Difference between revisions of "Super Sky Courtyard"

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m (→‎Names in Other Languages: only use {{yes}} for official translations)
(Updated distribution list)
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<div class="float-right">
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{{about|the newer version|the older version of this custom track|Sky Courtyard}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[HelloImYourMind]]
+
|author= [[Strobenz]]
|designer=
+
|version= v1.0
|type= Sky, Aerial, Courtyard
+
|date of release= 2024-04-11
|version= RC3
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|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[wikipedia:Microsoft Notepad|Notepad]], [https://getpaint.net Paint.NET], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|date of release= 2015-07-04
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|wbz-id= 2074
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], Notepad, Paint.NET, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
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|download=https://drive.google.com/file/d/13FKxBVPrECEwtjtY5g_clELX5vxpuPas
|difficulty= 3/10
 
|download 1= [https://goo.gl/WILzTj Box]
 
 
}}
 
}}
</div>
 
  
==Overview==
+
== Overview ==
'''[[Sky Courtyard]]''' was originally released in 2011 as [[HelloImYourMind]]'s third track. Its success was based upon the fact that it was used for KCL testings that led to a better understanding of the Type A flags, but the track itself was wacky and dull. A total failure. The idea of a racing course in mid-air has always been attractive to the author, so he decided to make a revamp of his old work - thus creating '''Super''' Sky Courtyard. This new track took a few weeks to develop, and even though it is almost entirely complete, there are a few flaws the creator couldn't fix at all. There are no future updates planned, since the number of people that still play this game is the smallest ever since the beginning.
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'''Super Sky Courtyard''' is a [[custom track]] created by [[Strobenz]], which is a new version of [[Sky Courtyard]]. The original track was meant for [[KCL]] testings that led to a better understanding of the Type A flags, but the author felt that it was very dull and wacky to race on. The idea of a race track in midair always intrigued him, so he decided to revamp the old track. It took a few weeks to develop, and even though it is almost entirely complete, there are a few flaws the author could not fix at all.
  
===Credits===
+
With the release of this track, the author announced his temporary retirement as a custom track creator until 2023.
* [[User:Torran|Torran]] for the boost pad animation
 
  
==Media==
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=== Credits ===
{{youtube-box||759NNc9sqHo|RC1 VS Race|height=300}}
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* [[Torran]], for the boost panel animation and the start line object in RC4.mkd ({{obj-ref|0x2f0|M_obj_start}}).
  
==Version History==
+
== Media ==
 +
{{youtube-box||bld8LW5j508|RC3 VS Race}}
 +
 
 +
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
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| [https://icedrive.net/0/39m3dn59lV RC1]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| RC1
 
 
| 2015-06-26
 
| 2015-06-26
 
| First release
 
| First release
 
|-
 
|-
| RC2
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| [https://icedrive.net/0/22WCI3b2gb RC2]
 
| 2015-06-26
 
| 2015-06-26
| Hotfixes by [[User:Torran|Torran]]:
+
| Update by [[Torran]]:
* [fix] Slower logs, Chain Chomp and waterfall
+
* Slowed down logs ({{obj-ref|0xdb|dossunc}}), {{obj-ref|0xe9|Chain Chomp}} and waterfall.
* [misc] Cleaned unused
+
* Cleaned unused files.
 
|-
 
|-
| RC3
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| [https://icedrive.net/0/29MGTNcfIT RC3]
 
| 2015-07-04
 
| 2015-07-04
| Reverted the horrible waterfall speed factors in RC2 to the ones in RC1.
+
| Restored waterfall speed.
 +
|-
 +
| [https://icedrive.net/0/5eFUbont5I RC3.hotfix]
 +
| 2018-04-04
 +
| Update by [[Sucht93a]]:
 +
* Fixed checkpoints.
 +
|-
 +
| [https://icedrive.net/s/jz8yuyyDA9Tj56PPjFbhNaPwSRik RC4]
 +
| 2018-08-29
 +
| Update by [[PhillyG]]:
 +
* Removed invalid [[KCL]] triangles.
 +
* Removed some {{obj-ref|0x145|palm trees}} before the cannon.
 +
* Lowered texture sizes.
 +
|-
 +
| [https://icedrive.net/s/YzRhyy9YW93Zv8GFCiCXzwwftiZu RC4.mkd]
 +
| 2023-12-28
 +
| Update by [[FJRoyet]] and [[Strobenz]]:
 +
* Added secondary start line ({{obj-ref|0x2f0|M_obj_start}}).
 +
* Restored palm trees.
 +
* Reverted texture sizes.
 +
|-
 +
| [https://drive.google.com/file/d/13FKxBVPrECEwtjtY5g_clELX5vxpuPas v1.0]
 +
| 2024-04-11
 +
| Update by [[Brawlboxgaming]], Epik95, Formosa, [[JC]], [[KaneTheSnowman]], [[Strobenz]], [[Vrock02]], and [[Waltz]]:
 +
* Repainted vertex colors.
 +
* Modified some textures.
 +
* Patched out and modified shortcuts.
 +
* Cleaned and adjusted model.
 +
* Fixed model holes.
 +
* Removed two {{obj-ref|0x65|item box}} sets.
 +
* Improved checkpoints to remove ghost checkpoints and prevent [[Position Jump Bug]]s.
 +
* Fixed invisible tree collision.
 +
* Made log cycles more consistent.
 +
* Fixed KCL hole.
 +
* Fixed transparency issues.
 +
* Corrected some textures' brightness and contrast.
 +
* Improved minimap.
 +
* Made water current slower on the last turn.
 +
* Fixed bad Bullet Bill drops.
 +
* Removed a respawn point that could cause a bad Bullet Bill route.
 
|}
 
|}
  
==Custom Track Distributions==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
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* {{Distrib-ref|Atmosphere's Track Pack|2074|atmospheres-track-pack}}
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1010]] (RC3)
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* [[Bear Kart Wii]] (RC4)
 +
* {{Distrib-ref|Boshi Kart GP|2074|boshi-gp}}
 +
* {{Distrib-ref|Chis Kart Wii|2074|chis-kart-wii}}
 +
* {{Distrib-ref|CTGP Dolphin|2074|ctgp-dolphin}}
 +
* {{Distrib-ref|CTGP Revolution|2074|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|2074|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|2074|ctgp-r-legacy}}
 +
* [[Cuberluigi CT Pack]] (RC4)
 +
* {{Distrib-ref|Elemental's Track Pack|2074|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|2074|flounders-megamix}}
 +
* {{Distrib-ref|Graciie Kart Wii|2074|mk-graciie}}
 +
* {{Distrib-ref|Insane Kart Wii|2074|insane-kart-wii}}
 +
* [[Luminous CT Pack]] (RC3.hotfix)
 +
* [[Mario Kart Cris 3.500 CT]] (RC4)
 +
* [[Mario Kart Cris 4]] (RC4)
 +
* {{Distrib-ref|Mario Kart Fusion|2074|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Infinite|2074|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Overdrive|2074|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|2074|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|2074|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|2074|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|2074|mk-top100}}
 +
* {{Distrib-ref|MKP: New Dawn|2074|mkp-new-dawn}}
 +
* {{Distrib-ref|MKW Hack Pack|2074|hackpack}}
 +
* {{Distrib-ref|MKW Ultra Pack|2074|mk-ultra}}
 +
* {{Distrib-ref|OptPack|2074|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|2074|optp-ct}}
 +
* {{Distrib-ref|s☆Ris CT Pack|2074|sris-ct}}
 +
* [[SuperOnion64's Custom Track Collection]] (RC4)
 +
* {{Distrib-ref|Variety Pack|2074|variety}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|2074|mkwfun}}
 +
* {{Distrib-ref|The Wild Pack|2074|ryder-ct}}
 +
* {{Distrib-ref|Xenøn's HNS CT Collection|2074|xenon-hns}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|2074|yosh-ct-dx}}
  
==Names in Other Languages==
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== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|name=Translations
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|nl=Super Wolkenhof
|nl={{no|-}}
 
 
|fr=Super Cour Céleste
 
|fr=Super Cour Céleste
|de={{no|-}}
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|de=Super Himmelhof
|it={{no|-}}
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|it=Super Cortile Celeste
|ja={{no|-}}
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|ja=スーパースカイコートヤード
|ko={{no|-}}
+
|ko=슈퍼 하늘 정원
 
|pt={{no|-}}
 
|pt={{no|-}}
|ru={{no|-}}
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|ru=Супернебесный двор
|es=Súper Patio del Cielo (NTSC)<br>Súper Vergel Celeste (PAL)
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|es=Súper Patio Celeste (NTSC)<br>Súper Vergel Celeste (PAL)
|el={{no|-}}
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|el=Σούπερ Ουράνια Αυλή
 
|pl={{no|-}}
 
|pl={{no|-}}
|fi={{no|-}}
+
|fi=Super taivaan piha
 
|sv=Super Himmelsgården
 
|sv=Super Himmelsgården
|cs={{no|-}}
+
|cs=Super Nebeské Nádvoří
|sq={{no|-}}
 
 
|da={{no|-}}
 
|da={{no|-}}
 
}}
 
}}
  
{{User-HelloImYourMind-Link}}
+
{{User-Strobenz-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 17:55, 13 April 2024

This article is about the newer version. For the older version of this custom track, see Sky Courtyard.
Super Sky Courtyard
Author: Strobenz
Version: v1.0
Date of latest version: 2024-04-11
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, Notepad, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Super Sky Courtyard is a custom track created by Strobenz, which is a new version of Sky Courtyard. The original track was meant for KCL testings that led to a better understanding of the Type A flags, but the author felt that it was very dull and wacky to race on. The idea of a race track in midair always intrigued him, so he decided to revamp the old track. It took a few weeks to develop, and even though it is almost entirely complete, there are a few flaws the author could not fix at all.

With the release of this track, the author announced his temporary retirement as a custom track creator until 2023.

Credits

  • Torran, for the boost panel animation and the start line object in RC4.mkd (M_obj_start).

Media

RC3 VS Race

Version History

Version Date of release Information
RC1 2015-06-26 First release
RC2 2015-06-26 Update by Torran:
RC3 2015-07-04 Restored waterfall speed.
RC3.hotfix 2018-04-04 Update by Sucht93a:
  • Fixed checkpoints.
RC4 2018-08-29 Update by PhillyG:
  • Removed invalid KCL triangles.
  • Removed some palm trees before the cannon.
  • Lowered texture sizes.
RC4.mkd 2023-12-28 Update by FJRoyet and Strobenz:
  • Added secondary start line (M_obj_start).
  • Restored palm trees.
  • Reverted texture sizes.
v1.0 2024-04-11 Update by Brawlboxgaming, Epik95, Formosa, JC, KaneTheSnowman, Strobenz, Vrock02, and Waltz:
  • Repainted vertex colors.
  • Modified some textures.
  • Patched out and modified shortcuts.
  • Cleaned and adjusted model.
  • Fixed model holes.
  • Removed two item box sets.
  • Improved checkpoints to remove ghost checkpoints and prevent Position Jump Bugs.
  • Fixed invisible tree collision.
  • Made log cycles more consistent.
  • Fixed KCL hole.
  • Fixed transparency issues.
  • Corrected some textures' brightness and contrast.
  • Improved minimap.
  • Made water current slower on the last turn.
  • Fixed bad Bullet Bill drops.
  • Removed a respawn point that could cause a bad Bullet Bill route.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Super Wolkenhof
French: Super Cour Céleste
German: Super Himmelhof
Italian: Super Cortile Celeste
Japanese: スーパースカイコートヤード
Korean: 슈퍼 하늘 정원
Portuguese: -
Russian: Супернебесный двор
Spanish: Súper Patio Celeste (NTSC)
Súper Vergel Celeste (PAL)
Greek: Σούπερ Ουράνια Αυλή
Polish: -
Finnish: Super taivaan piha
Swedish: Super Himmelsgården
Czech: Super Nebeské Nádvoří
Danish: -