Difference between revisions of "GCN Mushroom Bridge (Tock)"

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{{about|[[Tock]]'s version}}
+
{{about|[[Tock]]'s port||GCN Mushroom Bridge}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= GCN Mushroom Bridge
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Tock]]
 
|creator= [[Tock]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= v1.4
+
|version= v1.5
|date of release= 2018-08-04
+
|date of release= 2019-03-08
 
|editors used=
 
|editors used=
|wbz-id=4090
+
|scale=140%
|download 1= https://mega.nz/#!VUlxxYbJ!BFYeQZXaSMCQLhv5G66AX8vKmP6bN8Q_GecPp-NN1j8
+
|wbz-id= 4090
 +
|download= https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
Thanks to Riidefi now with shadow mapping and proper Shaders.
+
This is a port created by [[Tock]]. It features [[shadow map]]ping, proper shaders and the [[Wiggler]] bus ({{obj-ref|0xe2|hanachan}}).
 +
 
 +
=== Credits ===
 +
* [[Riidefi]], for helping the author with shadows and shaders.
  
 
== Media ==
 
== Media ==
{{youtube-box||iQTU_NUYGGM|v1.4 GP Race}}
+
{{youtube-box||FhjUmCDpCTM|v1.5 Grand Prix (Dolphin)|38|202}}
{{youtube-box||Nfonr4zQMig|v1.3.1 VS Race}}
+
{{youtube-box||iQTU_NUYGGM|v1.4 Presentation}}
 +
{{youtube-box||K8msCwK2ksk|Beta 1 VS Race}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://icedrive.net/0/ff8Y81SNGU Beta 1]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| [https://drive.google.com/open?id=18JN-Q_N3E5NGamf1ufJjECWcBLbbv7jb Beta 1]
 
 
| 2018-03-24
 
| 2018-03-24
 
| First release
 
| First release
 
|-
 
|-
| [https://mega.nz/#!8YFTRYZA!uSwhmhjMUHh4gQshK0iZksFKb_z56qLgmRJ8t1Pbe0Q v1.0]
+
| [https://icedrive.net/0/46SUPvVDw9 v1.0]
 
| 2018-05-06
 
| 2018-05-06
 
|
 
|
 
* Fixed boost animation.
 
* Fixed boost animation.
* Added [[KCL_Flag#type-12|force recalculation]].
+
* Added [[KCL Flag#type-12|force recalculation collision]].
 
|-
 
|-
| [https://mega.nz/#!0B1Bnaha!0jwWoZrBgNXcMuK--Ig9Z5YPVP1q3lp07cJmh6vaPf0 v1.1]
+
| [https://icedrive.net/0/a5FB28gUbS v1.1]
 
| 2018-05-14
 
| 2018-05-14
 
| Removed old force recalculation wall that acted as road.
 
| Removed old force recalculation wall that acted as road.
 
|-
 
|-
| [https://mega.nz/#!BNtTiYbQ!NQLUdlcRDKUf6-pwOr97-unb9yEY-5G4VaQNbAZsXP8 v1.2]
+
| [https://icedrive.net/0/9ex8l9Jx9e v1.2]
 
| 2018-06-03
 
| 2018-06-03
 
| Changed a respawn point.
 
| Changed a respawn point.
 
|-
 
|-
| [https://mega.nz/#!gMdBEKqL!_8N7qKzqxQ7OVioZjMHiisQBlE1V5zgc3MtaVnb2kdM v1.3]
+
| [https://icedrive.net/0/a81wfyCAsk v1.3]
 
| 2018-06-16
 
| 2018-06-16
 
|
 
|
* Removed force recalculation wall again.
+
* Removed force recalculation wall.
* Improved bridge [[KCL]].
+
* Improved bridge collision.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/369281592407097345/458048530833997844/GCN_Mushroom_Bridge_v1_3_1.szs v1.3.1]
+
| [https://wiiki-content.acaruso.xyz/369281592407097345/458048530833997844/GCN_Mushroom_Bridge_v1_3_1.szs v1.3.1]
 
| 2018-06-18
 
| 2018-06-18
 
| Unofficial update by [[Sucht93a]]:
 
| Unofficial update by [[Sucht93a]]:
 
* Fixed item route on the bridge.
 
* Fixed item route on the bridge.
* Lowered item position after cannon.
+
* Lowered item position after the cannon.
 
|-
 
|-
| [https://mega.nz/#!VUlxxYbJ!BFYeQZXaSMCQLhv5G66AX8vKmP6bN8Q_GecPp-NN1j8 v1.4]
+
| [https://icedrive.net/0/7agq7GAgcE v1.4]
 
| 2018-08-04
 
| 2018-08-04
| Update based on v1.3.
+
| Update by [[Riidefi]] and [[Tock]] based on v1.3:
 
* Added an invisible wall behind the fall boundary.
 
* Added an invisible wall behind the fall boundary.
* Improved the cannon.
+
* Fixed item route on the bridge.
* Fixed item routes.
+
* Improved cannon.
* Added Riidefis course_model.brres and added SRT0 animations to it.
+
* Added star animation to the tunnels.
* Added a CTGP Version in which access to the cannon is disabled.
+
* Added a version that removes access to the cannon.
 +
|-
 +
| [https://tock.es/downloads/GCN%20Mushroom%20Bridge%20v1.5%20%28Tock%29.zip v1.5]
 +
| 2019-03-08
 +
|
 +
* Changed RGGA vertex colors to the correct RGBA vertex colors.
 +
* Changed whitewater shader so it is white and not black.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Atmosphere's Track Pack|4090|atmospheres-track-pack}}
 +
* [[Bear Kart Wii]] (v1.4)
 +
* {{Distrib-ref|Chester Kart Wii|4090|chester-kw}}
 +
* {{Distrib-ref|Chis Kart Wii|4090|chis-kart-wii}}
 +
* [[CTGP Dolphin]] (v1.4)
 +
* {{Distrib-ref|CTGP Revolution|4090|ctgp-r}}
 +
* [[Cuberluigi CT Pack]] (v1.5)
 +
* {{Distrib-ref|GCN Hide and Seek Pack|4090|hns-gc}}
 +
* {{Distrib-ref|GCN Pack|4090|gcnp}}
 +
* {{Distrib-ref|Graciie Kart Wii|4090|mk-graciie}}
 +
* {{Distrib-ref|HD's Retro Pack|4090|hd-retro}}
 +
* {{Distrib-ref|Hide and Seek Best Retros|4090|hns-br}}
 +
* {{Distrib-ref|Insane Kart Wii|4090|insane-kart-wii}}
 +
* {{Distrib-ref|Luigi Kart Wii|4090|lkw}}
 +
* {{Distrib-ref|Mario Kart All-Stars|4090|mk-all-stars}}
 +
* {{Distrib-ref|Mario Kart Cris|4090|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Forever|4090|mk-forever}}
 +
* {{Distrib-ref|Mario Kart Fusion|4090|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Shuffle|4090|mk-shuffle}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|4090|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii +|4090|mk-wiiplus}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|4090|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|4090|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|4090|battle-royale}}
 +
* {{Distrib-ref|MKP: New Dawn|4090|mkp-new-dawn}}
 +
* {{Distrib-ref|MKW Hack Pack|4090|hackpack}}
 +
* {{Distrib-ref|MKW Retro Pack: GCN & N64|4090|mk-rp-gc64}}
 +
* {{Distrib-ref|MKW Ultra Pack|4090|mk-ultra}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|4090|ngcs-ctp}}
 +
* {{Distrib-ref|OptPack|4090|optp}}
 +
* {{Distrib-ref|Retro Popular Kart Wii|4090|retro-popular-kw}}
 +
* {{Distrib-ref|Retro Rewind|4090|rewind}}
 +
* {{Distrib-ref|Squadaloo's Mario Kart WiiMix|4090|squadaloos-mkw-mix}}
 +
* {{Distrib-ref|Turg Kart Wii|4090|mk-turg}}
 +
* {{Distrib-ref|Turg Kart Wii Deluxe|4090|mk-turg-deluxe}}
 +
* {{Distrib-ref|Variety Pack|4090|variety}}
 +
* {{Distrib-ref|Vintage Kart Wii|4090|mk-vintage}}
 +
* {{Distrib-ref|Waluigi Kart Wii|4090|mk-waluigi}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4090|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4090|mkwfun}}
 +
* {{Distrib-ref|Zef's CT Pack|4090|zef-ct}}
 +
* {{Distrib-ref|ZPL Kart Wii|4090|zpl-kart-wii}}
  
 
{{User-Tock-Link}}
 
{{User-Tock-Link}}
 +
[[Category:Mario Kart: Double Dash!!]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Latest revision as of 10:14, 31 March 2024

This article is about Tock's port. For other versions, see GCN Mushroom Bridge.
GCN Mushroom Bridge
Creator: Tock
Designer: Nintendo
Version: v1.5
Date of latest version: 2019-03-08
Editors used:
Scale: 140%
WBZ files: ct.wiimm.de
Download: tock.es

Overview

This is a port created by Tock. It features shadow mapping, proper shaders and the Wiggler bus (hanachan).

Credits

  • Riidefi, for helping the author with shadows and shaders.

Media

v1.5 Grand Prix (Dolphin)
v1.4 Presentation
Beta 1 VS Race

Version History

Version Date of release Information
Beta 1 2018-03-24 First release
v1.0 2018-05-06
v1.1 2018-05-14 Removed old force recalculation wall that acted as road.
v1.2 2018-06-03 Changed a respawn point.
v1.3 2018-06-16
  • Removed force recalculation wall.
  • Improved bridge collision.
v1.3.1 2018-06-18 Unofficial update by Sucht93a:
  • Fixed item route on the bridge.
  • Lowered item position after the cannon.
v1.4 2018-08-04 Update by Riidefi and Tock based on v1.3:
  • Added an invisible wall behind the fall boundary.
  • Fixed item route on the bridge.
  • Improved cannon.
  • Added star animation to the tunnels.
  • Added a version that removes access to the cannon.
v1.5 2019-03-08
  • Changed RGGA vertex colors to the correct RGBA vertex colors.
  • Changed whitewater shader so it is white and not black.

Custom Track Distributions

This track is part of the following Custom Track Distributions: