Difference between revisions of "Pipe Underworld (MEGAKart69)"

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(If you don't want this on the News, Wiimm, then it can't be a regular release. Like it or not.)
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* Added more respawn points.
 
* Added more respawn points.
 
* Changed textures.
 
* Changed textures.
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|-
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| [https://icedrive.net/0/13HjAy7FCq v2.0.le]
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| 2020-03-06
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| Update by [[Wiimm]]:
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* Added secondary start position to display the finish line correctly (LE-CODE only).
 
|-
 
|-
 
| [https://mega.nz/#!6QMTCC6Q!uLZv-BYmSVccd-BWcYitnTKATiSiBhj58QYzgyU87Zk v2.01]
 
| [https://mega.nz/#!6QMTCC6Q!uLZv-BYmSVccd-BWcYitnTKATiSiBhj58QYzgyU87Zk v2.01]

Revision as of 05:50, 9 March 2020

This article is about MEGAKart69's version. For other versions, see Pipe Underworld.
Pipe Underworld
Creator: MEGAKart69
Designer: BigOto2, MEGAKart69
Version: v2.01
Date of latest version: 2020-03-07
Editors used: BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

This version improves textures and the overall gameplay from the original version.

Media

v2.0 VS Race
v1.3 VS Race

Version History

Version Date of release Information
v1.3-pre 2018-01-18 First release
v1.3 2018-09-02 Second release
v1.4 2018-12-31 Update by KantoEpic:
v1.4.le 2019-06-03 Update by Wiimm:
v2.0 2020-03-06
  • Redesigned upper section.
  • Removed ending cannons.
  • Moved an item box set.
  • Added more respawn points.
  • Changed textures.
v2.0.le 2020-03-06 Update by Wiimm:
  • Added secondary start position to display the finish line correctly (LE-CODE only).
v2.01 2020-03-07
  • Fixed respawn point bug.
  • Fixed floating platforms in lower section.
  • Fixed enemy routes.
  • Improved respawn points.
  • Adjusted moving item box route.
  • Lowered texture count.
v2.01.le 2020-03-07 Update by Wiimm:
  • Added secondary start position to display the finish line correctly (LE-CODE only).

Custom Track Distributions

This track is part of the following Custom Track Distributions: