Difference between revisions of "Thwomp Factory (igorseabra4)"

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How this track came out, quote from [[igorseabra4]]:
 
How this track came out, quote from [[igorseabra4]]:
  
''"In a Saturday morning, I was bored and opened Sketchup. I drew some basic straight lines around, and decided to make a custom track with then. After some tweaking and modeling, I imported the model in SZS Modifier and textured it. After the map and the [[KCL]], I did some tests with the KMP, about decreasing the number of points and also merging sections in the CPU/Item routes, and also making then. Thowmps and oil puddles were placed. This all took a total of 4 hours. The result was the almost-rushed Thwomp Factory."''
+
''"In a Saturday morning, I was bored and opened SketchUp. I drew some basic straight lines around, and decided to make a custom track with then. After some tweaking and modeling, I imported the model in SZS Modifier and textured it. After the map and the [[KCL]], I did some tests with the KMP, about decreasing the number of points and also merging sections in the CPU / item routes, and also making then. Thwomps and oil puddles were placed. This all took a total of 4 hours. The result was the almost-rushed '''Thwomp Factory'''."''
  
 
A medium sized and medium difficult track that requires lots of quick thinking, because of the strategically-placed Thwomps and enormous oil puddles.
 
A medium sized and medium difficult track that requires lots of quick thinking, because of the strategically-placed Thwomps and enormous oil puddles.
  
 
==Media==
 
==Media==
{{youtube-box||6jut6DuIdmI|v2.0}}
 
 
{{youtube-box||9IlkHRr5LJc|RC1 VS Race}}
 
{{youtube-box||9IlkHRr5LJc|RC1 VS Race}}
  
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* Unneeded routes removed.
 
* Unneeded routes removed.
 
* Mandatory checkpoints changed to avoid shortcut before finish.
 
* Mandatory checkpoints changed to avoid shortcut before finish.
* More enemy and item points (Bullet Bill and red shells will now follow the route).
+
* More enemy and item points (Bullet Bill and Red Shells will now follow the route).
 
|-
 
|-
 
| [http://wiimm.de/r/d/mkw-tracks v2.1]
 
| [http://wiimm.de/r/d/mkw-tracks v2.1]
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{{Language-Info
 
{{Language-Info
 
|name=Translations
 
|name=Translations
|nl=Thwomp Fabriek
+
|nl=Thwomp-Fabriek
 
|fr=Usine Thwomp
 
|fr=Usine Thwomp
 
|de=Steinblock-Fabrik
 
|de=Steinblock-Fabrik
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|pt=Fábrica Thwomp
 
|pt=Fábrica Thwomp
 
|ru=Фабрика бамсов
 
|ru=Фабрика бамсов
|es=Fábrica Thwomp (NTSC)<Br>Fábrica Roca Picuda (PAL)
+
|es=Fábrica Thwomp (NTSC)<br>Fábrica Roca Picuda (PAL)
 
|el=Εργοστάσιο Θβομπ
 
|el=Εργοστάσιο Θβομπ
 
|pl=Fabryka Thwompów
 
|pl=Fabryka Thwompów
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|sv=Thwompfabriken
 
|sv=Thwompfabriken
 
|cs=Továrna na Thwompy
 
|cs=Továrna na Thwompy
|sq={{no|-}}
+
|sq=Fabrika e Thwompit
|da={{no|-}}
+
|da=Thwompfabrikken
 
}}
 
}}
  
 
{{User-igorseabra4-Link}}
 
{{User-igorseabra4-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Revision as of 12:46, 23 December 2014

Thwomp Factory (igorseabra4)
Author: igorseabra4
Version: v2.2
Date of latest version: 2013-11-11
Editors used: SketchUp, SZS Modifier
Download: wiimm.de

Overview

How this track came out, quote from igorseabra4:

"In a Saturday morning, I was bored and opened SketchUp. I drew some basic straight lines around, and decided to make a custom track with then. After some tweaking and modeling, I imported the model in SZS Modifier and textured it. After the map and the KCL, I did some tests with the KMP, about decreasing the number of points and also merging sections in the CPU / item routes, and also making then. Thwomps and oil puddles were placed. This all took a total of 4 hours. The result was the almost-rushed Thwomp Factory."

A medium sized and medium difficult track that requires lots of quick thinking, because of the strategically-placed Thwomps and enormous oil puddles.

Media

RC1 VS Race

Version History

Version Date of release Author Information
RC1 2010-10-20 igorseabra4 First release
v2 2012-03-11 Wiimm KMP edits:
  • Unneeded object files removed.
  • Unneeded routes removed.
  • Mandatory checkpoints changed to avoid shortcut before finish.
  • More enemy and item points (Bullet Bill and Red Shells will now follow the route).
v2.1 2013-10-13 Wiimm An invisible wall inserted to avoid short cut.
v2.2 2013-11-11 Wiimm Update based on v2.1:
  • Minimal and quick racing camera setup.
  • One more invisible wall inserted to avoid another short cut.
  • Height of enemy and item routes optimized.
  • 2 of 8 item rows removed.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Thwomp-Fabriek
French: Usine Thwomp
German: Steinblock-Fabrik
Italian: Fabbrica Thwomp
Japanese: ドッスンファクトリー
Korean: 쿵쿵 팩토리
Portuguese: Fábrica Thwomp
Russian: Фабрика бамсов
Spanish: Fábrica Thwomp (NTSC)
Fábrica Roca Picuda (PAL)
Greek: Εργοστάσιο Θβομπ
Polish: Fabryka Thwompów
Finnish: Thwomp-tehdas
Swedish: Thwompfabriken
Czech: Továrna na Thwompy
Danish: Thwompfabrikken