Difference between revisions of "GCN Bowser's Castle (Tock)"

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(Might need to be checked over. Attempted to clean page.)
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|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Tock]]
 
|creator= [[Tock]]
|designer= [[Nintendo]]
+
|designer= Nin­tendo
 
|version= v1.3.2
 
|version= v1.3.2
 
|date of release= 2020-01-23
 
|date of release= 2020-01-23
 
|editors used=
 
|editors used=
 
|wbz-id= 5016
 
|wbz-id= 5016
|download 1= https://ct.wiimm.de/d/6511,6512,6513,6514
+
|download= https://ct.wiimm.de/d/6511,6512,6513,6514
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
This is a port made by [[Tock]]. It features custom objects, color animations, proper shaders, and sound triggers.
+
This is a port made by [[Tock]]. It features custom objects, [[CLR0]] animations, proper shaders, and sound triggers.
  
 
=== Credits ===
 
=== Credits ===
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* [[Wiimm]], for creating the lava bubble routes.
 
* [[Wiimm]], for creating the lava bubble routes.
  
 +
<spoiler text="Usage of Extended Presence Flags">
 
== <span id=xpf>Usage of Extended Presence Flags since v1.3.2</span> ==
 
== <span id=xpf>Usage of Extended Presence Flags since v1.3.2</span> ==
 
 
Together with [[DS Airship Fortress (Sniki)]] and [[GCN Sherbet Land (Tock)]], this track is the first one that supports the '''[[Extended presence flags]]'''.
 
Together with [[DS Airship Fortress (Sniki)]] and [[GCN Sherbet Land (Tock)]], this track is the first one that supports the '''[[Extended presence flags]]'''.
  
There are problems with the synchronization between Bowser and Fireballs. The time offset is different offline than online. So [[Tock]] released two versions, one for offline and one for online. Distributions had to choose a version. There were also 2 variants with different item boxes (original or rotating). That makes 2x2 = 4 variants.
+
There are problems with the synchronization between Bowser and Fireballs. The time offset is different offline than online. So Tock released two versions, one for offline and one for online. Distributions had to choose a version. There were also 2 variants with different item boxes (original or rotating). That makes 2x2 = 4 variants.
  
 
[[Wiimm]] has also released 4 variants with v1.3.2. Without [[LE-CODE]] they are identical to Tocks versions. Depending on offline / online, LE-CODE activates exactly the right objects. From LE-CODE's point of view, there are therefore only two different variants: original or rotating item boxes. So if using it together with the coming LE-CODE, Bowser and Fireballs are synchronized offline and online.
 
[[Wiimm]] has also released 4 variants with v1.3.2. Without [[LE-CODE]] they are identical to Tocks versions. Depending on offline / online, LE-CODE activates exactly the right objects. From LE-CODE's point of view, there are therefore only two different variants: original or rotating item boxes. So if using it together with the coming LE-CODE, Bowser and Fireballs are synchronized offline and online.
 +
</spoiler>
  
 
== Media ==
 
== Media ==
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== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
| v1.0
 
| v1.0
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| 2018-11-10
 
| 2018-11-10
 
|
 
|
* Added lava pillars.
+
* Added {{obj-ref|0x1fd|lava geysers}}.
 
* Improved fall boundaries.
 
* Improved fall boundaries.
* Made the respawn points more generous.
+
* Improved respawn points.
 
* Added an online synchronized version.
 
* Added an online synchronized version.
* Added a purple splash {{obj-ref|pocha}}.
+
* Added {{obj-ref|0x7|water splash}}.
* Changed the wooden bridge collision to sticky road.
+
* Changed wooden bridge collision.
 
|-
 
|-
 
| v1.2
 
| v1.2
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|
 
|
 
* Fixed out of bounds trigger at the first ramp.
 
* Fixed out of bounds trigger at the first ramp.
* Decreased fire lifetime of {{obj-ref|volcanoball}}.
+
* Decreased fire lifetime of the {{obj-ref|0xd6|VolcanoBalls}}.
* Repositioned the final firebar.
+
* Repositioned the final {{obj-ref|0x1a5|firebar}} and decreased fireball count.
** Decreased the amount of fireballs of that firebar.
+
* Added an alternate version:
* Added a [[Wiimms Mario Kart Fun]] version which changes the item boxes before the stairs to float in a circle.
+
** {{obj-ref|0x65|Item boxes}} before the stairs now float in a circle.
 
|-
 
|-
 
| v1.3
 
| v1.3
 
| 2019-03-08
 
| 2019-03-08
|
+
| Edited vertex colors.
* Changed RGGA vertex colors to the correct RGBA vertex colors.
 
 
|-
 
|-
 
| [https://tock.es/downloads/GCN%20Bowser's%20Castle%20v1.3.1%20(Tock).zip v1.3.1]
 
| [https://tock.es/downloads/GCN%20Bowser's%20Castle%20v1.3.1%20(Tock).zip v1.3.1]
 
| 2019-03-08
 
| 2019-03-08
|
+
| Fixed [[Wii]] freeze when exiting the track.
* Fixed a Bug that results in the Wii freezing when you go back to the main menu.
 
 
|-
 
|-
 
| v1.3.2
 
| v1.3.2
 
| 2020-01-23
 
| 2020-01-23
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
* Added support for [[Extended presence flags]]. See [[#xpf|description above]] for details.
+
* Added support for [[Extended presence flags]].
''Use this version only when the new [[LE-CODE]] is released (planned for February 2020). This comment will be removed after the release.''
+
<spoiler text="Usage of Extended Presence Flags">
 +
Use this version only when the new [[LE-CODE]] is released (planned for February 2020), see [[#xpf|the spoiler]] underneath the credits for details.<br>
 +
</spoiler>
 
|}
 
|}
  

Revision as of 18:29, 27 January 2020

This article is about Tock's port. For other versions, see GCN Bowser's Castle.
GCN Bowser's Castle
Creator: Tock
Designer: Nin­tendo
Version: v1.3.2
Date of latest version: 2020-01-23
Editors used:
WBZ files: ct.wiimm.de
Download: Wiimm's CT-Archive

Overview

This is a port made by Tock. It features custom objects, CLR0 animations, proper shaders, and sound triggers.

Credits

  • Riidefi, for providing the course model (without animations).
  • Baoulettes, for allowing the author to use his Grumble Volcano tree model and inspiring the author to use sound triggers.
  • Wiimm, for creating the lava bubble routes.

Usage of Extended Presence Flags


Media

v1.3.1 Grand Prix (Dolphin) (8:02)
v1.2 VS Race
v1.0 Presentation

Version History

Version Date of release Information
v1.0 2018-10-20 First release
v1.1 2018-11-10
  • Added lava geysers.
  • Improved fall boundaries.
  • Improved respawn points.
  • Added an online synchronized version.
  • Added water splash.
  • Changed wooden bridge collision.
v1.2 2018-12-17
  • Fixed out of bounds trigger at the first ramp.
  • Decreased fire lifetime of the VolcanoBalls.
  • Repositioned the final firebar and decreased fireball count.
  • Added an alternate version:
    • Item boxes before the stairs now float in a circle.
v1.3 2019-03-08 Edited vertex colors.
v1.3.1 2019-03-08 Fixed Wii freeze when exiting the track.
v1.3.2 2020-01-23 Update by Wiimm:

Usage of Extended Presence Flags

Custom Track Distributions

This track is part of the following Custom Track Distributions: