Difference between revisions of "Wii U Sweet Sweet Canyon (Saiveeon)"
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Line 46: | Line 46: | ||
* Removed unneeded textures and modified materials to accommodate. | * Removed unneeded textures and modified materials to accommodate. | ||
* Adjusted texture culling. | * Adjusted texture culling. | ||
+ | |- | ||
+ | | [https://cdn.discordapp.com/attachments/488281180245065729/746434187396907118/Wii_U_Sweet_Sweet_Canyon_v1.2.vpc_farm_course.szs v1.2.vpc] | ||
+ | | 2020-08-21 | ||
+ | | Update by [[Brawlboxgaming]] | ||
+ | * Added invisible walls around the starting area. | ||
+ | * Changed offroad outside the playable section of the starting area to out of bounds. | ||
|} | |} | ||
Revision as of 18:28, 21 August 2020
This article is about CuberHax's remake. For other versions, see Wii U Sweet Sweet Canyon.
Creator: | CuberHax |
---|---|
Designer: | Rafa4k, Nintendo |
Version: | v1.2 |
Date of latest version: | 2020-05-20 |
Editors used: | 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, MagicY, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
This remake uses a model from Rafa4k, originally for a Mario Kart DS custom track.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2020-05-19 | First release |
v1.1 | 2020-05-20 | Update by Vulpixx:
|
v1.2 | 2020-05-20 |
|
v1.2.vpc | 2020-08-21 | Update by Brawlboxgaming
|
Custom Track Distributions
This track is part of the following Custom Track Distributions: