Difference between revisions of "Wii U Sunshine Airport (Diego Vapy)"

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(Updated distribution list)
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|creator= [[Diego Vapy]]
 
|creator= [[Diego Vapy]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= Alpha
+
|version= v2.1b
|date of release= 2021-09-14
+
|date of release= 2023-09-21
|editors used= [[3ds Max]], [[BrawlCrate]], [[CTools]], [[Lorenzi's KMP Editor]], [[SketchUp]], [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [[Blender]], [[BrawlCrate]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|wbz-id= 9798
 
|wbz-id= 9798
|download=  
+
|download= https://icedrive.net/s/F9TGCZuGDvkk1tSt566XZ7byx4az
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
 
This port is created by [[Diego Vapy]]. It uses the original model from [[Mario Kart 8]].
 
This port is created by [[Diego Vapy]]. It uses the original model from [[Mario Kart 8]].
 +
 +
=== Credits ===
 +
* [[Waltz]], for console testing and design ideas in v2.0.
 +
* [[Mr. Brian]], for texture baking and [[mipmap]]s in v1.2 onward.
 +
* [[Josei]], for the {{obj-ref|0x65|item box}} model in v2.0.
 +
* [[TheGamingBram]], for the [[mariowiki:Shine Sprite|Shine Sprite]] object in v2.0 onward ({{obj-ref|0x17a|StarRing}}).
  
 
== Media ==
 
== Media ==
{{youtube-box||I-zuFlNJ1Lk|Beta 1 VS Race (Dolphin)}}
+
{{youtube-box||2baMTvxlvX0|v2.0 Grand Prix (Dolphin)|23}}
 +
{{youtube-box||1R9hrD4JibM|v1.2 VS Race|3465|3694}}
 
{{youtube-box||cyWkcVOJcaI|Alpha 1 VS Race (Dolphin)}}
 
{{youtube-box||cyWkcVOJcaI|Alpha 1 VS Race (Dolphin)}}
 
  
 
== Version History ==
 
== Version History ==
Line 25: Line 31:
 
! Information
 
! Information
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/887514760873123911/887516234982260796/WiiU_Sunshine_Airport_Alpha_1_castle_course.szs Alpha 1]
+
| [https://drive.google.com/file/d/1PDEBOgYi9A8bv858g5LVc6zCicTcUmzH Alpha 1]
 
| 2021-09-14
 
| 2021-09-14
 
| First release
 
| First release
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/887514760873123911/895443137185611847/WiiU_Sunshine_Airport-Beta_1_castle_course.szs Beta 1]
+
| [https://drive.google.com/file/d/1P6yNfThuTh5TK9dduih2zBARtsbwsn0g Beta 1]
 
| 2021-10-06
 
| 2021-10-06
 
|
 
|
* Improved [[KCL]]
+
* Improved [[KCL]].
* Optimized Course model
+
* Optimized course model.
* Fixed some object positions
+
* Fixed some object positions.
 +
|-
 +
| [https://icedrive.net/s/7zG4FfXGt2GWbga6wxSF288FfQz7 Beta 2]
 +
| 2021-10-08
 +
| Update by [[OrangeYoshi]]:
 +
* Remade checkpoints.
 +
* Fixed cannon exit rotation.
 +
|-
 +
| [https://drive.google.com/file/d/1PAcOzhMPxCC-IfvGaJZJe9bDorrAm3m9 v1.0]
 +
| 2021-12-24
 +
|
 +
* Added out of bounds areas.
 +
* Added a {{obj-ref|0xd2|blimp}}.
 +
* Added boost and water animations.
 +
* Fixed first plane textures.
 +
* Removed {{obj-ref|0x217|ramp}}.
 +
* Optimized course model.
 +
* Changed intro cameras.
 +
|-
 +
| [https://icedrive.net/s/5FT1YuuvutYGCy1bi8wQW4VAfWZz v1.1]
 +
| 2021-12-25
 +
| Update by [[OrangeYoshi]]:
 +
* Edited checkpoints.
 +
* Fixed cannon exit rotation.
 +
|-
 +
| [https://drive.google.com/file/d/1P6G6cYYrMz9d5lvq8GUK1Ua4pVMIyCRI v1.2]
 +
| 2022-04-14
 +
| Update by [[Mr. Brian]], [[FJRoyet]] and [[Diego Vapy]]:
 +
* Changed skybox.
 +
* Added morning [[post-effects]].
 +
* Reverted lap modifier to three.
 +
* Improved cannon.
 +
|-
 +
| [https://drive.google.com/file/d/1P38DCeoEbm4AXmMCMyRXevTXQmUtB70S  v2.0]
 +
| 2022-11-02
 +
| Update by [[Mr. Brian]], [[Josei]], [[Waltz]], and [[Diego Vapy]]:
 +
* Changed skybox.
 +
* Remade KCL.
 +
* Added shadow KCL flags.
 +
* Remade course model.
 +
* Added [[shadows]].
 +
* Added [[mipmap]]s.
 +
* Added vertex colors.
 +
* Added two flying airplanes (skyship).
 +
* Added some conveyor belts.
 +
* Added {{obj-ref|0xd4|moving item boxes}} and {{obj-ref|0xd3|moving wooden boxes}} to the conveyor belts.
 +
* Added a [[mariowiki:Shine Sprite|Shine Sprite]] ({{obj-ref|0x17a|StarRing}}).
 +
* Added some {{obj-ref|0x145|palm trees}}.
 +
* Added [[SRT0]] animations to some posters.
 +
* Added [[PAT0]] animation to the start gate.
 +
* Changed {{obj-ref|0x65|item box}} model.
 +
* Remade intro cameras.
 +
* Added replay cameras.
 +
* Added a static airplane ({{obj-ref|0x12f|castletree1}}).
 +
|-
 +
| [https://drive.google.com/file/d/1P5iIEvjcsGFUNXF-bCmi5aQwXgjp_gRa v2.0-fix]
 +
| 2022-11-03
 +
|
 +
* Rotated track by 90° on the Y-axis.
 +
* Improved enemy and item routes.
 +
* Remade checkpoints.
 +
|-
 +
| [https://icedrive.net/s/i1DY8PZ9zhZjb46TNZAAzfNCbzjf v2.0-fix.mkd]
 +
| 2023-01-30
 +
| Update by [[FJRoyet]]:
 +
* Restored original item box model.
 +
|-
 +
| [https://drive.google.com/file/d/1P0AqIO2JUF4mBK4K4vmf7hw0OPuQGZft v2.1]
 +
| 2023-06-22
 +
|
 +
* Fixed [[Slow Motion Bug]] on console.
 +
* Edited water texture.
 +
|-
 +
| [https://icedrive.net/s/PZ3h5W29FDhQyfiNBPBCZXaAwQiG v2.1.opt]
 +
| 2023-07-28
 +
| Update by [[Optllizer]]:
 +
* Changed cannon positions and made them fast.
 +
|-
 +
| [https://icedrive.net/s/F9TGCZuGDvkk1tSt566XZ7byx4az v2.1b]
 +
| 2023-09-21
 +
| Update by [[KantoEpic]] based on v2.1.opt:
 +
* Remade minimap.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
+
* {{Distrib-ref|Bowser498's MK8 HNS Pack|9798|hns-bowser-wiiu}}
 +
* {{Distrib-ref|Chester Kart Wii|9798|chester-kw}}
 +
* {{Distrib-ref|Hide and Seek Best Retros|9798|hns-br}}
 +
* {{Distrib-ref|Insane Kart Wii|9798|insane-kart-wii}}
 +
* {{Distrib-ref|Mario Kart All-Stars|9798|mk-all-stars}}
 +
* {{Distrib-ref|Mario Kart Fusion|9798|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Midnight|9798|mk-midnight}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|9798|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii +|9798|mk-wiiplus}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|9798|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|9798|faraphel}}
 +
* {{Distrib-ref|MKW ModPack|9798|mk-modpack}}
 +
* {{Distrib-ref|New Mario Kart Wii|9798|new-mkw}}
 +
* {{Distrib-ref|OptPack|9798|optp}}
 +
* {{Distrib-ref|Retro Popular Kart Wii|9798|retro-popular-kw}}
 +
* {{Distrib-ref|Retro Rewind|9798|rewind}}
 +
* {{Distrib-ref|Revo Kart 8 Deluxe|9798|revok-8dx}}
 +
* {{Distrib-ref|Rosalina Kart Wii & Rosalina Unleashed|9798|rosalina-kart-wii-unleashed}}
 +
* {{Distrib-ref|Skill Issue Pack|9798|skill-issue}}
 +
* {{Distrib-ref|Squadaloo's Mario Kart WiiMix|9798|squadaloos-mkw-mix}}
 +
* {{Distrib-ref|Waltz My Stuff Tracks|9798|waltz-mystuff}}
 +
* {{Distrib-ref|Xenøn's FKW Track Pack|9798|xenon-fkw}}
  
 
{{User-Diego Vapy-Link}}
 
{{User-Diego Vapy-Link}}
 
[[Category:Mario Kart 8]]
 
[[Category:Mario Kart 8]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Latest revision as of 10:16, 31 March 2024

This article is about Diego Vapy's port. For other versions, see Wii U Sunshine Airport.
Wii U Sunshine Airport
Creator: Diego Vapy
Designer: Nintendo
Version: v2.1b
Date of latest version: 2023-09-21
Editors used: 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This port is created by Diego Vapy. It uses the original model from Mario Kart 8.

Credits

Media

v2.0 Grand Prix (Dolphin)
v1.2 VS Race
Alpha 1 VS Race (Dolphin)

Version History

Version Date of release Information
Alpha 1 2021-09-14 First release
Beta 1 2021-10-06
  • Improved KCL.
  • Optimized course model.
  • Fixed some object positions.
Beta 2 2021-10-08 Update by OrangeYoshi:
  • Remade checkpoints.
  • Fixed cannon exit rotation.
v1.0 2021-12-24
  • Added out of bounds areas.
  • Added a blimp.
  • Added boost and water animations.
  • Fixed first plane textures.
  • Removed ramp.
  • Optimized course model.
  • Changed intro cameras.
v1.1 2021-12-25 Update by OrangeYoshi:
  • Edited checkpoints.
  • Fixed cannon exit rotation.
v1.2 2022-04-14 Update by Mr. Brian, FJRoyet and Diego Vapy:
  • Changed skybox.
  • Added morning post-effects.
  • Reverted lap modifier to three.
  • Improved cannon.
v2.0 2022-11-02 Update by Mr. Brian, Josei, Waltz, and Diego Vapy:
v2.0-fix 2022-11-03
  • Rotated track by 90° on the Y-axis.
  • Improved enemy and item routes.
  • Remade checkpoints.
v2.0-fix.mkd 2023-01-30 Update by FJRoyet:
  • Restored original item box model.
v2.1 2023-06-22
v2.1.opt 2023-07-28 Update by Optllizer:
  • Changed cannon positions and made them fast.
v2.1b 2023-09-21 Update by KantoEpic based on v2.1.opt:
  • Remade minimap.

Custom Track Distributions

This track is part of the following Custom Track Distributions: