Difference between revisions of "SM64 Shifting Sand Land (Waltz)"

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|creator= [[Waltz]]
 
|creator= [[Waltz]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= v2.3
+
|version= v2.4
|date of release= 2023-12-03
+
|date of release= 2023-12-26
 
|editors used= [[ANoob's BRRES Material Tool]], [[Blender]], [[Blender MKW Utilities]], [[BrawlCrate]], [[CTools]], [https://github.com/riidefi/riistudio RiiStudio], [[Wiimms SZS Tools]]  
 
|editors used= [[ANoob's BRRES Material Tool]], [[Blender]], [[Blender MKW Utilities]], [[BrawlCrate]], [[CTools]], [https://github.com/riidefi/riistudio RiiStudio], [[Wiimms SZS Tools]]  
 
|wbz-id= 15749
 
|wbz-id= 15749
|download= https://drive.google.com/file/d/1y0UJtQpxeVxFxOcSMZHPG7q3iOGmOzc3
+
|download= https://drive.google.com/file/d/1hlNA7QWga-FK2gjuv-syWS4hVeWDUs-l/view?usp=sharing
 
}}
 
}}
  
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* [[igorseabra4]], for the arrow object in v1.0 ({{obj-ref|0x13d|WLarrowGC}}).
 
* [[igorseabra4]], for the arrow object in v1.0 ({{obj-ref|0x13d|WLarrowGC}}).
 
* [[TailsCraft]], for the intro cameras in v2.0.
 
* [[TailsCraft]], for the intro cameras in v2.0.
* [[Diego Vapy]], for the tornado object in v2.3.
+
* [[Diego Vapy]], for the tornado object in v2.0.
 +
* [[Josei]], for the MK64 Item Boxes and 1-Up Mushroom Object. 
  
 
== Media ==
 
== Media ==
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* Fixed Easter egg.
 
* Fixed Easter egg.
 
* Added metal effect to the cannon.
 
* Added metal effect to the cannon.
 +
|-
 +
|2.4
 +
|2023-12-26
 +
|
 +
*Added transparency to the shadow
 +
*Changed some textures
 +
*Fix Tox Boxes to match hitbox with model
 +
*Improved enemy Routes
 +
*Added an Item Box
 +
*Changed scaling of a texture
 
|}
 
|}
  

Revision as of 06:13, 26 December 2023

This article is about Waltz's port. For other versions, see SM64 Shifting Sand Land.
SM64 Shifting Sand Land
Creator: Waltz
Designer: Nintendo
Version: v2.4
Date of latest version: 2023-12-26
Editors used: ANoob's BRRES Material Tool, Blender, Blender MKW Utilities, BrawlCrate, CTools, RiiStudio, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This is a port created by Waltz. The author used the original Super Mario 64 model while making some alterations like smoothening the road for it to play better in Mario Kart Wii. He also added many references to the original level, like the coins and tornadoes.

Slot Information

It is recommended to put this track on slot 4.1 for the Pokey SFX.

Credits

Media

v2.3 VS Race (Dolphin)
v2.0 VS Race

Version History

Version Date of release Information
v1.0 2023-04-28 First release
v2.0 2023-09-17
  • Remade and optimized course model.
  • Remade enemy and item routes.
  • Remade KCL.
  • Remade checkpoints and respawn points.
  • Changed 1-Up Mushroom model and made it an object.
  • Changed Pokey.
  • Replaced Grindels with Tox Boxes.
  • Added a sandstorm in the deadly maze.
  • Changed tornadoes.
  • Removed Eyerok.
  • Closed top of the pyramid.
  • Changed starting gate.
  • Changed start position.
  • Changed boost panels.
  • Changed palm trees.
  • Changed water texture.
  • Rearranged item boxes.
  • Remade Bob-omb routes (K_bomb_car).
  • Added two bricks before the deadly maze.
  • Added a second Star.
  • Added a bridge to create a path between two pillars.
  • Changed skybox.
  • Added scenery.
  • Changed many textures.
  • Removed sun.
  • Added post-effects.
  • Added water splash.
  • Fixed many texture mapping errors.
  • Improved intro cameras.
  • Many other miscellaneous changes.
v2.3 2023-12-03
  • Added red fog in the deadly maze.
  • Downscaled Goombas, Pokeys and Tox Boxes.
  • Fixed Easter egg.
  • Added metal effect to the cannon.
2.4 2023-12-26
  • Added transparency to the shadow
  • Changed some textures
  • Fix Tox Boxes to match hitbox with model
  • Improved enemy Routes
  • Added an Item Box
  • Changed scaling of a texture

Custom Track Distributions

This track is part of the following Custom Track Distributions: