Difference between revisions of "Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission Mode"

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{{textbox|red center|WARNING!|'''Please use a different license when playing these missions. Otherwise, you may be banned from [[Wiimmfi]] for uploading unusual times on a [[tournament]] leaderboard.'''<br>
+
{{textbox|red center|WARNING!|'''Please use a different license when playing these missions. Otherwise, you may be banned from [[Wiimmfi]] for uploading unusual times on a [[tournament]] leaderboard.}}
'''As this distribution will use the [[My Stuff Folder]], it is recommended to remove any [[custom character]]s. They sometimes cause the game to freeze upon loading a mission when they are included.'''}}
 
 
{| class="textbox float-right grid width:30%"
 
{| class="textbox float-right grid width:30%"
 
|+ Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission Mode
 
|+ Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission Mode
! Logo
+
! Logo:
| [[File:Low-res_t.png|200px|center]]
+
| [[File:Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission Mode Logo.png|355px|center]]
 
|-
 
|-
! Author:
+
! Authors:
 
| [[Dxrk]], [[JimmyKaz]]
 
| [[Dxrk]], [[JimmyKaz]]
 
|-
 
|-
Line 16: Line 15:
 
|-
 
|-
 
! Version:
 
! Version:
| &mdash;
+
| v2.11
 
|-
 
|-
 
! Date of latest version:
 
! Date of latest version:
| &mdash;
+
| 2021-09-14
 
|-
 
|-
 
! Download:
 
! Download:
| &mdash;
+
| [https://drive.google.com/file/d/1sFn6F84jbaziZRpcQbEewpuGAPjH8PwU Google Drive (v2.1)]
 
|}
 
|}
  
 
== Overview ==
 
== Overview ==
'''Mario Kart DS Mission Mode Pack for Mario Kart Wii''' is an in-progress [[distribution]] created by [[Dxrk]] and [[JimmyKaz]]. It features recreations of missions featured in [[Mario Kart DS]].
+
'''Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission Mode''' is a [[distribution]] created by [[Dxrk]] and [[JimmyKaz]]. It features recreations of missions featured in [[Mario Kart DS]], along with eight custom missions. This supports all regions.
  
Due to how [[Mission Mode]] is handled in [[Mario Kart Wii]], this distribution will have some limitations. For instance:
+
=== Limitations ===
 +
Due to how [[Mission Mode]] is handled in [[Mario Kart Wii]], this distribution has some limitations. For instance:
 
* One mission from each level had to be cut due to there being nine missions per level in Mario Kart DS, whereas Mario Kart Wii only has eight.  
 
* One mission from each level had to be cut due to there being nine missions per level in Mario Kart DS, whereas Mario Kart Wii only has eight.  
 
* Missions that involved hitting enemies/CPUs with Stars had to be changed to Shells due to Stars not counting points.  
 
* Missions that involved hitting enemies/CPUs with Stars had to be changed to Shells due to Stars not counting points.  
* Moving item box-based missions will sometimes be easier than in Mario Kart DS, since {{obj-ref|0xc9|f_itembox}} does not allow for editing the respawn or lottery times, and {{obj-ref|0xee|sin_itembox}} does not have a setting to give the player specific items.
+
* Only two of the seven boss missions could be recreated in the game.
* Missions involving collecting coins while driving backwards were cut due to the cheat code being over arena slot 1.4 and coins requiring settings to respawn, which the authors have not figured out to set up yet.
+
* Mission 7-8 will have the Wiggler bus, as the original Wiggler model caused the game to crash.
* There were a few missions that took place in a specific area in a track had to be changed because there is a limit on how many objects you can add in a [[KMP]] file before the game crashes. The {{obj-ref|0x1|airblock}} object has to be used a lot since it only covers a very small area of the track and the object {{obj-ref|0x17b|M_obj_kanban}} does not have wall collision, so an airblock has to be placed behind each one.
+
* Moving item box-based missions will sometimes be easier than in Mario Kart DS, since {{obj-ref|0xc9|f_itembox}} does not allow for editing the respawn or lottery times, and {{obj-ref|0xee|sin_itembox}} does not have a setting to give the player specific items.
 +
* There were a few missions that took place in a specific area in a track had to be changed because there is a limit on how many objects you can add in a [[KMP]] file before the game freezes. The {{obj-ref|0x1|airblock}} object has to be used a lot since it only covers a very small area of the track and the object {{obj-ref|0x17b|M_obj_kanban}} does not have wall collision, so an airblock has to be placed behind each one.
  
 
=== Credits ===
 
=== Credits ===
Line 39: Line 40:
 
** Woodbox Respawn Time is 45 Seconds.
 
** Woodbox Respawn Time is 45 Seconds.
 
** Fast Cannon Speed.
 
** Fast Cannon Speed.
** Driving Backwards on <small>DS</small> Twilight House.
+
** Driving Backwards on [[DS Twilight House|<small>DS</small> Twilight House]].
* [[Vega]], for the Backwards Driving on Chain Chomp Wheel cheat code.
+
* [[Vega]], for the Backwards Driving on [[Wii Chain Chomp Wheel|Chain Chomp Wheel]] cheat code.
 
* [[Syara]], for the [[Splatoon 2 Font (Extended Font)|Splatoon 2]] [[font]].
 
* [[Syara]], for the [[Splatoon 2 Font (Extended Font)|Splatoon 2]] [[font]].
 +
* [[JDS]] and [[Bear]], for [[Spelunker Sanctuary]].
  
 
== Media ==
 
== Media ==
Line 52: Line 54:
 
! Information
 
! Information
 
|-
 
|-
| &mdash;
+
| [https://mega.nz/file/QaABTCZR#NBj3RknBniQ2FbW-D2OtDxKfAh7ApByKDjAyvNsBFNk v1.0]
| &mdash;
+
| 2020-10-16
 
| First release
 
| First release
 +
|-
 +
| [https://mega.nz/file/ELpETA4D#SUDMLHKouO39MqPZgPCLk0fGi6v8Xpv88u6nTVK3yC0 v2.0]
 +
| 2021-04-12
 +
|
 +
* Changed filesystem.
 +
* Added codehandler.bin.
 +
* Music adjustments.
 +
* Updated XML and codes.
 +
* Adjusted KMT entries.
 +
* Changed folder name from "Missions" to "MKDS_Missions".
 +
* All regions are now supported.
 +
|-
 +
| [https://drive.google.com/file/d/1sFn6F84jbaziZRpcQbEewpuGAPjH8PwU v2.1]
 +
| 2021-04-23
 +
|
 +
* Adjusted KMT entries.
 +
* Updated text.
 +
* Updated [[KMP]] on some missions.
 +
|-
 +
| v2.11
 +
| 2021-09-14
 +
| Update by Jerma:
 +
* Updated GCT.
 +
* Fixed text.
 
|}
 
|}
 +
 +
== Trivia ==
 +
* The authors planned to have boss battles against various custom characters, since only two of the original seven boss missions from Mario Kart DS could be recreated in Mario Kart Wii. But, the game crashed while loading them. Over 30 were tested, but they all crashed. The Boat is the only one that worked.
 +
* Support for [[CTGP Revolution]]'s [[My Stuff]] folder was initially planned, but later dropped due to Riivolution prioritizing the entirety of the folder over the main patch.
 +
* The distribution was delayed for about a week after its planned release due to one of the author's MEGA accounts getting hacked and him losing all of the files for the distribution up to that point. He had to update it from an older backup and recreate several missions due to him deleting his newer backup folder after the ZIP file was made for the distribution.
  
 
{{User-Dxrk-Link}}
 
{{User-Dxrk-Link}}
 
{{User-JimmyKaz-Link}}
 
{{User-JimmyKaz-Link}}
 +
[[Category:Broken Downloads]]
 
[[Category:Distribution]]
 
[[Category:Distribution]]
 +
[[Category:Mission Mode]]

Latest revision as of 13:40, 6 November 2023

WARNING!
Please use a different license when playing these missions. Otherwise, you may be banned from Wiimmfi for uploading unusual times on a tournament leaderboard.
Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission Mode
Logo:
Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission Mode Logo.png
Authors: Dxrk, JimmyKaz
Type: Riivolution
Missions: 64 (56 recreated, 8 custom)
Version: v2.11
Date of latest version: 2021-09-14
Download: Google Drive (v2.1)

Overview

Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission Mode is a distribution created by Dxrk and JimmyKaz. It features recreations of missions featured in Mario Kart DS, along with eight custom missions. This supports all regions.

Limitations

Due to how Mission Mode is handled in Mario Kart Wii, this distribution has some limitations. For instance:

  • One mission from each level had to be cut due to there being nine missions per level in Mario Kart DS, whereas Mario Kart Wii only has eight.
  • Missions that involved hitting enemies/CPUs with Stars had to be changed to Shells due to Stars not counting points.
  • Only two of the seven boss missions could be recreated in the game.
  • Mission 7-8 will have the Wiggler bus, as the original Wiggler model caused the game to crash.
  • Moving item box-based missions will sometimes be easier than in Mario Kart DS, since f_itembox does not allow for editing the respawn or lottery times, and sin_itembox does not have a setting to give the player specific items.
  • There were a few missions that took place in a specific area in a track had to be changed because there is a limit on how many objects you can add in a KMP file before the game freezes. The airblock object has to be used a lot since it only covers a very small area of the track and the object M_obj_kanban does not have wall collision, so an airblock has to be placed behind each one.

Credits

Media

Currently no media

Version History

Version Date of release Information
v1.0 2020-10-16 First release
v2.0 2021-04-12
  • Changed filesystem.
  • Added codehandler.bin.
  • Music adjustments.
  • Updated XML and codes.
  • Adjusted KMT entries.
  • Changed folder name from "Missions" to "MKDS_Missions".
  • All regions are now supported.
v2.1 2021-04-23
  • Adjusted KMT entries.
  • Updated text.
  • Updated KMP on some missions.
v2.11 2021-09-14 Update by Jerma:
  • Updated GCT.
  • Fixed text.

Trivia

  • The authors planned to have boss battles against various custom characters, since only two of the original seven boss missions from Mario Kart DS could be recreated in Mario Kart Wii. But, the game crashed while loading them. Over 30 were tested, but they all crashed. The Boat is the only one that worked.
  • Support for CTGP Revolution's My Stuff folder was initially planned, but later dropped due to Riivolution prioritizing the entirety of the folder over the main patch.
  • The distribution was delayed for about a week after its planned release due to one of the author's MEGA accounts getting hacked and him losing all of the files for the distribution up to that point. He had to update it from an older backup and recreate several missions due to him deleting his newer backup folder after the ZIP file was made for the distribution.
By the same author: Dxrk

Track Textures:
Sky Mushroom BeachNight RoadNighttime MeadowsAurora FortressSNES Mario Circuit 3 HDAqua SandstormSpace Circuit 3Banshee ValleyDragonite Falls
Melting Magma LandDark Bowser Castle 3Dry Dry HillsWater World RoadPokémon HillsWuhu StadiumFlooded Station CapeForgotten IsleHeaven Square
Abandoned BeachBassBasher SummitMario Burying GroundsHeart of FarmFlying Dutchman BeachNeon Mine WorldRadioactive Power PlantCobalt CastleSky Valley
Dragon HighwayCharizard Lava FallsZiggurat GardenLava Road 3Galactic BeachMisty StadiumToxic CircuitHaunted MallWaterfall MineSky Paradise
Weird RacewayJungle RacewaySiberian ManorUntitled 2Lunar MountainBlackwater CityMetropolis

Rain Kart Wii Tracks


Battle Textures:
Heaven SkyscraperNight Thwomp DesertSpace Course 4Bowser Lava LandSNES Battle Course 4 HDCrisis Battle 3
Sunset Thwomp DesertMisty Twilight SwampDrip ColosseumGravel PitDeathview Chomp RouletteWuhu PlazaDarkness Pier

Custom Track Textures:
Apocalyptic ChallengeGloobalt Castle

Character Textures:
Fxnky Kong with Bxster SwordFxnky KongDry BxwserDarkness Blue Baby Daisy

Other Mods:
F-777 Music PackGhost Item PackRain Kart WiiUnderground Rock Music PackDxrk x hari's PackRap Music Pack
Mario Kart DS Mission Mode Pack for Mario Kart Wii Mission ModeAnime Rain GIF MenuRatchet & Clank Music PackSuper Mario Odyssey Menus
Drift & Turbo Color PackJapanese Rock Music PackButton Recolor PackColorable Windshield