Difference between revisions of "The Very First Christmas: Bounce Interpolation"
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Revision as of 15:42, 8 April 2021
Author: | Justin |
---|---|
Version: | v12.25 |
Date of latest version: | 2020-12-21 |
Editors used: | Blender, BrawlBox, CTools, KMP Cloud, Photoshop, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
The Very First Christmas: Bounce Interpolation is Justin's ninth custom track. The track is based on the "Bounce" trilogy from the Custom Track Jam series of competitions aiming to create innovative races using a plethora of bouncing objects sequentially similar to the GCN Peach Beach tournament involving bouncy mushrooms. The track acts as a precursor to the original series, with a theme celebrating the birth of Jesus Christ and what became of Christmas from then onward. The author wanted to redefine the way that Mario Kart Wii was played like no other track in the past had done before: if the racer falls off the bounce section, they must complete the rest of the race in heavy off-road. In races against other players, the primary objective and meta of the track changes from being the fastest finisher to staying on the bouncy mushrooms for the longest amount of time and knocking other racers off no matter what it takes. Racers can only obtain one item box set for each lap and they must also navigate around the six Goombas at the end after each lap to successfully complete the track. The author felt that there was missed potential when it came to the original "Bounce" series and he wanted to design a modern take on the idea that would work in online rooms with 12 players. Unlike many tracks in this mold that require players to fall off and are not meant for online play, this was designed to create more entertaining and exciting Mario Kart Wii races online. It was created for the 16th edition of BillyNoodles's Custom Track Jam, where it placed fifth.
Naming
Mario Kart Wii only displays the first 41 characters for a track name. This means that this track's name is too long, as it is 46 characters; especially if the name of the author is appended to the track name. Due to the length, it is recommended to use the track name The Very First Christmas for distributions.
Media
Version History
Version | Date of release | Information |
---|---|---|
v12.25 | 2020-12-21 | First release |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- AlmostTWD98's Favourites (v12.25)
Names in Other Languages
The Very First Christmas: Bounce Interpolation
Dutch: | De Allereerste Kerstmis: Stuiterinterpolatie |
---|---|
French: | - |
German: | - |
Italian: | - |
Japanese: | - |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | La Primerísima Navidad: Interpolación Rebotante |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
The Very First Christmas
Dutch: | De Allereerste Kerstmis |
---|---|
French: | - |
German: | - |
Italian: | - |
Japanese: | - |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | La Primerísima Navidad |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Daydream –
Petite City –
Block Cave –
Dark Matter Fortress
CT Jam Tracks:
Coin Runner Circuit –
Wii Shop Raceway –
Cavern Escapade –
Wario's Crumbled Colosseum –
The Very First Christmas –
CT Jam Festival –
Bowser's Dark Castle