Difference between revisions of "Piranha Plant Plains"

From Custom Mario Kart
Jump to navigation Jump to search
Line 21: Line 21:
 
{{youtube-box||7ajjJy_NtR8|v1.5 VS Race (Dolphin)}}
 
{{youtube-box||7ajjJy_NtR8|v1.5 VS Race (Dolphin)}}
 
{{youtube-box||ujkiG28Rqfk|v1.2 Time Trial (Dolphin)}}
 
{{youtube-box||ujkiG28Rqfk|v1.2 Time Trial (Dolphin)}}
 
== Known Bugs ==
 
* Poor enemy routes.
 
  
 
== Version History ==
 
== Version History ==
Line 32: Line 29:
 
! align=left| Information
 
! align=left| Information
 
|-
 
|-
| v1.0
+
| [https://drive.google.com/open?id=1hg6Sau_rBGNTRdmZn70JFxd-s24vGdvi v1.0]
 
| 2017-12-23
 
| 2017-12-23
 
| First release
 
| First release
 
|-
 
|-
| v1.1
+
| [https://drive.google.com/open?id=1QkIZduQbwhlMPykQ7Vv1HxJ-bhrbtAwe v1.1]
 
| 2017-12-24
 
| 2017-12-24
 
| Fixed culling issues with the boardwalk section.
 
| Fixed culling issues with the boardwalk section.
 
|-
 
|-
| v1.2
+
| [https://drive.google.com/open?id=1iuNmYaDKxNnlglPa0irG6JLkFZNuMPTh v1.2]
 
| 2017-12-27
 
| 2017-12-27
 
|
 
|
* Added mipmaps to reduce moiré pattern.
+
* Added mipmaps to reduce [[moiré pattern]].
 
* Adjusted checkpoints.
 
* Adjusted checkpoints.
 
* Fixed a [[KCL]] bug.
 
* Fixed a [[KCL]] bug.
Line 49: Line 46:
 
* Moved one set of item boxes.
 
* Moved one set of item boxes.
 
|-
 
|-
| v1.2.1
+
| [https://drive.google.com/open?id=1NufYy3U59prAA1xY46B8rM3xcb8mmnFx v1.2.1]
 
| 2018-01-01
 
| 2018-01-01
 
| Fixed a checkpoint bug.
 
| Fixed a checkpoint bug.
 
|-
 
|-
| v1.3
+
| [https://drive.google.com/open?id=1Yj6OZ7cAKs9lECt-R2tYVFhV7cGZqzY4 v1.3]
 
| 2018-01-07
 
| 2018-01-07
 
|
 
|
Line 62: Line 59:
 
* Small texture improvements.
 
* Small texture improvements.
 
|-
 
|-
| v1.4
+
| [https://drive.google.com/file/d/19vK95zlCYcGf4E__2HZ1W3ozBsX2plkL v1.4]
 
| 2018-04-08
 
| 2018-04-08
 
|
 
|
Line 69: Line 66:
 
* Removed face down polygons from the KCL.
 
* Removed face down polygons from the KCL.
 
* Adjusted respawns.
 
* Adjusted respawns.
* Normalized SZS file with [[Wiimm's SZS Tools]].
+
* Normalized SZS file with [[Wiimms SZS Tools]].
 
|-
 
|-
 
| v1.5
 
| v1.5
Line 80: Line 77:
 
* Reworked KCL.
 
* Reworked KCL.
 
|-
 
|-
| v1.5.1
+
| [https://drive.google.com/file/d/1oSQ2gNPEJQPojmf9--t_1upucdKFnMc6 v1.5.1]
 
| 2018-07-05
 
| 2018-07-05
|
+
| Fixed freeze for [[Wii]] users.
* Fixed freeze on Wii.
 
 
|}
 
|}
 +
 +
== Known Bugs ==
 +
* Poor enemy routes.
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==

Revision as of 01:49, 6 July 2018

Piranha Plant Plains
Creator: Ptpix1
Designer: Ptpix1, RoxDesigns
Version: v1.5.1
Date of latest version: 2018-07-05
Editors used: BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Piranha Plant Plains is Ptpix1's first custom track. The model was originally created by RoxDesigns, but Ptpix1 made a number of changes and additions to it. RoxDesigns' original model can be seen here. The track begins in a grassy field area filled with trees, Piranha Plants, and a Chain Chomp. After reaching a cannon, players race inside of a cave before reaching another cannon that connects to another cave. After this, players must race on a boardwalk that offers a split path towards the end.

Credits

  • Jefe for the billboard models.

Media

v1.5 VS Race (Dolphin)
v1.2 Time Trial (Dolphin)

Version History

Version Date of release Information
v1.0 2017-12-23 First release
v1.1 2017-12-24 Fixed culling issues with the boardwalk section.
v1.2 2017-12-27
  • Added mipmaps to reduce moiré pattern.
  • Adjusted checkpoints.
  • Fixed a KCL bug.
  • Retextured pipes in the cave sections from blue to purple.
  • Moved one set of item boxes.
v1.2.1 2018-01-01 Fixed a checkpoint bug.
v1.3 2018-01-07
  • Fixed culling and KCL bugs with some of the walls.
  • Added more fall boundaries around the hill to the cannon.
  • Added more arrows.
  • Fixed the flat pipe (it is no longer flat).
  • Small texture improvements.
v1.4 2018-04-08
  • Added two more respawn points.
  • Removed lensFX.
  • Removed face down polygons from the KCL.
  • Adjusted respawns.
  • Normalized SZS file with Wiimms SZS Tools.
v1.5 2018-07-04
  • Reworked and simplified a small part of the boardwalk section.
  • Improved texture mapping on the first cannon ramp.
  • Fixed height of one of the billboards.
  • Remade minimap.
  • Reworked KCL.
v1.5.1 2018-07-05 Fixed freeze for Wii users.

Known Bugs

  • Poor enemy routes.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: Plaine Plante Piranha
German: -
Italian: -
Japanese: パックンへいや
Korean: -
Portuguese: -
Russian: -
Spanish: Llanura Planta Piraña
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Template:User-Ptpix1-Link