Difference between revisions of "Heart of China"

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(Way too many files from Wingcapman's ZIP archive.)
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|version= v2.0.1
 
|version= v2.0.1
 
|date of release= 2020-03-15
 
|date of release= 2020-03-15
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], MS Paint, Photoshop CS3, [[Sketchup]], [[SZS Modifier]], [[Wiimms SZS Tools]], [[Lorenzi's KMP Editor]], [[Blender]]
+
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Paint]], [https://adobe.com/products/photoshop Photoshop CS3], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 994
 
|wbz-id= 994
|download 1= https://drive.google.com/open?id=1oeSm5UephcR8Ud2cSDcKC9RhNvhaJ_bv
+
|download= https://drive.google.com/open?id=1oeSm5UephcR8Ud2cSDcKC9RhNvhaJ_bv
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Heart of China''' is [[Wingcapman]]'s first [[custom track]]. It wasn't originally designed as a race course, so it's quite similar to ports of other non-race course levels in that it does not have a clearly defined track. "Heart of China" is based on a story written by Wingcapman. Normally there is not a race path for this area, but he decided to make a [[Mario Kart Wii]] race-compatible track of it anyway.
+
'''Heart of China''' is [[Wingcapman]]'s first [[custom track]]. It was not originally designed as a race track, so it is quite similar to ports of other non-race track levels in that it does not have a clearly defined layout. This track is based on a story written by the author. Normally, there is not a race path for this area, but he decided to make a [[Mario Kart Wii]] race-compatible track of it.
  
 
== Media ==
 
== Media ==
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== Version History ==
 
== Version History ==
 +
=== v1.0 – v1.6.1 ===
 +
<spoiler>
 
{| class="wikitable"
 
{| class="wikitable"
 
! Version
 
! Version
Line 23: Line 25:
 
! Information
 
! Information
 
|-
 
|-
| v1.1
+
| [https://icedrive.net/0/36sxD2FRKp v1.0]
 +
| 2018-08-12
 +
| First release
 +
|-
 +
| [https://icedrive.net/0/2dUfDmkRtQ v1.1]
 
| 2012-12-28
 
| 2012-12-28
| First release
+
|
 +
* Fixed some textures.
 +
* Added a yellow springboard to get up the yellow building.
 +
* Removed star cannon.
 +
* Changed {{obj-ref|0x65|item box}} model.
 +
* Added out of bounds.
 +
* Other minor edits.
 
|-
 
|-
| v1.2
+
| [https://icedrive.net/0/05F51pAoeQ v1.3]
| 2013-02-01
+
| 2018-08-12
 
|
 
|
 
* Adjusted some textures.
 
* Adjusted some textures.
Line 34: Line 46:
 
* Fixed most respawn points.
 
* Fixed most respawn points.
 
* Fixed sky shortcut.
 
* Fixed sky shortcut.
 +
* Remade [[KCL]].
 +
* Added advertisements.
 +
* Changed the long wide gray bridge into a connecting mountain path.
 +
* Changed the template of the underground part a bit.
 +
|-
 +
| [https://icedrive.net/0/27KrE344UZ v1.3.1]
 +
| 2018-08-12
 +
|
 +
* Minor fixes.
 +
* Placed advertisements and small textures into one image.
 +
* Fixed a respawn point.
 +
* Remade Chinese vase model.
 +
|-
 +
| [https://icedrive.net/0/c0xWaWm2tu v1.4.2]
 +
| 2018-08-12
 +
|
 +
* Added underwater and Mirror Palace exploration paths.
 +
* Removed unneeded faces and remade a few faces to make driving easier.
 +
* Changed fall boundary for the water in the underground.
 +
* Added a new item box.
 +
* Changed location of the laptop.
 +
* The big yellow building has a static elevator now.
 +
* Changed several object positions.
 +
* The elevator is fixed and is functional.
 +
* Added more texture animations.
 +
* Added minimap shading.
 +
|-
 +
| [https://icedrive.net/0/7bMtGDdIIj v1.5]
 +
| 2018-08-12
 +
|
 +
* Edited some paths
 +
* Gave the first bridge more details.
 +
* Removed the bridge at the red building and added a mushroom.
 +
* Changed most billboards.
 +
* Replaced palm trees with ones from Mushroom Gorge.
 +
* Added scrolling clouds.
 +
* Changed a respawn point.
 +
* Changed some item box locations.
 +
* Fixed and added some textures.
 +
* Added sunset blur.
 +
* Remade KCL.
 +
* Remade check points.
 +
* Remade enemy routes.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/593494973106749446/treehouse_course.szs v1.5.3]
+
| [https://icedrive.net/0/fdh6DdvHyJ v1.5.night]
 +
| 2018-08-12
 +
| Seventh release
 +
|-
 +
| [https://icedrive.net/0/0eSr31szJL v1.5.1]
 +
| 2018-08-12
 +
|
 +
* Added pub.
 +
* Added grassy edges at some parts.
 +
* Changed mushroom path after the red buildings into a viaduct.
 +
|-
 +
| [https://icedrive.net/0/3bvQYBOFDw v1.5.3]
 +
| 2018-08-12
 +
|
 +
* Removed some textures.
 +
* Improved item and enemy routes.
 +
* Fixed some respawn points.
 +
* Fixed beginning check point.
 +
|-
 +
| [https://cdn.discordapp.com/attachments/518873687408115722/593494973106749446/treehouse_course.szs v1.5.3b]
 
| 2013-08-12
 
| 2013-08-12
| New version found in [[Cam, Tom and Troy's CTGP Pack]].
+
| Tenth release
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/593494470381535238/treehouse_course.szs v1.5.3b]
+
| [https://cdn.discordapp.com/attachments/518873687408115722/593494470381535238/treehouse_course.szs v1.5.3b.ctgp]
 
| 2014-04-02
 
| 2014-04-02
 
| Update by [[MrBean35000vr]]:
 
| Update by [[MrBean35000vr]]:
* Removed [[Ultra Shortcut]].
+
* Fixed [[Ultra Shortcut]].
 +
|-
 +
| [https://icedrive.net/0/efRvw5nQqW v1.6]
 +
| 2018-08-12
 +
|
 +
* Removed many polygons.
 +
* Tweaked model.
 +
* Added a restaurant and some extra paths.
 +
* Replaced cannon launchers with springboards.
 +
* Attempted to fix a respawn point.
 +
* Added several areas.
 +
* Changed underground tunnel section at the gray building.
 +
* Fixed some textures.
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/518873687408115722/593492395077926942/treehouse_course.szs v1.6.1]
 
| [https://cdn.discordapp.com/attachments/518873687408115722/593492395077926942/treehouse_course.szs v1.6.1]
| 2016-04-12
+
| 2015-12-18
 
|
 
|
* Added more exploring.
+
* Added more exploration.
* Compatible with Battle Mode.
+
* Added compatibility with Battle Mode.
 
* Fixed [[Slow Motion Bug]] for split-screen.
 
* Fixed [[Slow Motion Bug]] for split-screen.
 
* Improved check points.
 
* Improved check points.
 
* Improved textures.
 
* Improved textures.
 +
</spoiler>
 +
 +
=== v2.0.beta &ndash; v2.0.1 ===
 +
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 +
|-
 +
| [https://icedrive.net/0/dfN7uMPgut v2.0.beta]
 +
| 2018-08-12
 +
| Fourteenth release
 +
|-
 +
| [https://icedrive.net/0/ebWhOEHGKB v2.0.beta2]
 +
| 2018-08-12
 +
| Fifteenth release
 +
|-
 +
| [https://icedrive.net/0/88cPSDNb3N v2.0.beta3]
 +
| 2018-08-12
 +
| Sixteenth release
 +
|-
 +
| [https://icedrive.net/0/67rq3osulJ v2.0.beta4]
 +
| 2018-08-12
 +
| Seventeenth release
 +
|-
 +
| [https://icedrive.net/0/67RxZ1jHzU v2.0.beta5]
 +
| 2018-08-15
 +
| Eighteenth release
 
|-
 
|-
 
| [https://drive.google.com/open?id=1IkVFvkARE2s4Rdo8MYEU4lRIfll8PkhW v2.0]
 
| [https://drive.google.com/open?id=1IkVFvkARE2s4Rdo8MYEU4lRIfll8PkhW v2.0]
 
| 2019-11-10
 
| 2019-11-10
| Remake with help from several authors.
+
| Remade with help from several authors.
 
|-
 
|-
 
| [https://drive.google.com/open?id=1oeSm5UephcR8Ud2cSDcKC9RhNvhaJ_bv v2.0.1]
 
| [https://drive.google.com/open?id=1oeSm5UephcR8Ud2cSDcKC9RhNvhaJ_bv v2.0.1]
 
| 2020-03-15
 
| 2020-03-15
 
| Update by [[Zachruff]]:
 
| Update by [[Zachruff]]:
*Fixed a [https://www.youtube.com/watch?v=q2b_cWU0lwY broken respawn].
+
* Fixed a [https://www.youtube.com/watch?v=q2b_cWU0lwY broken respawn point].
*Cleaned up the KMP to eliminate crashes.
+
* Cleaned [[KMP]] and KCL.
*Added offroad to some areas of the Sky Shortcut to prevent it from being done shroomless.
+
* Added off-road to some areas of the sky shortcut to prevent it from being done shroomless.
*Cleaned up the KCL to further enhance the user experience.  
 
 
|}
 
|}
  
<spoiler text= "The creator's last final words for this custom track">
+
<spoiler text= "The author's final words for this custom track">
 
<div>
 
<div>
 
"After 7 long years of experiencing the world of 3D modelling and experimenting with it, my very first custom Mario Kart Wii track is finally done. Aside from the small details that are a bit questionable, I'll say it's finished. Eventually stuff became too much for me and I needed to ask some help to finish this project, and now that it's finally done, this project can now rest in peace... On my end at least. For everyone who's currently reading this message, thanks for reading and thanks for playing. If you have an idea to change stuff around, feel free to share the ideas! I can't wait to see what everyone has in mind when it comes to modifications. And the same goes for ideas for stuff like Mission mode, or even battle. Sharing is caring!" - [[Wingcapman]] 19:30, November 10 2019 (UTC)
 
"After 7 long years of experiencing the world of 3D modelling and experimenting with it, my very first custom Mario Kart Wii track is finally done. Aside from the small details that are a bit questionable, I'll say it's finished. Eventually stuff became too much for me and I needed to ask some help to finish this project, and now that it's finally done, this project can now rest in peace... On my end at least. For everyone who's currently reading this message, thanks for reading and thanks for playing. If you have an idea to change stuff around, feel free to share the ideas! I can't wait to see what everyone has in mind when it comes to modifications. And the same goes for ideas for stuff like Mission mode, or even battle. Sharing is caring!" - [[Wingcapman]] 19:30, November 10 2019 (UTC)
Line 73: Line 185:
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* [[3hunts's Custom Track Pack]] (v2.0.1)
 
* [[Best of the Worst]] (v1.6.1)
 
* [[Best of the Worst]] (v1.6.1)
* [[Cam, Tom and Troy's CTGP Pack|Cam, Tom and Troy's CTGP Pack v1.2]] (v1.5.3)
+
* [[Cam, Tom and Troy's CTGP Pack]] (v1.5.3b)
 +
* [[Chis Kart Wii]] (v2.0.beta5)
 
* {{Distrib-ref|CTGP Revolution|994|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|994|ctgp-r}}
* [[Luma's CT Pack]] (v1.5.3b)
+
* {{Distrib-ref|Fancy's CT Pack|994}}
* [[Mario Kart Madness]] (Unreleased winter version)
+
* [[Luma's CT Pack]] (v1.5.3b.ctgp)
* [[MKW Hack Pack]] (v1.6.1)
+
* [[Mario Kart Cris 3.500 CT]] (v2.0.1)
* [[Pro CT Pack]] (v1.5.3)
+
* {{Distrib-ref|MKW Hack Pack|994|hackpack}}
 +
* [[Pro CT Pack]] (v1.5.3b)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|994|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|994|mkwfun}}
 +
* {{Distrib-ref|Wine's CT Pack|994}}
 +
* [[Yosh's Battle Distribution]] (v1.6.1)
 +
 +
== Trivia ==
 +
* The track is compatible with Battle Mode, though the CPUs follow VS race routes.
 +
* Though the track is meant to be raced on, many consider it to be more of an exploring track with all its secrets and open areas as shown [https://www.youtube.com/watch?v=10Z-i_BW8Qs here].
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 100: Line 221:
 
|da=Hjertet af Kina
 
|da=Hjertet af Kina
 
}}
 
}}
 
== Trivia ==
 
* The track is compatible with Battle Mode, though the CPUs follow VS race routes.
 
* Though the track is meant to be raced on, many consider it to be more of an exploring track with all its secrets and open areas as shown [https://www.youtube.com/watch?v=10Z-i_BW8Qs here].
 
  
 
{{User-Wingcapman-Link}}
 
{{User-Wingcapman-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 
[[Category:Battle/Custom]]
 
[[Category:Battle/Custom]]

Revision as of 06:24, 2 May 2020

Heart of China
Author: Wingcapman
Version: v2.0.1
Date of latest version: 2020-03-15
Editors used: BrawlBox, CTools, KMP Cloud, Paint, Photoshop CS3, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Heart of China is Wingcapman's first custom track. It was not originally designed as a race track, so it is quite similar to ports of other non-race track levels in that it does not have a clearly defined layout. This track is based on a story written by the author. Normally, there is not a race path for this area, but he decided to make a Mario Kart Wii race-compatible track of it.

Media

v2.0 VS Race
v1.6.1 VS Race
v1.5.3 Time Trial

Version History

v1.0 – v1.6.1

Show text


v2.0.beta – v2.0.1

Version Date of release Information
v2.0.beta 2018-08-12 Fourteenth release
v2.0.beta2 2018-08-12 Fifteenth release
v2.0.beta3 2018-08-12 Sixteenth release
v2.0.beta4 2018-08-12 Seventeenth release
v2.0.beta5 2018-08-15 Eighteenth release
v2.0 2019-11-10 Remade with help from several authors.
v2.0.1 2020-03-15 Update by Zachruff:
  • Fixed a broken respawn point.
  • Cleaned KMP and KCL.
  • Added off-road to some areas of the sky shortcut to prevent it from being done shroomless.

The author's final words for this custom track


Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

  • The track is compatible with Battle Mode, though the CPUs follow VS race routes.
  • Though the track is meant to be raced on, many consider it to be more of an exploring track with all its secrets and open areas as shown here.

Names in Other Languages

Dutch: Hart van China
French: Cœur de Chine
German: Herz von China
Italian: Cuore della Cina
Japanese: ハートオブチャイナ
Korean: 하트 오브 차이나
Portuguese: Coração da China
Russian: Сердце Китая
Spanish: Corazón de China
Greek: Καρδιά της Κίνας
Polish: Serce Chin
Finnish: Kiinan Sydän
Swedish: Hjärtat av Kina
Czech: Srdce Číny
Danish: Hjertet af Kina