Difference between revisions of "VVVVVV Circuit 3"
m (→Names in Other Languages: I discussed it recently and we agreed to change it.) |
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|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|author= [[TheZACAtac]] | |author= [[TheZACAtac]] | ||
− | |version= | + | |version= v1.0 |
− | |date of release= | + | |date of release= 2021-04-06 |
|editors used= [https://anim8or.com Anim8or], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://getpaint.net Paint.NET], [[Wiimms SZS Tools]] | |editors used= [https://anim8or.com Anim8or], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://getpaint.net Paint.NET], [[Wiimms SZS Tools]] | ||
|wbz-id= 2936 | |wbz-id= 2936 | ||
− | |download= https://drive.google.com/file/d/ | + | |download= https://drive.google.com/file/d/14caaBvNtYUXb-qyI_oW0FGZPTRAvO5WN |
}} | }} | ||
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| 2020-09-01 | | 2020-09-01 | ||
| Update by [[Octanevinny]]: | | Update by [[Octanevinny]]: | ||
− | * | + | * Removed Bean corners. |
* Fixed two respawn point links. | * Fixed two respawn point links. | ||
+ | |- | ||
+ | | [https://drive.google.com/file/d/14caaBvNtYUXb-qyI_oW0FGZPTRAvO5WN v1.0] | ||
+ | | 2021-04-09 | ||
+ | | Update by [[MarkAlbertsma03]]: | ||
+ | * Removed Bean corners. | ||
+ | * Tweaked enemy and item routes. | ||
+ | * Remade checkpoints and respawn points. | ||
+ | * Rearranged {{obj-ref|0x65|item boxes}}. | ||
|} | |} | ||
Revision as of 14:17, 6 April 2021
Author: | TheZACAtac |
---|---|
Version: | v1.0 |
Date of latest version: | 2021-04-06 |
Editors used: | Anim8or, BrawlBox, CTools, KMP Cloud, Paint.NET, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Google Drive |
Overview
VVVVVV Circuit 3 is a custom track created by TheZACAtac. It is the third track of the "VVVVVV Circuit" series. The track contains elements from both VVVVVV Circuit and VVVVVV Circuit 2; however, this track is somewhat different from those. For starters, the start line is very much different from the first two tracks. The track also features a moving platform (WLwallGC) that is based on the moving platforms from the original video game. It is also the first track by the author to feature a custom model animation, as the tree_cannon object from Maple Treeway was modified into an opening door.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2017-06-25 | First release |
Beta 2 | 2020-09-01 | Update by Octanevinny:
|
v1.0 | 2021-04-09 | Update by MarkAlbertsma03:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- MKW Hack Pack (Details)
- Yosh's Track Pack (Beta)
Names in Other Languages
Dutch: | VVVVVV Circuit 3 |
---|---|
French: | Circuit VVVVVV 3 |
German: | - |
Italian: | Circuito VVVVVV 3 |
Japanese: | VVVVVVサーキット3 |
Korean: | - |
Portuguese: | Circuito VVVVVV 3 |
Russian: | Трасса VVVVVV 3 |
Spanish: | Circuito VVVVVV 3 |
Greek: | Πίστα VVVVVV 3 |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | VVVVVV Okruh 3 |
Danish: | - |
Custom Tracks:
Test Donut –
VVVVVV Circuit –
PPA Fuji Speedway –
Retro Roadway –
VVVVVV Circuit 2 –
Slideshow Road –
Mushroom Byway –
VVVVVV Circuit 3 –
Unknown Dimension
Bowser's Infernal Fortress
Distributions:
The ZAC Trac Pac (in progress)
Software:
BASic Tool –
KMT Modifier –
KMT Modifier Express –
MUIS Modifier
Software (Console):
ZAC's BAS Tool –
ZAC's MUIS Tool –
PatchBRSAR –
ZAC's KMT Tool
ZAC's OBJ Tool