Difference between revisions of "N64 Kalimari Desert (ZPL & Jasperr)"
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m (Jasperr moved page N64 Kalimari Desert (ZPL) to N64 Kalimari Desert (ZPL & Jasperr): were both authors) |
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{{Misc-Info | {{Misc-Info | ||
|name= {{Extract-Title|{{PAGENAME}}}} | |name= {{Extract-Title|{{PAGENAME}}}} | ||
− | |creator= [[ZPL]] | + | |creator= [[ZPL]], [[Jasperr]] |
|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
− | |version= | + | |version= v2.0 |
− | |date of release= | + | |date of release= 2020-11-14 |
− | |editors used= [[ | + | |editors used= [[Blender]], [[BrawlCrate]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [https://getpaint.net Paint.NET], [[Wexos's Toolbox]], [[Wiimms SZS Tools]] |
|wbz-id= 4716 | |wbz-id= 4716 | ||
− | |download= https:// | + | |download= https://cdn.discordapp.com/attachments/657327867272757288/776072721461149726/old_desert_ds.szs |
}} | }} | ||
== Overview == | == Overview == | ||
− | This is [[ZPL]]'s second port. | + | This is [[ZPL]]'s second port. v1.0 features the model from [[Mario Kart 7]]. Two years later, ZPL and [[Jasperr]] re-ported the model and vertex colors while adding [[shadows]], custom [[mipmap]]s, and all other objects featured in the Mario Kart 7 version for v2.0. |
+ | |||
+ | === Credits === | ||
+ | * [[Sniki]] for the train models ({{obj-ref|209 208|car_body, kart_truck}}). | ||
== Media == | == Media == | ||
+ | {{youtube-box||CZ2F4SAj4rc|v2.0 Online Race}} | ||
{{youtube-box||K4LqiKRm9_I|v1.0 VS Race}} | {{youtube-box||K4LqiKRm9_I|v1.0 VS Race}} | ||
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! Information | ! Information | ||
|- | |- | ||
− | | v1.0 | + | | [https://icedrive.net/0/371JVCwoXV v1.0] |
| 2018-08-13 | | 2018-08-13 | ||
| First release | | First release | ||
+ | |- | ||
+ | | [https://cdn.discordapp.com/attachments/657327867272757288/776072721461149726/old_desert_ds.szs v2.0] | ||
+ | | 2020-11-14 | ||
+ | | | ||
+ | * Re-ported the model with vertex colors. | ||
+ | * Remade course model with Mario Kart 7's animations. | ||
+ | * Added shadows and mipmaps. | ||
+ | * Added cacti ({{obj-ref|531|M_obj_s_jump}}) and train signals ({{obj-ref|527|M_obj_jump}}). | ||
+ | * Added train. | ||
+ | * Remade [[KCL]] with shadow flags. | ||
+ | * Remade enemy and item routes. | ||
+ | * Remade intro cameras. | ||
+ | * Remade minimap. | ||
+ | * Changed skybox model and textures. | ||
|} | |} | ||
Revision as of 19:39, 14 November 2020
This article is about ZPL's port. For other versions, see N64 Kalimari Desert.
Creator: | ZPL, Jasperr |
---|---|
Designer: | Nintendo |
Version: | v2.0 |
Date of latest version: | 2020-11-14 |
Editors used: | Blender, BrawlCrate, CTools, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Wexos's Toolbox, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
This is ZPL's second port. v1.0 features the model from Mario Kart 7. Two years later, ZPL and Jasperr re-ported the model and vertex colors while adding shadows, custom mipmaps, and all other objects featured in the Mario Kart 7 version for v2.0.
Credits
- Sniki for the train models (car_body, kart_truck).
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2018-08-13 | First release |
v2.0 | 2020-11-14 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)