Difference between revisions of "Sea Stadium"

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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[zatchi]]
+
|author= [[zatchi]]
 
|version= v2.16.2
 
|version= v2.16.2
 
|date of release= 2020-05-10
 
|date of release= 2020-05-10
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP3D]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[KMP3D]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|wbz-id= 2241
 
|wbz-id= 2241
|download 1= https://puu.sh/FII4Q/2c3f020a0e.szs
+
|download= https://puu.sh/FII4Q/2c3f020a0e.szs
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Sea Stadium''' is a [[custom track]] created by [[zatchi]]. It takes place at a stadium filled with water. It features two loops with track running through them, a jump intersection, symmetrical dual paths, and a 180° half-pipe.
+
'''Sea Stadium''' is a [[custom track]] created by [[zatchi]]. It takes place at a stadium filled with water. This track features two loops with road running through them, a jump intersection, symmetrical dual paths, and a 180° half-pipe.
  
 
=== Credits ===
 
=== Credits ===
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== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
!Version
+
! Version
 
! Date of release
 
! Date of release
 
! Information
 
! Information
 
|-
 
|-
| [http://puu.sh/ktYPJ/d1a48b00b2.szs v1.0]
+
| v1.0-pre
 +
| 2015-12-18
 +
| First release
 +
|-
 +
| [https://icedrive.net/0/72xWfIZaaV v1.0]
 
| 2015-10-01
 
| 2015-10-01
| First release
+
| Second release
 
|-
 
|-
| [http://puu.sh/kwfNY/1bdd4fe003.szs v1.1]
+
| [https://icedrive.net/0/1eR8DhLzbP v1.1]
 
| 2015-10-02
 
| 2015-10-02
| Minor fix:
+
| Removed invisible walls.
* Removed invisible walls.
 
 
|-
 
|-
| [http://puu.sh/qlpkT/ea09925248.szs v2.0]
+
| [https://icedrive.net/0/dealqCJx4U v2.0]
 
| 2016-08-01
 
| 2016-08-01
 
|
 
|
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* Added small ramps near the end.
 
* Added small ramps near the end.
 
|-
 
|-
| [http://puu.sh/qlCiU/4fbb610eec.szs v2.1]
+
| [https://icedrive.net/0/b5SDHZjEMY v2.1]
 
| 2016-08-01
 
| 2016-08-01
 
|
 
|
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* Improved loop fall boundaries.
 
* Improved loop fall boundaries.
 
|-
 
|-
| [http://puu.sh/qmLZP/669056b974.szs v2.16]
+
| [https://icedrive.net/0/10CHy3t7mm v2.16]
 
| 2016-08-02
 
| 2016-08-02
 
| Minor fix.
 
| Minor fix.
 
|-
 
|-
| [https://puu.sh/x9MgC/1714dd3c98.szs v2.16.1]
+
| [https://icedrive.net/0/ceYYRE33Xh v2.16.1]
 
| 2017-08-14
 
| 2017-08-14
 
|
 
|
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| 2020-05-10
 
| 2020-05-10
 
|
 
|
* Removed unbreakable reds.
+
* Removed unbreakable Red Shells.
 
* Improved road and loop collision.
 
* Improved road and loop collision.
 
* Fixed ramp/invisible wall issues.
 
* Fixed ramp/invisible wall issues.
 
* Improved item routes.
 
* Improved item routes.
* Added 200cc cut.
+
* Added 200cc shortcut.
 
|}
 
|}
  
 
== Known Bugs ==
 
== Known Bugs ==
* The bump map on the road will appear almost everywhere if a ghost is rendered on top, causing moiré pattern.
+
The bump map on the road will appear almost everywhere if a ghost is rendered on top, causing [[moiré pattern]].
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Bear Kart Wii|2241}}
 +
* {{Distrib-ref|Chis Kart Wii|2241}}
 
* {{Distrib-ref|CTGP Revolution|2241|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|2241|ctgp-r}}
 +
* {{Distrib-ref|Mario Kart Cris|2241}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|2241}}
 
* [[Miles5x5's CT Pack]] (v1.1)
 
* [[Miles5x5's CT Pack]] (v1.1)
* [[MKW Hack Pack]]
+
* {{Distrib-ref|MKW Hack Pack|2241|hackpack}}
* [[Skipper's 200kmh Distribution]] (v2.16.1)
+
* {{Distrib-ref|OptPack Custom Track Pack|2241}}
 +
* {{Distrib-ref|Skipper's 200kmh Distribution|2241}}
 +
* [[SuperOnion64's Custom Track Collection]] (v2.16.1)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|2241|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|2241|mkwfun}}
* [[Bear Kart Wii]]
 
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==

Revision as of 05:46, 4 June 2020

Sea Stadium
Author: zatchi
Version: v2.16.2
Date of latest version: 2020-05-10
Editors used: 3ds Max, BrawlBox, KMP Cloud, KMP3D, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: puush

Overview

Sea Stadium is a custom track created by zatchi. It takes place at a stadium filled with water. This track features two loops with road running through them, a jump intersection, symmetrical dual paths, and a 180° half-pipe.

Credits

Media

v2.16.2 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0-pre 2015-12-18 First release
v1.0 2015-10-01 Second release
v1.1 2015-10-02 Removed invisible walls.
v2.0 2016-08-01
  • Changed theme from day to night.
  • Changed turns to be banked.
  • Changed half-pipe to be wraparound.
  • Added small ramps near the end.
v2.1 2016-08-01
  • Improved loop collision.
  • Improved loop fall boundaries.
v2.16 2016-08-02 Minor fix.
v2.16.1 2017-08-14
  • Changed loop collision.
  • Fixed perpetual Bullet Bill glitch.
  • Added invisible walls for various areas.
  • Edited KMP.
  • Updated minimap.
v2.16.2 2020-05-10
  • Removed unbreakable Red Shells.
  • Improved road and loop collision.
  • Fixed ramp/invisible wall issues.
  • Improved item routes.
  • Added 200cc shortcut.

Known Bugs

The bump map on the road will appear almost everywhere if a ghost is rendered on top, causing moiré pattern.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Zeestadion
French: Stade Aquatique
German: See-Stadion
Italian: Stadio Acquatico
Japanese: シースタジアム
Korean: 바다 스타디움
Portuguese: Estádio Marinho
Russian: Морской стадион
Spanish: Estadio Marino
Greek: Στάδιο Θάλασσας
Polish: Morski Stadion
Finnish: Meristadion
Swedish: Havsstadion
Czech: -
Danish: Havstadion

Template:User-Zatchi-Link