Windy Whirl
Author:
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Syst3ms
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Version:
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v1.3.1c
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Date of latest version:
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2020-08-28
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Editors used:
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Blender, BrawlBox, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
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WBZ files:
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ct.wiimm.de
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Download:
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Overview
Windy Whirl (formerly known as Windrun Airway and Windrun Airscape) is a custom track created by Syst3ms. It is based on the Wind Runner minigame from Wii Play: Motion.
Credits
Media
v1.3.1c.mkd Grand Prix (Dolphin)
Version History
Version
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Date of release
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Information
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Beta 1
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2019-06-24
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First release
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Beta 2a
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2019-07-05
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Update by Syst3ms and Bear:
- Visual changes.
- Internal restructures.
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Beta 2b
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2019-07-05
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Fixed boost animation.
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Beta 3
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2019-07-13
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- Added a start gate animation.
- Replaced shine effect.
- Added more scenery.
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Beta 4
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2019-07-28
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- Improved ramps.
- Other minor fixes.
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Beta 5
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2019-08-07
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- Added shadows.
- Simplified track geometry.
- Remade KCL.
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v1.0-pre
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2019-08-10
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- Fixed a collision issue in the last section.
- Fixed an item route issue in the last section.
- Fixed shading.
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v1.0-pre-2
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2019-08-10
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Fixed item route causing a very heavy Slow Motion Bug.
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v1.0
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2019-08-20
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- Added intro cameras.
- Made shadows and lighting less harsh.
- Fixed character lighting issues.
- Fixed collision around the fan shortcut.
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v1.01
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2019-08-27
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- Improved KCL.
- Improved item routes.
- Edited shadow map.
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v1.1
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2019-12-29
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- Adjusted first mud shortcut.
- Minor visual adjustments.
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v1.1.1
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2020-01-05
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Minor visual adjustments.
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v1.1.2
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2020-01-08
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Fixed wrong KCL variant.
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v1.1.3
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2020-01-21
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Update by KantoEpic:
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v1.1.4
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2020-01-22
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Removed unneeded enemy routes.
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v1.1.5
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2020-06-01
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- Added animated wind effects.
- Optimized track textures.
- Fixed some model geometry.
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v1.1.6
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2020-06-01
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Minor visual fixes.
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v1.2
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2020-06-22
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- Adjusted item routes.
- Fixed some enemy routes.
- Slight geometry fixes.
- Made start gate dropping animation have consistent timing.
- Made one ramp more consistent (you could accidentally skip it previously).
- Lowered four ramps.
- Removed initial slow ramp.
- Removed some invisible walls.
- Removed walls on the ending shortcut path.
- Removed a row of item boxes on the ending shortcut path.
- The first split path section has been adjusted to make each route about as fast as the other.
- Added a safeguard in the form of a fan at the middle ramp section.
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v1.2.1
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2020-06-22
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- Adjusted some enemy routes.
- Fixed pole position.
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v1.2.2
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2020-06-24
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Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
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v1.2.3
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2020-07-06
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- Adjusted mud ramp shortcut near the end to be impossible shroomless.
- Removed some walls.
- Added custom item boxes.
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v1.2.4
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2020-07-14
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- Removed some unnecessary walls.
- Fixed slight visual issues.
- Fixed item routes.
- Removed start gate due to an online timing issue.
- Improved collision in some areas.
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v1.3-beta1
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2020-08-09
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- Changed Mii stands to include Miis of the entire CTGP Track Council, as well as those of notable community members (thanks to bento).
- Replaced old shadow map with a colored lightmap.
- Changed collision and post-effect to feature colored lighting.
- Reverted to an old shine effect for the main road.
- Added visual elements in accordance with the new lighting.
- Improved existing visual element placement and look.
- Added some textures and changed some others.
- Optimized textures.
- Minor KMP fixes.
- Removed some visual elements.
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v1.3-beta1b
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2020-08-13
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Fixed Slow Motion Bug.
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v1.3-beta1c
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2020-08-14
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Fixed some minor visual quirks.
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v1.3-beta1d
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2020-08-15
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Fixed some minor visual quirks.
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v1.3-beta2
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2020-08-12
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Added some colored moving spotlights (castletree1, castleflower1, mariotreeGC, donkytree1GC, mii_balloon, light_house, pukupuku, spot, and Spot64).
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v1.3-beta2b
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2020-08-13
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Fixed Slow Motion Bug.
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v1.3-beta2c
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2020-08-14
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Fixed some minor visual quirks.
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v1.3-beta2d
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2020-08-15
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- Fixed some minor visual quirks.
- Adjusted all moving spotlight positions in order to fix visibility issues (with castletree1 in particular).
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v1.3
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2020-08-17
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- Fixed some minor visual quirks.
- Readded starting gate animation, if playing offline while using extended presence flags.
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v1.3.1
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2020-08-24
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Fixed some minor visual quirks.
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v1.3.1b
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2020-08-25
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Fixed pole position.
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v1.3.1c
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2020-08-28
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Fixed a visibility issue.
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v1.3.1c.mkd
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2020-09-05
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Update by FJRoyet:
- Restored original item box question mark texture.
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v1.3.1c.ikw
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2023-09-17
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Update by Toadette Hack Fan:
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Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Windy Whirl
Dutch:
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Windige Vortex
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French:
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Vortex Venteux
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German:
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Windiger Wirbel
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Italian:
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Aerovia Turbombrello
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Japanese:
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ウインディファール
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Korean:
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회오리 서킷
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Portuguese:
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-
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Russian:
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Ветряной вихрь
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Spanish:
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Aerovía Paragüera
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Greek:
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Ανεμοστρόβιλος
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Polish:
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-
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Finnish:
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-
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Swedish:
|
-
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Czech:
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-
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Danish:
|
-
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Windrun Airway
Dutch:
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Windrit Luchtweg
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French:
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-
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German:
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-
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Italian:
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Via Aerea Turbombrello
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Japanese:
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-
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Korean:
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-
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Portuguese:
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-
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Russian:
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-
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Spanish:
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Vía Aérea Paragüera
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Greek:
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-
|
Polish:
|
-
|
Finnish:
|
-
|
Swedish:
|
-
|
Czech:
|
-
|
Danish:
|
-
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Windrun Airscape
Dutch:
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Windrit Luchtlandschap
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French:
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-
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German:
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-
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Italian:
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Passaggio Aereo Turbombrello
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Japanese:
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-
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Korean:
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-
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Portuguese:
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-
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Russian:
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-
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Spanish:
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Paisaje Aéreo Paragüero
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Greek:
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-
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Polish:
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-
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Finnish:
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-
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Swedish:
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-
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Czech:
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-
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Danish:
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-
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By the same author:
Syst3ms
Custom Tracks:
Windy Whirl