GCN Rainbow Road
Creator:
|
Caron
|
Designer:
|
Nintendo
|
Version:
|
v1.3
|
Date of latest version:
|
2013-10-22
|
Editors used:
|
3ds Max, bmdview2, BrawlBox, HxD, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
|
WBZ files:
|
ct.wiimm.de
|
Download:
|
Icedrive
|
Overview
This port has proper texture mapping and many added background details not seen in the original version.
Media
Check quadrilaterals and enemy routes at the spiral part. The checkpoint positions were calculated by a for-loop of the
KMP compiler. The image was made by
wkmpt DRAW
Version History
Version
|
Date of release
|
Information
|
v1.0
|
2012-09-25
|
First release
|
v1.1
|
2012-12-30
|
- Added star ring.
- Added sound triggers.
- Fixed item routes.
- Fixed intro and replay cameras.
|
v1.2
|
2013-01-09
|
- Fixed fatal bug.
- Fixed material glitches.
- Fixed enemy routes.
|
v1.2a
|
2013-07-10
|
- Fixed cannon glitch.
- Fixed some small bugs.
|
v1.3
|
2013-10-22
|
Update by Wiimm:
- Remade checkpoints.
- Added more enemy routes.
- Bullet Bills now use the cannon activator to reach to the destination point without slowing down.
- Fixed respawn points.
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Template:User-CaronHT-Link