SM64 Shifting Sand Land (Waltz)

From Custom Mario Kart
Jump to navigation Jump to search
This article is about Waltz's port. For other versions, see SM64 Shifting Sand Land.
SM64 Shifting Sand Land
Creator: Waltz
Designer: Nintendo
Version: v2.5
Date of latest version: 2024-02-24
Editors used: ANoob's BRRES Material Tool, Blender, Blender MKW Utilities, BrawlCrate, CTools, RiiStudio, Wiimms SZS Tools
WBZ files:
Download: Google Drive


This is a port created by Waltz. The author used the original Super Mario 64 model while making some alterations like smoothening the road for it to play better in Mario Kart Wii. He also added many references to the original level, like the coins and tornadoes.

Slot Information

Since v2.5, this track only works on slot 6.2 because of the objects HeyhoShipGBA and HeyhoBallGBA. If used in a distribution that supports custom music slots, it is recommended to use music slot 4.1.



v2.5 VS Race (Dolphin)
v2.3 VS Race (Dolphin)
v2.0 VS Race

Version History

Version Date of release Information
v1.0 2023-04-28 First release
v2.0 2023-09-17
  • Remade and optimized course model.
  • Remade enemy and item routes.
  • Remade KCL.
  • Remade checkpoints and respawn points.
  • Changed 1-Up Mushroom model and made it an object (castletree1).
  • Changed Pokey.
  • Replaced Grindels with Tox Boxes.
  • Added a sandstorm in the deadly maze.
  • Changed tornadoes.
  • Removed Eyerok.
  • Closed top of the pyramid.
  • Changed starting gate.
  • Changed start position.
  • Changed boost panels.
  • Changed palm trees.
  • Changed water texture.
  • Rearranged item boxes.
  • Remade Bob-omb routes (K_bomb_car).
  • Added two bricks before the deadly maze.
  • Added a second Star.
  • Added a bridge to create a path between two pillars.
  • Changed skybox.
  • Added scenery.
  • Changed many textures.
  • Removed sun.
  • Added post-effects.
  • Added water splash.
  • Fixed many texture mapping errors.
  • Improved intro cameras.
  • Many other miscellaneous changes.
v2.3 2023-12-03
  • Added red fog in the deadly maze.
  • Downscaled Goombas, Pokeys and Tox Boxes.
  • Fixed Easter egg.
  • Added metal effect to the cannon.
v2.4 2023-12-26
  • Added transparency to the shadows.
  • Changed some textures.
  • Fixed Tox Boxes' collision.
  • Improved enemy routes.
  • Added an item box.
  • Changed a texture scale.
v2.5 2024-02-24 Update by Diego Vapy:

Custom Track Distributions

This track is part of the following Custom Track Distributions: