Difference between revisions of "DKR Jungle Falls"
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|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|creator= [[MrKoeikoei]], [[Mewtwo2000]], [[Billy]] | |creator= [[MrKoeikoei]], [[Mewtwo2000]], [[Billy]] | ||
− | |designer= [ | + | |designer= [https://mariowiki.com/Rare_Ltd. Rareware] |
− | + | |version= v3.0 | |
− | |version= | + | |date of release= 2020-10-13 |
− | |date of release= | ||
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | |editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | ||
|wbz-id= 929 | |wbz-id= 929 | ||
− | |download | + | |download= https://cdn.discordapp.com/attachments/541394899103252482/738254020170219550/old_donkey_64.szs |
}} | }} | ||
== Overview == | == Overview == | ||
− | + | '''Jungle Falls''' is a race track from ''[https://mariowiki.com/Diddy_Kong_Racing Diddy Kong Racing]''.<ref>https://mariowiki.com/Jungle_Falls_(Diddy_Kong_Racing)</ref> [[User:Nodrazir|Nodrazir]] posted a [[SketchUp]] model of the track on the [[Mario Kart Wii]] forums and asked for someone to finish porting it to [[Mario Kart Wii]]. [[MrKoeikoei]] completed the first version with help from [[Wiimm]] in setting up the camera index. For v2.0, MrKoeikoei asked [[Mewtwo2000]] to use his custom ''Diddy Kong Racing'' objects, and he also told it would be nice if he added vertex colors. After modifying the track, Mewtwo2000 sent it back to MrKoeikoei, who made some final edits. For v3.0, [[Billy]] was heavily involved with the update alongside MrKoeikoei. | |
− | |||
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== Media == | == Media == | ||
− | [[File:DKR Jungle Falls v2.2 Preview.PNG|400px|thumb|v3.0 | + | [[File:DKR Jungle Falls v2.2 Preview.PNG|400px|thumb|In-game preview of v3.0]] |
{{youtube-box||y_8D-5vTna8|v3.0 VS Race}} | {{youtube-box||y_8D-5vTna8|v3.0 VS Race}} | ||
{{youtube-box||-GgVO4i1tpo|v2.1 VS Race}} | {{youtube-box||-GgVO4i1tpo|v2.1 VS Race}} | ||
− | {{youtube-box|original|bbv7HCGCx9Q|Original Version}} | + | {{youtube-box|original|bbv7HCGCx9Q|Original Version|height=300}} |
== Version History == | == Version History == | ||
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! Information | ! Information | ||
|- | |- | ||
− | | Beta | + | | [https://icedrive.net/0/2brQejoumz Beta] |
| 2012-10-22 | | 2012-10-22 | ||
| First release | | First release | ||
|- | |- | ||
− | | v1.0 | + | | [https://icedrive.net/0/88BA1uE8GP v1.0] |
| 2012-12-08 | | 2012-12-08 | ||
| | | | ||
* Improved boost pads. | * Improved boost pads. | ||
* Removed glitchy stuff. | * Removed glitchy stuff. | ||
− | * Added shadows in the tunnel. | + | * Added [[shadows]] in the tunnel. |
|- | |- | ||
− | | v1.5 | + | | [https://icedrive.net/0/a2ISNXRUCx v1.5] |
| 2012-12-31 | | 2012-12-31 | ||
| Fixed boost pads. | | Fixed boost pads. | ||
|- | |- | ||
− | | v2.0 | + | | [https://icedrive.net/0/eae39oc7ql v2.0] |
| 2013-03-30 | | 2013-03-30 | ||
| | | | ||
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* Removed unused [[AREA]] points. | * Removed unused [[AREA]] points. | ||
* Added original skybox. | * Added original skybox. | ||
− | * Removed {{obj-ref|seagull}} and Goombas. | + | * Removed {{obj-ref|seagull}} and {{obj-ref|0x191|Goombas}}. |
− | * Placed item boxes in their original position. | + | * Placed {{obj-ref|0x65|item boxes}} in their original position. |
− | * | + | * Remade [[KCL]]. |
− | * Moved torches. | + | * Moved {{obj-ref|0x2bf|torches}}. |
− | * Added oil | + | * Added {{obj-ref|0x15d|oil slicks}}. |
* Slightly edited start position. | * Slightly edited start position. | ||
− | * Edited | + | * Edited item routes. |
* Brought back water animation. | * Brought back water animation. | ||
* Added dinosaur footprints. | * Added dinosaur footprints. | ||
* Edited respawn points. | * Edited respawn points. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/37FfXvXehE v2.0+] | ||
+ | | 2013-10-16 | ||
+ | | Update by [[Wiimm]]: | ||
+ | * Changed special item box to a regular item box. | ||
+ | * Reverted item box model. | ||
|- | |- | ||
| [https://cdn.discordapp.com/attachments/212809531225407488/370321756293955593/castle_course.szs v2.1] | | [https://cdn.discordapp.com/attachments/212809531225407488/370321756293955593/castle_course.szs v2.1] | ||
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| Fixed concave quadrilateral. | | Fixed concave quadrilateral. | ||
|- | |- | ||
− | | v2.2 | + | | [https://icedrive.net/0/63hpDmVl5F v2.1.hp] |
+ | | 2015-12-18 | ||
+ | | Update by [[Huili]]: | ||
+ | * Removed a special item box. | ||
+ | * Removed unused files. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/eaoyPbWutV v2.2] | ||
| 2019-07-03 | | 2019-07-03 | ||
| Update by [[Wiimm]]: | | Update by [[Wiimm]]: | ||
− | * Removed invalid and very small | + | * Removed invalid and very small KCL faces. |
− | * Moved finish line | + | * Moved finish line checkpoint. |
− | * Added [[LE-CODE/Track FAQ#ktpt2| | + | * Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only). |
|- | |- | ||
− | | v3.0 | + | | [https://cdn.discordapp.com/attachments/541394899103252482/738254020170219550/old_donkey_64.szs v3.0] |
− | | | + | | 2020-10-13 |
| | | | ||
− | * | + | * Remade textures with high quality. |
− | * Added | + | * Added {{obj-ref|0x6f|sun}} and {{obj-ref|0x3|lens flare}}. |
− | * Added and | + | * Added and rearranged missing {{obj-ref|0x158|trees}}. |
− | * Added tree shadows | + | * Added tree shadows ({{obj-ref|0x135|donkytree1GC}}). |
− | + | * Added 3D tree, fish ({{obj-ref|0xe4|moray}}) and pterodactyl (seagull) models (by [[Atlas]]). | |
− | * Added fish | ||
− | |||
* Added waterfall and river sound effect. | * Added waterfall and river sound effect. | ||
− | * Fixed | + | * Fixed checkpoints. |
− | * Fixed water splash effect in both areas. | + | * Fixed {{obj-ref|0x7|water splash}} effect in both areas. |
− | * Adjusted | + | * Adjusted waterfall effect color. |
− | * Rotated minimap and | + | * Rotated minimap and downscaled it by 20%. |
* Moved starting position. | * Moved starting position. | ||
* Re-arranged item boxes. | * Re-arranged item boxes. | ||
* Fixed item routes and respawn points. | * Fixed item routes and respawn points. | ||
* Removed unused objects and models. | * Removed unused objects and models. | ||
− | * Changed Star box to Mushroom | + | * Changed Star-only item box to Mushroom-only. |
|} | |} | ||
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== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * [[Cam, Tom and Troy's CTGP Pack]] (v2) | + | * [[Cam, Tom and Troy's CTGP Pack]] (v2.0) |
* {{Distrib-ref|CTGP Revolution|929|ctgp-r}} | * {{Distrib-ref|CTGP Revolution|929|ctgp-r}} | ||
+ | * [[Cuberluigi CT Pack]] (v2.2) | ||
+ | * {{Distrib-ref|Diddz' Gang Custom Track Pack|929|125}} | ||
* [[Legend's Awesome CT Pack]] (v1) | * [[Legend's Awesome CT Pack]] (v1) | ||
* [[Luma's CT Pack]] (v2.1) | * [[Luma's CT Pack]] (v2.1) | ||
* [[Mario Kart Adventures]] (v2.1) | * [[Mario Kart Adventures]] (v2.1) | ||
− | * [[ | + | * [[OptPack]] (v2.2) |
* {{Distrib-ref|Wiimms Mario Kart Fun|929|mkwfun}} | * {{Distrib-ref|Wiimms Mario Kart Fun|929|mkwfun}} | ||
== Names in Other Languages == | == Names in Other Languages == | ||
{{Language-Info | {{Language-Info | ||
− | |||
|nl=DKR Junglewatervallen | |nl=DKR Junglewatervallen | ||
|fr={{yes|DKR Jungle aux Cascades}} | |fr={{yes|DKR Jungle aux Cascades}} | ||
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|da=DKR Junglevandfaldet | |da=DKR Junglevandfaldet | ||
}} | }} | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
{{User-MrKoeikoei-Link}} | {{User-MrKoeikoei-Link}} |
Revision as of 23:26, 13 October 2020
Creator: | MrKoeikoei, Mewtwo2000, Billy |
---|---|
Designer: | Rareware |
Version: | v3.0 |
Date of latest version: | 2020-10-13 |
Editors used: | 3ds Max, BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Jungle Falls is a race track from Diddy Kong Racing.[1] Nodrazir posted a SketchUp model of the track on the Mario Kart Wii forums and asked for someone to finish porting it to Mario Kart Wii. MrKoeikoei completed the first version with help from Wiimm in setting up the camera index. For v2.0, MrKoeikoei asked Mewtwo2000 to use his custom Diddy Kong Racing objects, and he also told it would be nice if he added vertex colors. After modifying the track, Mewtwo2000 sent it back to MrKoeikoei, who made some final edits. For v3.0, Billy was heavily involved with the update alongside MrKoeikoei.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2012-10-22 | First release |
v1.0 | 2012-12-08 |
|
v1.5 | 2012-12-31 | Fixed boost pads. |
v2.0 | 2013-03-30 |
|
v2.0+ | 2013-10-16 | Update by Wiimm:
|
v2.1 | 2013-11-25 | Fixed concave quadrilateral. |
v2.1.hp | 2015-12-18 | Update by Huili:
|
v2.2 | 2019-07-03 | Update by Wiimm:
|
v3.0 | 2020-10-13 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cam, Tom and Troy's CTGP Pack (v2.0)
- CTGP Revolution (Details)
- Cuberluigi CT Pack (v2.2)
- Diddz' Gang Custom Track Pack (Details)
- Legend's Awesome CT Pack (v1)
- Luma's CT Pack (v2.1)
- Mario Kart Adventures (v2.1)
- OptPack (v2.2)
- Wiimms Mario Kart Fun (Details)
Names in Other Languages
Dutch: | DKR Junglewatervallen |
---|---|
French: | DKR Jungle aux Cascades |
German: | DKR Dschungelfälle |
Italian: | DKR Cascate Giungla |
Japanese: | DKR ジャングルフォール |
Korean: | DKR 정글 폭포 |
Portuguese: | DKR Cataratas da Selva |
Russian: | DKR Водопады джунглей |
Spanish: | DKR Cataratas de la Jungla |
Greek: | DKR Καταρράκτες Ζούγκλας |
Polish: | DKR Wodospady w Dżungli |
Finnish: | DKR Vesiputousviidakko |
Swedish: | DKR Djungelvattenfallen |
Czech: | DKR Džungle Páds |
Danish: | DKR Junglevandfaldet |
References
New Custom Tracks:
DKR Jungle Falls –
GBA Bowser Castle 2 –
Candy Mountains –
3DS Rock Rock Mountain
Updated Custom Tracks:
Kinoko Cave RC2
Texture Hacks:
Emerald Shrine –
Green Desert –
Apotos –
Bowser's Castle Course –
Wispy Woods –
Ice Cavern –
Scary Valley
Custom Tracks:
SSBB Mario Circuit —
DKR Ancient Lake —
DKR Jungle Falls —
DKR Star City
Programs:
Material Tool