Difference between revisions of "GBA Rainbow Road (NiAlBlack)"

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{{about|[[NiAlBlack]]'s remake||GBA Rainbow Road}}
 
{{about|[[NiAlBlack]]'s remake||GBA Rainbow Road}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= GBA Rainbow Road
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[NiAlBlack]]
 
|creator= [[NiAlBlack]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|type= Remake, Rainbow
 
 
|version= v1.2
 
|version= v1.2
 
|date of release= 2016-06-27
 
|date of release= 2016-06-27
|editors used= [[BrawlBox]], [[CTools]], iPhotoPlus 4, Paint.NET, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|editors used= [[BrawlBox]], [[CTools]], [https://archive.org/details/iPhoto-Plus-4 iPhotoPlus 4], [https://getpaint.net Paint.NET], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|difficulty= 7/10
 
 
|wbz-id= 939
 
|wbz-id= 939
|download 1= https://ct.wiimm.de/r/GBA%20Rainbow%20Road%20v1.2%20(NiAlBlack)%20%5bmaczkopeti%5d
+
|download= https://icedrive.net/0/a9kL8aS6CU
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
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== Media ==
 
== Media ==
 
{{youtube-box||nuF_nI0E4go|v1.2 VS Race}}
 
{{youtube-box||nuF_nI0E4go|v1.2 VS Race}}
{{youtube-box||3wlOE0USFZY|v1 VS Race}}
+
{{youtube-box||3wlOE0USFZY|v1.0 VS Race}}
 
{{youtube-box||ZwVEn-FKeA8|Beta VS Race|height=267}}
 
{{youtube-box||ZwVEn-FKeA8|Beta VS Race|height=267}}
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! align=left| Version
+
! Version
! align=left| Date of release
+
! Date of release
! align=left| Information
+
! Information
 
|-
 
|-
| Beta 1
+
| [https://icedrive.net/0/53FHydqvWj Beta 1]
 
| 2012-10-30
 
| 2012-10-30
 
| First release
 
| First release
 
|-
 
|-
| Beta 2
+
| [https://icedrive.net/0/66vcmZ673H Beta 2]
 
| 2012-10-31
 
| 2012-10-31
 
|
 
|
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* Road uses [[Slot#4.4|slot 4.4]] sound effects now.
 
* Road uses [[Slot#4.4|slot 4.4]] sound effects now.
 
|-
 
|-
| Beta 3
+
| [https://icedrive.net/0/fc7RhBecJu Beta 3]
 
| 2012-11-02
 
| 2012-11-02
 
|
 
|
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* Slightly changed [[KMP]].
 
* Slightly changed [[KMP]].
 
|-
 
|-
| RC1
+
| [https://icedrive.net/0/59WAwvFrae RC1]
 
| 2012-11-03
 
| 2012-11-03
 
|
 
|
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* Improved KCL to fit the new KMP.
 
* Improved KCL to fit the new KMP.
 
|-
 
|-
| RC1b
+
| [https://icedrive.net/0/5bvRKwvWpy RC1b]
 
| 2012-11-03
 
| 2012-11-03
 
| Pre-RC2 release, due to a late fix:
 
| Pre-RC2 release, due to a late fix:
Line 62: Line 58:
 
* Fixed slightly misplaced finish line.
 
* Fixed slightly misplaced finish line.
 
|-
 
|-
| RC2
+
| [https://icedrive.net/0/21MUIPNUiy RC2]
 
| 2012-11-24
 
| 2012-11-24
 
|
 
|
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* Cleaned [[SZS]].
 
* Cleaned [[SZS]].
 
|-
 
|-
| RC3
+
| [https://icedrive.net/0/4co5K3Ddbv RC3]
 
| 2013-01-05
 
| 2013-01-05
 
|
 
|
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* Fixed item routes.
 
* Fixed item routes.
 
|-
 
|-
| v1.0
+
| [https://icedrive.net/0/707HI53Oqe RC3.ctgp]
 +
| 2014-01-02
 +
| Changed location of key checkpoints.
 +
|-
 +
| [https://icedrive.net/0/besBf66osX v1.0]
 
| 2013-02-17
 
| 2013-02-17
 
|
 
|
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* Fixed bad respawn.
 
* Fixed bad respawn.
 
|-
 
|-
| [http://download.wiimm.de/mkw-tracks/GBA%20Rainbow%20Road%20v1.1%20(NiAlBlack)%20%5bWiimm%5d.wbz v1.1]
+
| [https://icedrive.net/0/bfZTtOoggv v1.0.ctock]
 +
| 2013-08-12
 +
| Changed location of key checkpoints.
 +
|-
 +
| [https://icedrive.net/0/eaMrBTVyBS v1.1]
 
| 2013-10-10
 
| 2013-10-10
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
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* Fixed [[Position Jump Bug]].
 
* Fixed [[Position Jump Bug]].
 
|-
 
|-
| v1.2
+
| [https://icedrive.net/0/a9kL8aS6CU v1.2]
 
| 2016-06-27
 
| 2016-06-27
| Update by [[User:Maczkopeti|maczkopeti]]:
+
| Update by [[maczkopeti]]:
 
* Scaled up by 11.25%.
 
* Scaled up by 11.25%.
 
* Rotated 90°.
 
* Rotated 90°.
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This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* [[Cam, Tom and Troy's CTGP Pack]] (v1)
 
* [[Cam, Tom and Troy's CTGP Pack]] (v1)
* [[CTGP Revolution v1.03]] (RC3)
+
* {{Distrib-ref|CTGP Revolution|939|ctgp-r}}
 
* [[JHFR CT Pack]]
 
* [[JHFR CT Pack]]
 
* [[Luma's CT Pack]] (v1.1)
 
* [[Luma's CT Pack]] (v1.1)
 +
* {{Distrib-ref|MKW Hack Pack|939|hackpack}}
 +
* {{Distrib-ref|OptPack|939|161}}
 
* [[Pro CT Pack]] (v1.1)
 
* [[Pro CT Pack]] (v1.1)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|939|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|939|mkwfun}}

Revision as of 19:08, 7 December 2020

This article is about NiAlBlack's remake. For other versions, see GBA Rainbow Road.
GBA Rainbow Road
Creator: NiAlBlack
Designer: Nintendo
Version: v1.2
Date of latest version: 2016-06-27
Editors used: BrawlBox, CTools, iPhotoPlus 4, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This remake mimics the quality of the other Nintendo remakes. It is also available for Mario Kart DS in Mario Kart Zero.

Media

v1.2 VS Race
v1.0 VS Race
Beta VS Race

Version History

Version Date of release Information
Beta 1 2012-10-30 First release
Beta 2 2012-10-31
  • Added minimap.
  • Fixed boost panels.
  • Road uses slot 4.4 sound effects now.
Beta 3 2012-11-02
  • Fixed culling.
  • Added transparency to the road (it fails a bit somehow).
  • Improved and cleaned KCL.
  • Slightly changed KMP.
RC1 2012-11-03
  • KMP fixed by Caron; modified by NiAlBlack for lap count.
  • Improved KCL to fit the new KMP.
RC1b 2012-11-03 Pre-RC2 release, due to a late fix:
  • Moved misplaced item boxes to their correct locations.
  • Block texture is now the same as seen in Nintendo's GBA remakes.
  • Fixed slightly misplaced finish line.
RC2 2012-11-24
RC3 2013-01-05
  • Added Bowser's flying fortress.
  • Added clouds (they may be changed to non-rotating depending on what other users think).
  • Sky is bluish now.
  • Removed galaxy.
  • Added a moon that looks like the original.
  • Fixed item routes.
RC3.ctgp 2014-01-02 Changed location of key checkpoints.
v1.0 2013-02-17
  • Animated boost panels.
  • Fixed bad respawn.
v1.0.ctock 2013-08-12 Changed location of key checkpoints.
v1.1 2013-10-10 Update by Wiimm:
v1.2 2016-06-27 Update by maczkopeti:
  • Scaled up by 11.25%.
  • Rotated 90°.
  • Remade fall boundaries.
  • Stabilized last two jumps.
  • Enemies less likely take the hard route now.
  • Added one more item box to each item box row.
  • Adjusted cameras.
  • Added mipmaps.
  • Cleaned and darkened road texture.
  • Sped up boost animation.
  • Downscaled minimap.

Custom Track Distributions

This track is part of the following Custom Track Distributions: