Difference between revisions of "GCN Wario Colosseum (MKDasher)"

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Line 6: Line 6:
 
|version= v1.3
 
|version= v1.3
 
|date of release= 2016-10-31
 
|date of release= 2016-10-31
 +
|editors used=
 
|wbz-id= 223
 
|wbz-id= 223
 
|download= https://drive.google.com/file/d/0BzdwL7PWLHxVeFAzM0ZIT3BwX0k
 
|download= https://drive.google.com/file/d/0BzdwL7PWLHxVeFAzM0ZIT3BwX0k
Line 11: Line 12:
  
 
== Overview ==
 
== Overview ==
This port was originally created by [[MKDasher]]. He was having trouble porting [[DS Shroom Ridge|<small>DS</small> Shroom Ridge]] (due to texture issues), so he decided to move to another project instead.
+
This port is created by [[MKDasher]]. He was having trouble porting [[DS Shroom Ridge|<small>DS</small> Shroom Ridge]] due to texture issues, so he decided to move to another project instead.
  
 
== Media ==
 
== Media ==
Line 30: Line 31:
 
| 2011-04-27
 
| 2011-04-27
 
|
 
|
* Added fire rings.
+
* Added {{obj-ref|0x1a1|fire rings}}.
 
* Added more transparency.
 
* Added more transparency.
 
* Fixed some bugs.
 
* Fixed some bugs.
Line 49: Line 50:
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
 
* Bullet Bills no longer stop behind ramps.
 
* Bullet Bills no longer stop behind ramps.
* Item routes have a 2 way route in the circle.
+
* Item routes have a two-way route in the circle.
* Enemy routes have a 3 way route in the circle.
+
* Enemy routes have a three-way route in the circle.
* All enemies now reach the finish line.
+
* All CPUs now reach the finish line.
 
* Fixed "fall down" shortcut.
 
* Fixed "fall down" shortcut.
 +
|-
 +
| [https://icedrive.net/0/5fnY6q1l5H RC2.2.ctgp1]
 +
| 2012-09-30
 +
| Update by [[MrBean35000vr]]:
 +
* Moved the second checkpoint.
 +
* Added a key checkpoint.
 +
|-
 +
| [https://icedrive.net/0/2fOoQh2B78 RC2.2.opt]
 +
| 2020-08-13
 +
| Update by [[Optllizer]]:
 +
* Removed a key checkpoint.
 +
* Changed lap modifier from three to two.
 +
|-
 +
| [https://icedrive.net/0/43tOzogIaY RC2.2.ctgp2]
 +
| 2014-01-12
 +
| Update by [[MrBean35000vr]]:
 +
* Moved a few key checkpoints and added one.
 +
* Changed lap modifier from three to two.
 
|-
 
|-
 
| [https://icedrive.net/0/7a2Glj2gmq v1.0]
 
| [https://icedrive.net/0/7a2Glj2gmq v1.0]
Line 58: Line 77:
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
 
* Fixed [https://youtu.be/GuAF3n6JFAc Ultra Shortcut].
 
* Fixed [https://youtu.be/GuAF3n6JFAc Ultra Shortcut].
* Optimized height of enemy and item points.
+
* Optimized enemy and item route heights.
* Removed 72 obsolete item boxes.
+
* Removed 72 obsolete {{obj-ref|0x65|item boxes}}.
 
* Cleaned [[KCL]].
 
* Cleaned [[KCL]].
 
|-
 
|-
Line 66: Line 85:
 
| Update by [[NiAlBlack]]:
 
| Update by [[NiAlBlack]]:
 
* Added grid effect.
 
* Added grid effect.
 +
|-
 +
| [https://icedrive.net/0/d05ccHl1lP v1.1+]
 +
| 2012-11-05
 +
| Update by [[Wiimm]]:
 +
* Fixed KCL.
 
|-
 
|-
 
| [https://icedrive.net/0/4aCdjQPuZe v1.2]
 
| [https://icedrive.net/0/4aCdjQPuZe v1.2]
 
| 2016-02-19
 
| 2016-02-19
| Update by [[Wiimm]], based on v1.0:
+
| Update by [[Wiimm]] based on v1.0:
 
* Fixed endless respawn point.
 
* Fixed endless respawn point.
 
* Added invisible wall.
 
* Added invisible wall.
 
* Optimized checkpoints.
 
* Optimized checkpoints.
 +
|-
 +
| [https://icedrive.net/0/4eCpwT7Bha v1.2.hp]
 +
| 2016-04-18
 +
| Update by [[Huili]]:
 +
* Edited enemy route settings.
 +
* Changed lap modifier from three to two.
 
|-
 
|-
 
| [https://drive.google.com/file/d/0BzdwL7PWLHxVeFAzM0ZIT3BwX0k v1.3]
 
| [https://drive.google.com/file/d/0BzdwL7PWLHxVeFAzM0ZIT3BwX0k v1.3]
 
| 2016-10-31
 
| 2016-10-31
 
| Update by [[maczkopeti]]:
 
| Update by [[maczkopeti]]:
* Scaled up by 4%.
+
* Upscaled to 104%.
* Rotated 90°.
+
* Rotated 90&deg;.
 
