Difference between revisions of "GBA Rainbow Road (NiAlBlack)"

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(and one more thing)
Line 27: Line 27:
 
! align=left| Information
 
! align=left| Information
 
|-
 
|-
| BETA v1
+
| Beta 1
 
| 2012-10-30
 
| 2012-10-30
 
|  
 
|  
 
* First release
 
* First release
 
|-
 
|-
| BETA v2
+
| Beta 2
 
| 2012-10-31
 
| 2012-10-31
 
|  
 
|  
 
* Minimap added
 
* Minimap added
 
* Boost panels fixed
 
* Boost panels fixed
* Road uses Rainbow Road slot sound effects now
+
* Road uses [[Slot#Slot_4.4_.28Rainbow_Road.29|Rainbow Road slot]] sound effects now
 
|-
 
|-
| BETA v3
+
| Beta 3
 
| 2012-11-02
 
| 2012-11-02
 
|  
 
|  
 
* Culling fixed
 
* Culling fixed
 
* Added transparency to the road (but it fails a bit somehow)
 
* Added transparency to the road (but it fails a bit somehow)
* Improved and clean KCL
+
* Improved and cleaned [[KCL]]
* Slightly changed KMP
+
* Slightly changed [[KMP]]
 
|-
 
|-
 
| RC1
 
| RC1
Line 51: Line 51:
 
|  
 
|  
 
* KMP fixed by [[CaronHT]] - modified by [[NiAlBlack]] for lap count
 
* KMP fixed by [[CaronHT]] - modified by [[NiAlBlack]] for lap count
* improved KCL to fit the new KMP
+
* Improved KCL to fit the new KMP
 
|-
 
|-
 
| RC1b
 
| RC1b
 
| 2012-11-03
 
| 2012-11-03
 
|  
 
|  
* Pre-RC2 release, due to a late fix
+
''Pre-RC2 release, due to a late fix''
 +
 
 
* Misplaced item boxes moved to their correct locations
 
* Misplaced item boxes moved to their correct locations
* Block texture is the same as seen in Nintendo's GBA remakes
+
* Block texture is now the same as seen in [[Nintendo]]'s GBA remakes
 
* Fixed slightly misplaced finish line
 
* Fixed slightly misplaced finish line
 
|-
 
|-
Line 65: Line 66:
 
|  
 
|  
 
* Alpha fixed by [[Guilmon35249vr]]
 
* Alpha fixed by [[Guilmon35249vr]]
* SZS archive cleaned - unneeded files were deleted
+
* SZS archive cleaned
 
|-
 
|-
 
| RC3
 
| RC3
Line 75: Line 76:
 
* Galaxy was removed
 
* Galaxy was removed
 
* A moon looking like the original one has been added
 
* A moon looking like the original one has been added
* Animated boost panels were planned but didn't work
 
 
* Item routes were fixed
 
* Item routes were fixed
 
|-
 
|-
Line 86: Line 86:
 
| [http://wiimm.de/r/d/mkw-tracks v1.1]
 
| [http://wiimm.de/r/d/mkw-tracks v1.1]
 
| 2013-10-10
 
| 2013-10-10
| Based on v1.0, update by [[Wiimm]]
+
| ''Based on v1.0, update by [[Wiimm]]''
*[[Position Jump Bug]] fixed.
+
 
 +
* [[Position Jump Bug]] fixed
 
|}
 
|}
  

Revision as of 01:11, 16 April 2014

This article is about NiAlBlack's port of the retro track GBA Rainbow Road. For other ports of the same name by different authors, see »GBA Rainbow Road«.
GBA Rainbow Road (NiAlBlack)
Creator: NiAlBlack
Designer: Nintendo
Version: v1.1
Date of latest version: 2013-10-10
Editors used: CTools, Paint.NET, SketchUp, SZS Modifier, iPhotoPlus 4, Wiimms SZS Tools, BrawlBox
Download: wiimm.de

Overview

This version is also a remake, but it mimics the quality of the other Nintendo remakes. This remake is also available for MKDS in Mario Kart Zero.

Media

v1
RC1

Version History

Version Date of release Information
Beta 1 2012-10-30
  • First release
Beta 2 2012-10-31
Beta 3 2012-11-02
  • Culling fixed
  • Added transparency to the road (but it fails a bit somehow)
  • Improved and cleaned KCL
  • Slightly changed KMP
RC1 2012-11-03
  • KMP fixed by CaronHT - modified by NiAlBlack for lap count
  • Improved KCL to fit the new KMP
RC1b 2012-11-03

Pre-RC2 release, due to a late fix

  • Misplaced item boxes moved to their correct locations
  • Block texture is now the same as seen in Nintendo's GBA remakes
  • Fixed slightly misplaced finish line
RC2 2012-11-24
RC3 2013-01-05
  • Bowser's flying fortress was added
  • Clouds were added (they may be changed to non-rotating depending on what other users think)
  • Sky is bluish now
  • Galaxy was removed
  • A moon looking like the original one has been added
  • Item routes were fixed
v1.0 2013-02-17
  • Added animated boost panels
  • Bad respawn fixed
v1.1 2013-10-10 Based on v1.0, update by Wiimm

Custom Track Distributions

This track is part of the following Custom Track Distributions: