Difference between revisions of "SH Casino Park"
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|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|creator= [[igorseabra4]] | |creator= [[igorseabra4]] | ||
− | |designer= SEGA, Sonic Team | + | |designer= [[wikipedia:SEGA|SEGA]], [[wikipedia:Sonic Team|Sonic Team]] |
− | |version= | + | |version= RC6 |
− | |date of release= 2020- | + | |date of release= 2020-12-26 |
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[Wiimms SZS Tools]] | |editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[Wiimms SZS Tools]] | ||
|wbz-id= 2648 | |wbz-id= 2648 | ||
− | |download= https:// | + | |download 1= https://icedrive.net/0/b2uJ8BV3qk |
+ | |download 2= https://icedrive.net/0/57mVFeTfVn (Mario Kart Wii Deluxe version) | ||
}} | }} | ||
== Overview == | == Overview == | ||
− | '''Casino Park''' is a direct port by [[igorseabra4]] of Casino Course, the third, last and hardest of the multiplayer | + | '''Casino Park''' is a stage from ''[[wikipedia:Sonic Heroes|Sonic Heroes]]''.<ref>https://sonic.fandom.com/wiki/Casino_Park</ref> This is a direct port by [[igorseabra4]] of [https://sonic.fandom.com/wiki/Casino_Course Casino Course], the third, last and hardest of the multiplayer [https://sonic.fandom.com/wiki/Bobsled_Race Bobsled Races] avaliable in the game for the [[GameCube]], PlayStation 2, Xbox, and PC (2003). The track's size is kept about the same, but since the Bobsled karts in the original game are much faster than any vehicle in [[Mario Kart Wii]], each lap takes significantly longer. Two laps is the recommended amount. |
+ | |||
+ | === Slot Information === | ||
+ | It is recommended to put this track on [[slot]] [[Slot#2.2|2.2]]. If used in a [[distribution]] that supports custom music slots, it is recommended to use arena music slot [[Slot#battle1.4|1.4]]. | ||
== Media == | == Media == | ||
− | {{youtube-box|| | + | {{youtube-box||KZ0qj29hSXI|RC6.mkd Grand Prix (Dolphin)|36|279}} |
− | {{youtube-box|| | + | {{youtube-box||eHYhcHedQ2A|RC5 VS Race (Dolphin)|397|645}} |
− | {{youtube-box| | + | {{youtube-box||sugjRuDZzls|RC2 VS Race|12}} |
− | |||
− | |||
− | |||
== Version History == | == Version History == | ||
Line 27: | Line 28: | ||
! Information | ! Information | ||
|- | |- | ||
− | | RC1 | + | | [https://icedrive.net/0/b6cTxtzTCq RC1] |
| 2016-07-24 | | 2016-07-24 | ||
| First release | | First release | ||
|- | |- | ||
− | | RC2 | + | | [https://icedrive.net/0/e5y5J3Eu4z RC2] |
| 2016-08-01 | | 2016-08-01 | ||
| Fixed lap count. | | Fixed lap count. | ||
|- | |- | ||
− | | RC3 | + | | [https://icedrive.net/s/5G6TwYQgtzVAiVwTxgju2h9A5iYv RC3] |
| 2018-06-19 | | 2018-06-19 | ||
− | | Update by [[ | + | | Update by [[PhillyG]]: |
− | * Added | + | * Added respawn points. |
* Changed wall collision to prevent falling off. | * Changed wall collision to prevent falling off. | ||
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/0/98y645wxwK RC5] |
− | | | + | | 2020-02-11 |
− | | Update by [[ | + | | Update by [[Trainiax]]: |
+ | * Added [[LEX]] file to fix [[Item Position Bug]] ([[LE-CODE]] only). | ||
+ | |- | ||
+ | | [https://icedrive.net/0/b2uJ8BV3qk RC6] | ||
+ | | 2020-12-26 | ||
+ | | Update by [[Trainiax]]: | ||
+ | * Fixed Item Position Bug. | ||
+ | * Removed LEX file. | ||
* Removed invalid [[KCL]] triangles. | * Removed invalid [[KCL]] triangles. | ||
+ | * Fixed face down KCL triangles. | ||
+ | * Fixed [[AREA]] type. | ||
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/0/57mVFeTfVn RC6.mkd] |
− | | | + | | 2021-06-04 |
− | | Update by [[ | + | | Update by [[FJRoyet]]: |
− | * Added | + | * Added and adjusted key checkpoints. |
|} | |} | ||
− | == Custom Track Distributions == | + | == Known Bugs == |
+ | It is possible to go through a wall. | ||
+ | |||
+ | === RC5 – RC6.mkd === | ||
+ | The track will blackscreen if played on [[CTGP Revolution]]. | ||
+ | |||
+ | == <span id=distrib-list>Custom Track Distributions</span> == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * [[MKW Hack Pack | + | * {{Distrib-ref|Insane Kart Wii|2648|insane-kart-wii}} |
+ | * {{Distrib-ref|Mario Kart Cris|2648|mk-cris}} | ||
+ | * {{Distrib-ref|Mario Kart Fusion|2648|mk-fusion}} | ||
+ | * [[Mario Kart Infinite]] (RC5) | ||
+ | * {{Distrib-ref|Mario Kart Virtual Night|2648|mk-virtual-night}} | ||
+ | * {{Distrib-ref|Mario Kart Wii Deluxe|2648|mk-deluxe}} | ||
+ | * {{Distrib-ref|Mario Kart Wii Faraphel|2648|faraphel}} | ||
+ | * {{Distrib-ref|MKW Hack Pack|2648|hackpack}} | ||
+ | * {{Distrib-ref|NGC's Custom Track Pack|2648|ngcs-ctp}} | ||
+ | * {{Distrib-ref|Nintenboi's Custom Track Picks|2648|nintenbois-ct-picks}} | ||
+ | * {{Distrib-ref|OptPack Custom Track Pack|2648|optp-ct}} | ||
== Names in Other Languages == | == Names in Other Languages == | ||
{{Language-Info | {{Language-Info | ||
− | + | |nl=SH Casinopark | |
− | |nl= | ||
|fr=SH Casino Park | |fr=SH Casino Park | ||
|de=SH Casino Park | |de=SH Casino Park | ||
− | |it= | + | |it=SH Parco Casinò |
|ja=SH カジノパーク | |ja=SH カジノパーク | ||
|ko={{no|-}} | |ko={{no|-}} | ||
Line 75: | Line 100: | ||
|da={{no|-}} | |da={{no|-}} | ||
}} | }} | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
{{User-igorseabra4-Link}} | {{User-igorseabra4-Link}} | ||
[[Category:Track/Import]] | [[Category:Track/Import]] | ||
− |
Latest revision as of 23:14, 18 November 2023
Creator: | igorseabra4 |
---|---|
Designer: | SEGA, Sonic Team |
Version: | RC6 |
Date of latest version: | 2020-12-26 |
Editors used: | 3ds Max, BrawlBox, KMP Cloud, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: |
Overview
Casino Park is a stage from Sonic Heroes.[1] This is a direct port by igorseabra4 of Casino Course, the third, last and hardest of the multiplayer Bobsled Races avaliable in the game for the GameCube, PlayStation 2, Xbox, and PC (2003). The track's size is kept about the same, but since the Bobsled karts in the original game are much faster than any vehicle in Mario Kart Wii, each lap takes significantly longer. Two laps is the recommended amount.
Slot Information
It is recommended to put this track on slot 2.2. If used in a distribution that supports custom music slots, it is recommended to use arena music slot 1.4.
Media
Version History
Version | Date of release | Information |
---|---|---|
RC1 | 2016-07-24 | First release |
RC2 | 2016-08-01 | Fixed lap count. |
RC3 | 2018-06-19 | Update by PhillyG:
|
RC5 | 2020-02-11 | Update by Trainiax:
|
RC6 | 2020-12-26 | Update by Trainiax: |
RC6.mkd | 2021-06-04 | Update by FJRoyet:
|
Known Bugs
It is possible to go through a wall.
RC5 – RC6.mkd
The track will blackscreen if played on CTGP Revolution.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Insane Kart Wii (Details)
- Mario Kart Cris (Details)
- Mario Kart Fusion (Details)
- Mario Kart Infinite (RC5)
- Mario Kart Virtual Night (Details)
- Mario Kart Wii Deluxe (Details)
- Mario Kart Wii Faraphel (Details)
- MKW Hack Pack (Details)
- NGC's Custom Track Pack (Details)
- Nintenboi's Custom Track Picks (Details)
- OptPack Custom Track Pack (Details)
Names in Other Languages
Dutch: | SH Casinopark |
---|---|
French: | SH Casino Park |
German: | SH Casino Park |
Italian: | SH Parco Casinò |
Japanese: | SH カジノパーク |
Korean: | - |
Portuguese: | SH Parque Cassino |
Russian: | SH Парк казино |
Spanish: | SH Casino Park |
Greek: | SH Πάρκο Καζίνου |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
References
Original Tracks:
Pipeline Speedway II –
Hot Shelter –
Land of the Apes –
Kinoko Cave –
Star Slope
Ports/Remakes:
Twinkle Circuit: 1, 2, 3, 4, 5, 6 –
Grand Metropolis –
F Boats –
Casino Park
Battle Arenas:
Fire Crater –
Turtle Top –
Delfino House –
Galaxy Colosseum
Retro Tracks:
N64 Choco Mountain –
GBA Cheese Land –
GBA Lakeside Park –
SNES Vanilla Lake 2 –
SNES Mario Circuit 4 –
N64 Choco Mountain (old)
Old Tracks:
Stunny City –
Beach Gardens –
Goldwood Forest –
Illusion Canyon –
Thwomp Factory –
Dry Dry Lake –
Pipeline Speedway –
The Hole Cave –
Sky Speedway –
Podoboo Desert