from being seeker twice in a row. |
Selective Remove HUD | CLF78, stebler | Removes lap count, minimap and position from the HUD. |
Spectator Mode | _tZ, Skullface, CLF78, Geeh, EvilRobot, JoshuaMK | If a hider gets hit, they will switch to Spectator Mode, where you can keep watching the game from a different player's perspective. The controls are as follows (there are four buttons: one to go back, one to go forth, one to look backwards, and one to toggle replay view):
|
Tag Filter | CLF78, Elias_ | Disables all hiders' player tags on the seekers' screens. |
Temporary Invisibility | CLF78 | Makes all hiders invisible to the seeker(s) for the first 30 seconds. |
Time Limit Modifier | CLF78 | The five minute time limit has been extended to 10 minutes to accommodate for the longer races. The 5:56 disconnection has also been removed. |
Version Check | CLF78, Seeky | Prevents players with a different version of Hide and Seek than the host's from joining their room. |
Feature | Author | Information |
---|---|---|
Room Message Handler | CLF78 | Allows the host to enable flags through room messages. |
Allow Glitches | CLF78, MrBean35000vr, stebler | This is off by default. Enabling this option allows players to execute the following glitches:
|
Always Seeker | CLF78 | The host and the second player in the room will always be seeker(s). This can be enabled by the host. |
Always Show Timer | CLF78 | Always shows the time you have left to vote for a track, beginning at 30 seconds. |
Always Win Track Vote | Star | The host always wins the track vote. This option can be enabled by the host. |
Battle Glitch | CLF78 | The tag distance is increased, and seekers will be able to see player tags as well. This option can be enabled by the host. |
Double Seeker | CLF78 | The amount of initial seekers is two. This option can be enabled by the host. |
Force Online Menu | CLF78 | Takes the player immediately to the online menu after selecting a license. |
Halved Timer | CLF78 | The time limit is reduced to five minutes, and hiders gain one point every 30 seconds. This option can be enabled by the host. |
Infection Mode | CLF78 | If a hider is hit, they will turn into a seeker as well. This option can be enabled by the host. |
My Stuff Folder | — | Allows users to replace certain files with their own, allowing for custom textures, among other things. You can choose between the CTGP and the HNS folder, and you can also choose to replace music only or everything. |
No Background Music | CosmoCortney | Mutes all .brstm audio. This feature can be enabled/disabled at will in Riivolution. |
Show Version Number | CLF78 | Shows the version number of Hide and Seek in the online menu. |
30 FPS | CLF78 | Makes the game run at half the framerate. This option is only available in the ISO builder and can be enabled/disabled at will. |
Track | Information |
---|---|
All | Separated starting points and Battle CC. |
Block Plaza | The statues and block parts will not fall down. |
Delfino Pier |
|
Funky Stadium |
|
Chain Chomp Wheel |
|
N64 Skyscraper | Name tags will be visible from further away regardless of the Battle Glitch (Hiders only). |
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2021-04-05 | First release |
v1.1 | 2021-04-07 |
|
v1.2 | 2021-04-08 |
|
v1.3 | 2021-04-11 |
|
v1.4 | 2021-04-15 |
|
v1.5 | 2021-04-17 |
|
v1.6 | 2021-04-22 |
|
v1.7 | 2021-05-15 |
|
v1.7.1 | 2021-05-24 |
|
v1.7.2 | 2021-05-25 | Fixed a bug that would crash the game if nine players or more were present. |
Known Bugs
- Sometimes, players will not disappear despite being hit. This is caused by lag.
- Sometimes, the player designated as a seeker will be different on some players' screens.
- An infected player's tag will initially be blue due to the color not being changeable in real time. Switching to backwards view and back will most likely fix the issue.
- Selecting an empty license will crash the game.
By the same author: CLF78
Custom Game Modes:
Formula Kart Wii –
Hide and Seek
Cheat Codes:
Feather Item
Texture Hacks:
Jungle Circuit –
Cloud Cloud Meadows –
GBA Bowser Island 2 –
Luigi's Desert –
Sonic's Seaside Circuit
Track Edits:
Snow Capped Meadows