Difference between revisions of "GBA Rainbow Road (NiAlBlack)"

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== Overview ==
 
== Overview ==
This remake mimics the quality of the other Nintendo remakes.
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This remake mimics the quality of the other [[Nintendo]] remakes.
  
 
== Media ==
 
== Media ==
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* Added minimap.
 
* Added minimap.
 
* Fixed boost panels.
 
* Fixed boost panels.
* The road now uses [[slot]] [[Slot#4.4|4.4]] SFX.
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* The road now uses [[slot]] [[Slot#4.4|4.4]] [[KCL flag#Sticky/Gravity Road (0x16)|road SFX]].
 
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| [https://icedrive.net/0/fc7RhBecJu Beta 3]
 
| [https://icedrive.net/0/fc7RhBecJu Beta 3]
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* Moved misplaced {{obj-ref|0x65|item boxes}} to their correct locations.
 
* Moved misplaced {{obj-ref|0x65|item boxes}} to their correct locations.
* The block texture is now the same as seen in Nintendo's GBA remakes.
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* The block texture is now the same as seen in Nintendo's [[GBA]] remakes.
 
* Fixed slightly misplaced finish line.
 
* Fixed slightly misplaced finish line.
 
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* [[Cam, Tom and Troy's CTGP Pack]] (v1.0.ctt)
 
* [[Cam, Tom and Troy's CTGP Pack]] (v1.0.ctt)
 
* {{Distrib-ref|CTGP Revolution|939|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|939|ctgp-r}}
* [[CTGP Revolution Classic]] (RC3.ctgp)
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* {{Distrib-ref|CTGP Revolution Classic|939|186,206}}
 
* [[Luma's CT Pack]] (v1.1)
 
* [[Luma's CT Pack]] (v1.1)
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* {{Distrib-ref|Mario Kart Wii Faraphel|939|faraphel}}
 
* {{Distrib-ref|MKW Hack Pack|939|hackpack}}
 
* {{Distrib-ref|MKW Hack Pack|939|hackpack}}
 
* {{Distrib-ref|OptPack|939|161}}
 
* {{Distrib-ref|OptPack|939|161}}

Revision as of 04:39, 19 July 2021

This article is about NiAlBlack's remake. For other versions, see GBA Rainbow Road.
GBA Rainbow Road
Creator: NiAlBlack
Designer: Nintendo, NiAlBlack
Version: v1.2
Date of latest version: 2016-06-27
Editors used: BrawlBox, CTools, iPhotoPlus 4, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This remake mimics the quality of the other Nintendo remakes.

Media

v1.2 VS Race
v1.0 VS Race
Beta VS Race

Version History

Version Date of release Information
Beta 1 2012-10-30 First release
Beta 2 2012-10-31
Beta 3 2012-11-02
  • Fixed culling.
  • Added road transparency.
  • Improved and cleaned KCL.
  • Slightly changed KMP.
RC1 2012-11-03
  • Fixed KMP (courtesy of Caron).
  • Improved KCL to fit the new KMP.
RC1b 2012-11-03
  • Moved misplaced item boxes to their correct locations.
  • The block texture is now the same as seen in Nintendo's GBA remakes.
  • Fixed slightly misplaced finish line.
RC2 2012-11-24
  • Fixed alpha (courtesy of Guilmon).
  • Cleaned track file.
RC3 2013-01-05
  • Added Bowser's flying fortress (KmoonZ).
  • Added clouds (Crescent64).
  • The sky is now blue.
  • Removed galaxy.
  • Added a moon that looks like the original.
  • Fixed item routes.
RC3.ctgp 2014-01-12 Update by MrBean35000vr:
  • Changed key checkpoint locations.
v1.0 2013-02-17
  • Added boost animation.
  • Fixed a respawn point.
v1.0.ctt 2013-07-16 Update by Torran:
  • Changed key checkpoint locations.
v1.1 2013-10-10 Update by Wiimm:
v1.2 2016-06-27 Update by maczkopeti:
  • Upscaled to 111.25%.
  • Rotated 90°.
  • Remade fall boundaries.
  • Stabilized last two jumps.
  • The CPUs are now less likely to take the hard route.
  • Added one more item box to each item box row.
  • Adjusted cameras.
  • Added mipmaps.
  • Cleaned and darkened road texture.
  • Sped up boost animation.
  • Downscaled minimap.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

This remake is available for Mario Kart DS in Mario Kart Zero.