* Added missing boost pads.
 
* Added missing boost pads.
 
* Remade road collision.
 
* Remade road collision.
 
* Adjusted lap counter and start position.
 
* Adjusted lap counter and start position.
* Changed the amount of laps from 3 to 2.
+
* Changed lap modifier from three to two.
 
* Rebuilt course model to eliminate [[Slow Motion Bug]].
 
* Rebuilt course model to eliminate [[Slow Motion Bug]].
 
* Fixed [[Harry Potter Effect]].
 
* Fixed [[Harry Potter Effect]].
Line 93: Line 123:
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* {{Distrib-ref|CTGP Revolution|223|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|223|ctgp-r}}
 +
* [[CTGP Revolution Classic]] (v1.2)
 
* [[Cuberluigi CT Pack]] (v1.3)
 
* [[Cuberluigi CT Pack]] (v1.3)
 
* [[Luma's CT Pack]] (v1.2)
 
* [[Luma's CT Pack]] (v1.2)
Line 98: Line 129:
 
* {{Distrib-ref|Mario Kart Wii: Battle Royale|223|battle-royale}}
 
* {{Distrib-ref|Mario Kart Wii: Battle Royale|223|battle-royale}}
 
* {{Distrib-ref|MKW Hack Pack|223|hackpack}}
 
* {{Distrib-ref|MKW Hack Pack|223|hackpack}}
 +
* [[Nitro CT Pack]] (v1.3)
 +
* [[OptPack]] (RC2.2.opt)
 
* {{Distrib-ref|Skipper's 200kmh Distribution|223|35}}
 
* {{Distrib-ref|Skipper's 200kmh Distribution|223|35}}
 
* {{Distrib-ref|Vintage Kart Wii|223|179}}
 
* {{Distrib-ref|Vintage Kart Wii|223|179}}
 +
* [[Waluigi Kart Wii]] (v1.2)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|223|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|223|mkwfun}}
  
 
{{User-MKDasher-Link}}
 
{{User-MKDasher-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 00:40, 21 January 2021

This article is about MKDasher's port. For other versions, see GCN Wario Colosseum.
GCN Wario Colosseum
Creator: MKDasher
Designer: Nintendo
Version: v1.3
Date of latest version: 2016-10-31
Editors used:
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This port is created by MKDasher. He was having trouble porting DS Shroom Ridge due to texture issues, so he decided to move to another project instead.

Media

v1.3 VS Race
RC2.2 Online Race

Version History

Version Date of release Information
RC1 2011-04-26 First release
RC2 2011-04-27
  • Added fire rings.
  • Added more transparency.
  • Fixed some bugs.
RC2.1 2011-04-29
  • Fixed transparent texturing.
  • Fixed shortcut.
RC2.1.boost 2011-07-02 Update by Wiimm:
  • Changed road collision to boost.
RC2.2 2011-08-20 Update by Wiimm:
  • Bullet Bills no longer stop behind ramps.
  • Item routes have a two-way route in the circle.
  • Enemy routes have a three-way route in the circle.
  • All CPUs now reach the finish line.
  • Fixed "fall down" shortcut.
RC2.2.ctgp1 2012-09-30 Update by MrBean35000vr:
  • Moved the second checkpoint.
  • Added a key checkpoint.
RC2.2.opt 2020-08-13 Update by Optllizer:
  • Removed a key checkpoint.
  • Changed lap modifier from three to two.
RC2.2.ctgp2 2014-01-12 Update by MrBean35000vr:
  • Moved a few key checkpoints and added one.
  • Changed lap modifier from three to two.
v1.0 2012-09-29 Update by Wiimm:
v1.1 2012-10-31 Update by NiAlBlack:
  • Added grid effect.
v1.1+ 2012-11-05 Update by Wiimm:
  • Fixed KCL.
v1.2 2016-02-19 Update by Wiimm based on v1.0:
  • Fixed endless respawn point.
  • Added invisible wall.
  • Optimized checkpoints.
v1.2.hp 2016-04-18 Update by Huili:
  • Edited enemy route settings.
  • Changed lap modifier from three to two.
v1.3 2016-10-31 Update by maczkopeti:
  • Upscaled to 104%.
  • Rotated 90°.
  • Added missing boost pads.
  • Remade road collision.
  • Adjusted lap counter and start position.
  • Changed lap modifier from three to two.
  • Rebuilt course model to eliminate Slow Motion Bug.
  • Fixed Harry Potter Effect.
  • Fixed boost pad mapping.
  • Increased minimap depth.
  • Removed fog.

Custom Track Distributions

This track is part of the following Custom Track Distributions: