Difference between revisions of "SH Grand Metropolis"
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|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|creator= [[igorseabra4]] | |creator= [[igorseabra4]] | ||
− | |designer= SEGA, Sonic Team | + | |designer= [[wikipedia:SEGA|SEGA]], [[wikipedia:Sonic Team|Sonic Team]] |
|version= v1.1 | |version= v1.1 | ||
|date of release= 2018-06-20 | |date of release= 2018-06-20 | ||
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== Overview == | == Overview == | ||
− | '''Grand Metropolis''' is a direct port by [[igorseabra4]] of City Course, the second of the multiplayer | + | '''Grand Metropolis''' is a stage from ''[[wikipedia:Sonic Heroes|Sonic Heroes]]''.<ref>https://sonic.fandom.com/wiki/Grand_Metropolis</ref> This is a direct port by [[igorseabra4]] of [https://sonic.fandom.com/wiki/City_Course City Course], the second of the multiplayer [https://sonic.fandom.com/wiki/Bobsled_Race Bobsled Races] in the game for the GameCube, PlayStation 2, Xbox, and PC (2003). Each of the three laps takes about one minute and 15 seconds in 150cc. The track features many custom objects such as bushes ({{obj-ref|0x132|castleflower1}}, {{obj-ref|0x131|castletree2}}, {{obj-ref|0x135|donkytree1GC}}, and {{obj-ref|0x136|donkytree2GC}}), trees ({{obj-ref|0x133|mariotreeGC}} and {{obj-ref|0x137|peachtreeGC}}) and flying cars ({{obj-ref|0xd0|kart_truck}} and {{obj-ref|0xd1|car_body}}). |
== Media == | == Media == | ||
− | {{youtube-box||1UE98fymva0|v1 Time Trial (Dolphin)}} | + | {{youtube-box||1UE98fymva0|v1.0 Time Trial (Dolphin)}} |
<gallery> | <gallery> | ||
− | + | SH Grand Metropolis Overview 1.jpg|First track overview | |
− | + | SH Grand Metropolis Overview 2.jpg|Second track overview | |
</gallery> | </gallery> | ||
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! Information | ! Information | ||
|- | |- | ||
− | | v1.0 | + | | [https://icedrive.net/0/05LxGcE5nj v1.0] |
| 2016-11-09 | | 2016-11-09 | ||
| First release | | First release | ||
|- | |- | ||
− | | v1.1 | + | | [https://icedrive.net/0/d3NddruX34 v1.0.hp] |
+ | | 2016-12-18 | ||
+ | | Update by [[PhillyG]]: | ||
+ | * Lowered texture sizes. | ||
+ | * Added 1.5× speed modifier. | ||
+ | |- | ||
+ | | [https://cdn.discordapp.com/attachments/414989192536260609/459123360924958730/SH_Grand_Metropolis_v1.1_igorseabra4_Huili.szs v1.1] | ||
| 2018-06-20 | | 2018-06-20 | ||
| Update by [[PhillyG]]: | | Update by [[PhillyG]]: | ||
− | * Removed invalid | + | * Removed invalid [[KCL]] triangles and face down collision. |
− | * Changed wall | + | * Changed wall collision. |
− | * Removed fall boundary | + | * Removed fall boundary. |
|} | |} | ||
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This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
* {{Distrib-ref|Cuberluigi CT Pack|2725|152,171}} | * {{Distrib-ref|Cuberluigi CT Pack|2725|152,171}} | ||
+ | * [[Mario Kart Cris Deluxe 3.0 Final]] (v1.1) | ||
+ | * [[Mario Kart Fusion]] (v1.1) | ||
* {{Distrib-ref|Mario Kart Infinite|2725|175}} | * {{Distrib-ref|Mario Kart Infinite|2725|175}} | ||
− | * [[ | + | * [[MiniGeek2000's Custom Track Pack]] (v1.1) |
* {{Distrib-ref|Variety Pack|2725|174}} | * {{Distrib-ref|Variety Pack|2725|174}} | ||
* {{Distrib-ref|ZPL Kart Wii|2725|zpl-kart-wii}} | * {{Distrib-ref|ZPL Kart Wii|2725|zpl-kart-wii}} | ||
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== Names in Other Languages == | == Names in Other Languages == | ||
{{Language-Info | {{Language-Info | ||
− | |||
|nl=SH Groot Metropolis | |nl=SH Groot Metropolis | ||
|fr={{no|-}} | |fr={{no|-}} | ||
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|da={{no|-}} | |da={{no|-}} | ||
}} | }} | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
{{User-igorseabra4-Link}} | {{User-igorseabra4-Link}} | ||
[[Category:Track/Import]] | [[Category:Track/Import]] |
Revision as of 04:15, 21 March 2021
Creator: | igorseabra4 |
---|---|
Designer: | SEGA, Sonic Team |
Version: | v1.1 |
Date of latest version: | 2018-06-20 |
Editors used: | 3ds Max, BrawlBox, KMP Cloud, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Grand Metropolis is a stage from Sonic Heroes.[1] This is a direct port by igorseabra4 of City Course, the second of the multiplayer Bobsled Races in the game for the GameCube, PlayStation 2, Xbox, and PC (2003). Each of the three laps takes about one minute and 15 seconds in 150cc. The track features many custom objects such as bushes (castleflower1, castletree2, donkytree1GC, and donkytree2GC), trees (mariotreeGC and peachtreeGC) and flying cars (kart_truck and car_body).
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2016-11-09 | First release |
v1.0.hp | 2016-12-18 | Update by PhillyG:
|
v1.1 | 2018-06-20 | Update by PhillyG:
|
Known Bugs
It is possible to go through a wall.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cuberluigi CT Pack (Details)
- Mario Kart Cris Deluxe 3.0 Final (v1.1)
- Mario Kart Fusion (v1.1)
- Mario Kart Infinite (Details)
- MiniGeek2000's Custom Track Pack (v1.1)
- Variety Pack (Details)
- ZPL Kart Wii (Details)
Names in Other Languages
Dutch: | SH Groot Metropolis |
---|---|
French: | - |
German: | SH Große Metropole |
Italian: | - |
Japanese: | SH グランドメトロポリス |
Korean: | - |
Portuguese: | SH Grande Metrópole |
Russian: | SH Крупный метрополис |
Spanish: | SH Gran Metrópoli |
Greek: | SH Μεγάλη Μητρόπολη |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
References
Original Tracks:
Pipeline Speedway II –
Hot Shelter –
Land of the Apes –
Kinoko Cave –
Star Slope
Ports/Remakes:
Twinkle Circuit: 1, 2, 3, 4, 5, 6 –
Grand Metropolis –
F Boats –
Casino Park
Battle Arenas:
Fire Crater –
Turtle Top –
Delfino House –
Galaxy Colosseum
Retro Tracks:
N64 Choco Mountain –
GBA Cheese Land –
GBA Lakeside Park –
SNES Vanilla Lake 2 –
SNES Mario Circuit 4 –
N64 Choco Mountain (old)
Old Tracks:
Stunny City –
Beach Gardens –
Goldwood Forest –
Illusion Canyon –
Thwomp Factory –
Dry Dry Lake –
Pipeline Speedway –
The Hole Cave –
Sky Speedway –
Podoboo Desert