Difference between revisions of "N64 Toad's Turnpike (Torran)"

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* {{Distrib-ref|Cuberluigi CT Pack|632|152,171}}
 
* {{Distrib-ref|Cuberluigi CT Pack|632|152,171}}
 
* {{Distrib-ref|Cuber's Hack Pack|632|159}}
 
* {{Distrib-ref|Cuber's Hack Pack|632|159}}
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* [[Insane Kart Wii]] (RC4)
 
* [[Luma's CT Pack]] (RC3)
 
* [[Luma's CT Pack]] (RC3)
 
* [[Mario Kart 64 Wii (Mik)]] (RC2)
 
* [[Mario Kart 64 Wii (Mik)]] (RC2)

Revision as of 03:59, 5 November 2021

This article is about Torran's port. For other versions, see N64 Toad's Turnpike.
N64 Toad's Turnpike
Creator: Torran
Designer: Nintendo
Version: RC4
Date of latest version: 2019-05-22
Editors used: 3ds Max, BrawlBox, CTools, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a modernized port created by Torran. It is based on the extra/Mirror Mode version of the original, which featured driving against traffic. This port features a modified track layout, new textures, new visuals, and various other tweaks.

Media

RC3 VS Race
RC2 Presentation
RC1 VS Race

Version History

Version Date of release Information
2012-01-02 Start of development
RC1 2012-05-06 First release
RC2 2012-05-15
  • Added more checkpoints and respawn points and redistributed them more evenly.
  • Added trailing item boxes behind some hazards.
  • Reduced hazard scale from 100% to 75%.
  • Reduced number of hazards from 60 to 49.
  • Reduced speed of some hazards.
  • Vehicles should now signal earlier before they change lanes.
RC3 2013-12-17
  • Further improvements and other minor adjustments.
  • Reduced difficulty.
RC3.ctgp 2014-02-07
  • Improved KCL.
  • Fixed Bullet Bill freeze.
RC3+ 2015-12-18 Update by Wiimm:
  • Removed AIParam.
  • Fixed Bullet Bill freeze.
RC4 2019-05-22 Update by Wiimm:

Custom Track Distributions

This track is part of the following Custom Track Distributions: