Difference between revisions of "N64 Kalimari Desert (Ermelber & zilly)"

From Custom Mario Kart
Jump to navigation Jump to search
Line 51: Line 51:
 
* [[Insane Kart Wii]] (v1.02)
 
* [[Insane Kart Wii]] (v1.02)
 
* [[Luma's CT Pack]] (v1.02)
 
* [[Luma's CT Pack]] (v1.02)
* [[Mario Kart 64 Wii (Mik)]] (v1.0)
+
* [[Mario Kart 64 Wii]] (v1.0)
 
* {{Distrib-ref|Mario Kart Wii Deluxe|1337|217}}
 
* {{Distrib-ref|Mario Kart Wii Deluxe|1337|217}}
 
* [[Revo Kart 64]] (v1.02)
 
* [[Revo Kart 64]] (v1.02)

Revision as of 16:20, 8 April 2022

This article is about Ermelber and zilly's port. For other versions, see N64 Kalimari Desert.
N64 Kalimari Desert
Creator: Ermelber, zilly
Designer: Nintendo
Version: v1.02
Date of latest version: 2016-05-18
Editors used:
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This port features new textures, 3D cacti, 3D signs, a new train (car_body), and a shadow map. It also contains elements from the Mario Kart 7 version such as the glider ramps, but they were changed to regular boost ramps due to Mario Kart Wii's absence of gliders.

Credits

  • TomixNscale89, for the train model.

Media

v1.01 VS Race
v1.0 VS Race

Version History

Version Date of release Information
2013-08-11 Start of development
v1.0 2013-08-27 First release
v1.01 2013-10-25 Changed road and off-road textures.
v1.02 2016-05-18 Fixed and optimized KCL.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

Buzzar makes a cameo in the background.